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Lines Matching refs:expectError

49 	ctx.expectError(GL_INVALID_ENUM);  in bind_buffer()
57 ctx.expectError(GL_INVALID_VALUE); in delete_buffers()
65 ctx.expectError(GL_INVALID_VALUE); in gen_buffers()
77 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
82 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
87 ctx.expectError(GL_INVALID_VALUE); in buffer_data()
93 ctx.expectError(GL_INVALID_OPERATION); in buffer_data()
108 ctx.expectError(GL_INVALID_ENUM); in buffer_sub_data()
114 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
120 ctx.expectError(GL_NO_ERROR); in buffer_sub_data()
122 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
137 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
139 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
141 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
143 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
145 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
147 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
157 ctx.expectError(GL_NO_ERROR); in clear()
159 ctx.expectError(GL_INVALID_VALUE); in clear()
161 ctx.expectError(GL_INVALID_VALUE); in clear()
163 ctx.expectError(GL_INVALID_VALUE); in clear()
174 ctx.expectError(GL_INVALID_OPERATION); in read_pixels()
179 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
181 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
183 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
191 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); in read_pixels()
212 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
217 ctx.expectError(GL_INVALID_VALUE); in readn_pixels()
219 ctx.expectError(GL_INVALID_VALUE); in readn_pixels()
221 ctx.expectError(GL_INVALID_VALUE); in readn_pixels()
226 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
228 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
236 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); in readn_pixels()
251 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
253 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
255 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
257 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
259 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
261 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
266 ctx.expectError(GL_NO_ERROR); in read_pixels_format_mismatch()
270 ctx.expectError(GL_NO_ERROR); in read_pixels_format_mismatch()
287 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
294 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
296 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
301 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
303 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
308 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
310 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
316 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
319 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
321 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
342 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
352 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
388 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_range()
394 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
400 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
405 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
407 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
412 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
417 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
419 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
421 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
427 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
437 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
443 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
448 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
457 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
480 ctx.expectError(GL_NO_ERROR); in bind_buffer_base()
484 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
486 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
492 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_base()
498 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_base()
519 ctx.expectError (GL_NO_ERROR); in clear_bufferiv()
523 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
525 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
530 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
532 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
538 ctx.expectError (GL_INVALID_VALUE); in clear_bufferiv()
543 ctx.expectError (GL_INVALID_VALUE); in clear_bufferiv()
548 ctx.expectError (GL_INVALID_VALUE); in clear_bufferiv()
569 ctx.expectError (GL_NO_ERROR); in clear_bufferuiv()
573 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
575 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
580 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
582 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
584 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
590 ctx.expectError (GL_INVALID_VALUE); in clear_bufferuiv()
595 ctx.expectError (GL_INVALID_VALUE); in clear_bufferuiv()
616 ctx.expectError (GL_NO_ERROR); in clear_bufferfv()
620 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
622 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
627 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
629 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
635 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfv()
640 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfv()
645 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfv()
656 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
658 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
660 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
662 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
664 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
669 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfi()
683 ctx.expectError (GL_NO_ERROR); in copy_buffer_sub_data()
687 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
689 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
691 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
696 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
698 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
700 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
705 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
707 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
709 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
715 ctx.expectError (GL_NO_ERROR); in copy_buffer_sub_data()
717 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
719 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
726 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
731 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
739 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
744 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
778 ctx.expectError (GL_NO_ERROR); in draw_buffers()
782 ctx.expectError (GL_INVALID_ENUM); in draw_buffers()
788 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
790 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
796 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
802 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
808 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
810 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
816 ctx.expectError (GL_INVALID_VALUE); in draw_buffers()
818 ctx.expectError (GL_INVALID_VALUE); in draw_buffers()
834 ctx.expectError (GL_NO_ERROR); in flush_mapped_buffer_range()
838 ctx.expectError (GL_INVALID_ENUM); in flush_mapped_buffer_range()
843 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
845 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
847 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
849 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
851 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
857 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
864 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
867 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
882 ctx.expectError (GL_NO_ERROR); in map_buffer_range()
886 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
889 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
894 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
897 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
900 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
905 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
908 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
913 ctx.expectError (GL_NO_ERROR); in map_buffer_range()
915 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
921 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
926 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
931 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
934 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
937 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
942 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
962 ctx.expectError (GL_NO_ERROR); in read_buffer()
966 ctx.expectError (GL_NO_ERROR); in read_buffer()
968 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
970 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
972 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
974 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
980 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
982 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
984 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
986 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
991 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
993 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
