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Lines Matching refs:getDepthStencilAttachment

607 …const AttachmentReference&			getDepthStencilAttachment	(void) const { return m_depthStencilAttachm…  in getDepthStencilAttachment()  function in vkt::__anon051e17af0111::Subpass
920 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED) in logRenderPassInfo()
923 const AttachmentReference& depthStencilAttachment = subpass.getDepthStencilAttachment(); in logRenderPassInfo()
1196 …eferences.push_back(createAttachmentReference<AttachmentRef>(subpass.getDepthStencilAttachment())); in createSubpassDescription()
1741 …if (renderPass.getSubpasses()[subpassIndex].getDepthStencilAttachment().getAttachment() != VK_ATTA… in SubpassRenderInfo()
1743 …tencilAttachment = tcu::just(renderPass.getSubpasses()[subpassIndex].getDepthStencilAttachment()); in SubpassRenderInfo()
1744 …erPass.getAttachments()[renderPass.getSubpasses()[subpassIndex].getDepthStencilAttachment().getAtt… in SubpassRenderInfo()
1770 …const Maybe<Attachment>& getDepthStencilAttachment (void) const { return m_depthStencilAttachmen… in getDepthStencilAttachment() function in vkt::__anon051e17af0111::SubpassRenderInfo
1833 if (renderInfo.getDepthStencilAttachment()) in createSubpassPipeline()
1835 const Attachment& attachment = *renderInfo.getDepthStencilAttachment(); in createSubpassPipeline()
2327 …tcu::TextureFormat format = mapVkFormat(m_renderInfo.getDepthStencilAttachment()->getFormat()… in pushRenderCommands()
2396 …const tcu::TextureFormat format = mapVkFormat(m_renderInfo.getDepthStencilAttachment()->getFormat… in pushRenderCommands()
3130 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED) in renderReferenceValues()
3132 const deUint32 attachmentIndex = subpass.getDepthStencilAttachment().getAttachment(); in renderReferenceValues()
3182 const deUint32 attachmentIndex = subpass.getDepthStencilAttachment().getAttachment(); in renderReferenceValues()
3183 const VkImageLayout layout = subpass.getDepthStencilAttachment().getImageLayout(); in renderReferenceValues()
3244 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED) in renderReferenceValues()
3246 const deUint32 attachmentIndex = subpass.getDepthStencilAttachment().getAttachment(); in renderReferenceValues()
3247 const VkImageLayout layout = subpass.getDepthStencilAttachment().getImageLayout(); in renderReferenceValues()
3295 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED in renderReferenceValues()
3296 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY… in renderReferenceValues()
3297 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL… in renderReferenceValues()
3299 …tachment& attachment (renderPassInfo.getAttachments()[subpass.getDepthStencilAttachment().getAtt… in renderReferenceValues()
3371 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED in renderReferenceValues()
3372 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY… in renderReferenceValues()
3373 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL… in renderReferenceValues()
3375 const deUint32 attachmentIndex = subpass.getDepthStencilAttachment().getAttachment(); in renderReferenceValues()
3403 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED in renderReferenceValues()
3404 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY… in renderReferenceValues()
3405 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCI… in renderReferenceValues()
3407 const deUint32 attachmentIndex = subpass.getDepthStencilAttachment().getAttachment(); in renderReferenceValues()
3938 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED in createTestShaders()
3939 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY… in createTestShaders()
3940 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL… in createTestShaders()
3982 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED in createTestShaders()
3983 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY… in createTestShaders()
3984 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL… in createTestShaders()
4086 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED in createTestShaders()
4087 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY… in createTestShaders()
4088 …&& subpass.getDepthStencilAttachment().getImageLayout() != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL… in createTestShaders()
4090 const deUint32 attachmentIndex = subpass.getDepthStencilAttachment().getAttachment(); in createTestShaders()
4237 …es(attachmentImageUsage, ATTACHMENTREFTYPE_DEPTH_STENCIL, 1, &subpass.getDepthStencilAttachment()); in initializeAttachmentImageUsage()
4447 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED) in initializeSubpassRenderInfo()
4449 …const Attachment& attachment = renderPass.getAttachments()[subpass.getDepthStencilAttachment().get… in initializeSubpassRenderInfo()
4587 …if (subpass.getDepthStencilAttachment().getImageLayout() == VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENC… in renderPassTest()
4588 …|| subpass.getDepthStencilAttachment().getImageLayout() == VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL… in renderPassTest()