Lines Matching refs:c3
12 in vec3 c3;
28 texel += textureGather(s2DArray, c3, 1, bias);
29 texel += textureGather(sCube, c3, 2, bias);
33 texel += textureGatherOffset(s2DArray, c3, offsets[1], 1, bias);
36 texel += textureGatherOffsets(s2DArray, c3, offsets, 1, bias);
40 sparseTextureGatherARB(s2DArray, c3, result, 1, bias);
42 sparseTextureGatherARB(sCube, c3, result, 2, bias);
49 sparseTextureGatherOffsetARB(s2DArray, c3, offsets[1], result, 1, bias);
54 sparseTextureGatherOffsetsARB(s2DArray, c3, offsets, result, 1, bias);
58 texel += textureGatherLodAMD(s2DArray, c3, lod, 1);
59 texel += textureGatherLodAMD(sCube, c3, lod, 2);
63 texel += textureGatherLodOffsetAMD(s2DArray, c3, lod, offsets[1], 1);
66 texel += textureGatherLodOffsetsAMD(s2DArray, c3, lod, offsets, 1);
70 sparseTextureGatherLodAMD(s2DArray, c3, lod, result, 1);
72 sparseTextureGatherLodAMD(sCube, c3, lod, result, 2);
79 sparseTextureGatherLodOffsetAMD(s2DArray, c3, lod, offsets[1], result, 1);
84 sparseTextureGatherLodOffsetsAMD(s2DArray, c3, lod, offsets, result, 1);