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Lines Matching refs:GL_RGBA4

1297 	ctx.glRenderbufferStorage	(-1, GL_RGBA4, 1, 1);  in renderbuffer_storage()
1299 ctx.glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1); in renderbuffer_storage()
1322 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1); in renderbuffer_storage()
1324 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1); in renderbuffer_storage()
1326 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1); in renderbuffer_storage()
1332 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); in renderbuffer_storage()
1334 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1); in renderbuffer_storage()
1336 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1); in renderbuffer_storage()
1520 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32); in blit_framebuffer_multisample()
1788 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLES, 1, &maxSamplesSupportedRGBA4); in renderbuffer_storage_multisample()
1795 ctx.glRenderbufferStorageMultisample (-1, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1797 ctx.glRenderbufferStorageMultisample (GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1802 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1830 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1); in renderbuffer_storage_multisample()
1832 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1); in renderbuffer_storage_multisample()
1834 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1); in renderbuffer_storage_multisample()
1836 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1838 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, -1, 1); in renderbuffer_storage_multisample()
1840 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, 1, -1); in renderbuffer_storage_multisample()
1842 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, -1, -1); in renderbuffer_storage_multisample()
1848 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1); in renderbuffer_storage_multisample()
1850 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1); in renderbuffer_storage_multisample()
1852 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1); in renderbuffer_storage_multisample()