Lines Matching refs:Token
50 case STORAGE_CONST: str << Token::CONST; break; in tokenizeDeclaration()
51 case STORAGE_PARAMETER_IN: str << Token::IN; break; in tokenizeDeclaration()
52 case STORAGE_PARAMETER_OUT: str << Token::OUT; break; in tokenizeDeclaration()
53 case STORAGE_PARAMETER_INOUT: str << Token::INOUT; break; in tokenizeDeclaration()
57 str << Token::UNIFORM; in tokenizeDeclaration()
59 str << Token::MEDIUM_PRECISION; in tokenizeDeclaration()
68 …str << Token::LAYOUT << Token::LEFT_PAREN << Token::LOCATION << Token::EQUAL << m_layoutLocation <… in tokenizeDeclaration()
70 str << Token::IN; in tokenizeDeclaration()
73 str << Token::MEDIUM_PRECISION; in tokenizeDeclaration()
81 case Shader::TYPE_VERTEX: str << Token::ATTRIBUTE; break; in tokenizeDeclaration()
82 case Shader::TYPE_FRAGMENT: str << Token::VARYING << Token::MEDIUM_PRECISION; break; in tokenizeDeclaration()
94 …str << Token::LAYOUT << Token::LEFT_PAREN << Token::LOCATION << Token::EQUAL << m_layoutLocation <… in tokenizeDeclaration()
96 str << Token::OUT << Token::MEDIUM_PRECISION; in tokenizeDeclaration()
103 str << Token::VARYING << Token::MEDIUM_PRECISION; in tokenizeDeclaration()
119 str << Token(m_name.c_str()); in tokenizeDeclaration()