998 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1006 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1012 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1027 ctx.expectError (GL_NO_ERROR); in unmap_buffer()
1031 ctx.expectError (GL_INVALID_OPERATION); in unmap_buffer()
1042 ctx.expectError(GL_INVALID_ENUM); in bind_framebuffer()
1044 ctx.expectError(GL_INVALID_ENUM); in bind_framebuffer()
1052 ctx.expectError(GL_INVALID_ENUM); in bind_renderbuffer()
1054 ctx.expectError(GL_INVALID_ENUM); in bind_renderbuffer()
1062 ctx.expectError(GL_INVALID_ENUM); in check_framebuffer_status()
1064 ctx.expectError(GL_INVALID_ENUM); in check_framebuffer_status()
1072 ctx.expectError(GL_INVALID_VALUE); in gen_framebuffers()
1080 ctx.expectError(GL_INVALID_VALUE); in gen_renderbuffers()
1088 ctx.expectError(GL_INVALID_VALUE); in delete_framebuffers()
1096 ctx.expectError(GL_INVALID_VALUE); in delete_renderbuffers()
1110 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
1115 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
1121 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
1127 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_renderbuffer()
1133 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_renderbuffer()
1152 ctx.expectError(GL_NO_ERROR); in framebuffer_texture()
1156 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture()
1161 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture()
1166 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture()
1172 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture()
1178 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture()
1206 ctx.expectError(GL_NO_ERROR); in framebuffer_texture2d()
1210 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1215 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1220 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1225 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1228 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1231 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1236 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1238 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1240 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1242 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1244 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1249 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1254 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1256 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1258 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1260 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1269 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1279 ctx.expectError(GL_NO_ERROR); in framebuffer_texture2d()
1281 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1298 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1300 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1305 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1310 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1316 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1323 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1325 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1327 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1333 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1335 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1337 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1374 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1378 ctx.expectError (GL_INVALID_VALUE); in blit_framebuffer()
1383 ctx.expectError (GL_INVALID_ENUM); in blit_framebuffer()
1388 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1390 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1392 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1402 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1408 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1417 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1428 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1436 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1438 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1445 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1452 ctx.expectError (GL_INVALID_FRAMEBUFFER_OPERATION); in blit_framebuffer()
1459 ctx.expectError (GL_INVALID_FRAMEBUFFER_OPERATION); in blit_framebuffer()
1466 ctx.expectError (GL_INVALID_FRAMEBUFFER_OPERATION); in blit_framebuffer()
1476 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1478 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1508 ctx.expectError (GL_NO_ERROR); in blit_framebuffer_multisample()
1516 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1523 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1530 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1570 ctx.expectError (GL_NO_ERROR); in framebuffer_texture_layer()
1574 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1576 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1581 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1583 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1588 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1590 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1595 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1600 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1605 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1611 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1618 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1620 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1626 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1628 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1642 ctx.expectError (GL_NO_ERROR); in framebuffer_texture_layer()
1646 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1648 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1653 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1658 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1691 ctx.expectError (GL_NO_ERROR); in invalidate_framebuffer()
1695 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1697 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1702 ctx.expectError (GL_INVALID_OPERATION); in invalidate_framebuffer()
1707 ctx.expectError (GL_INVALID_VALUE); in invalidate_framebuffer()
1713 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1740 ctx.expectError (GL_NO_ERROR); in invalidate_sub_framebuffer()
1744 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1746 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1751 ctx.expectError (GL_INVALID_OPERATION); in invalidate_sub_framebuffer()
1756 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1758 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1760 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1762 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1764 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1766 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1768 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1774 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1796 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1798 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1803 ctx.expectError (GL_INVALID_OPERATION); in renderbuffer_storage_multisample()
1808 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1813 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1819 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1826 ctx.expectError (GL_INVALID_OPERATION); in renderbuffer_storage_multisample()
1831 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1833 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1835 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1837 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1839 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1841 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1843 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1849 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1851 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1853 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1879 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1885 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1889 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1895 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1899 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1901 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1903 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1905 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1907 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1909 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1911 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1916 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1918 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1920 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1922 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1924 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1926 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1928 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1930 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1932 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1934 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1942 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1944 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1946 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1948 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1953 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1955 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1957 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1962 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1964 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1969 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1971 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()