Lines Matching full:number
4 * @enum {number}
14 * @enum {number}
25 * @enum {number}
36 * @enum {number}
53 bb_pos:number = 0;
55 * @param number i
59 __init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
103 bb_pos:number = 0;
105 * @param number i
109 __init(i:number, bb:flatbuffers.ByteBuffer):Monster {
153 bb_pos:number = 0;
155 * @param number i
159 __init(i:number, bb:flatbuffers.ByteBuffer):Test {
166 * @returns number
168 a():number {
173 * @param number value
176 mutate_a(value:number):boolean {
188 * @returns number
190 b():number {
195 * @param number value
198 mutate_b(value:number):boolean {
211 * @param number a
212 * @param number b
215 static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
232 bb_pos:number = 0;
234 * @param number i
238 __init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum {
314 bb_pos:number = 0;
316 * @param number i
320 __init(i:number, bb:flatbuffers.ByteBuffer):Vec3 {
327 * @returns number
329 x():number {
334 * @param number value
337 mutate_x(value:number):boolean {
349 * @returns number
351 y():number {
356 * @param number value
359 mutate_y(value:number):boolean {
371 * @returns number
373 z():number {
378 * @param number value
381 mutate_z(value:number):boolean {
393 * @returns number
395 test1():number {
400 * @param number value
403 mutate_test1(value:number):boolean {
446 * @param number x
447 * @param number y
448 * @param number z
449 * @param number test1
451 * @param number test3_a
452 * @param number test3_b
455 …latbuffers.Builder, x: number, y: number, z: number, test1: number, test2: MyGame.Example.Color, t…
481 bb_pos:number = 0;
483 * @param number i
487 __init(i:number, bb:flatbuffers.ByteBuffer):Ability {
494 * @returns number
496 id():number {
501 * @param number value
504 mutate_id(value:number):boolean {
516 * @returns number
518 distance():number {
523 * @param number value
526 mutate_distance(value:number):boolean {
539 * @param number id
540 * @param number distance
543 static createAbility(builder:flatbuffers.Builder, id: number, distance: number):flatbuffers.Offset {
559 bb_pos:number = 0;
561 * @param number i
565 __init(i:number, bb:flatbuffers.ByteBuffer):Stat {
615 * @returns number
617 count():number {
623 * @param number value
626 mutate_count(value:number):boolean {
662 * @param number count
664 static addCount(builder:flatbuffers.Builder, count:number) {
677 …uffers.Builder, idOffset:flatbuffers.Offset, val:flatbuffers.Long, count:number):flatbuffers.Offse…
693 bb_pos:number = 0;
695 * @param number i
699 __init(i:number, bb:flatbuffers.ByteBuffer):Referrable {
777 bb_pos:number = 0;
779 * @param number i
783 __init(i:number, bb:flatbuffers.ByteBuffer):Monster {
816 * @returns number
818 mana():number {
824 * @param number value
827 mutate_mana(value:number):boolean {
839 * @returns number
841 hp():number {
847 * @param number value
850 mutate_hp(value:number):boolean {
873 * @param number index
874 * @returns number
876 inventory(index: number):number|null {
882 * @returns number
884 inventoryLength():number {
953 * @param number index
957 test4(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
963 * @returns number
965 test4Length():number {
971 * @param number index
975 testarrayofstring(index: number):string
976 testarrayofstring(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
977 testarrayofstring(index: number,optionalEncoding?:any):string|Uint8Array|null {
983 * @returns number
985 testarrayofstringLength():number {
994 * @param number index
998 testarrayoftables(index: number, obj?:MyGame.Example.Monster):MyGame.Example.Monster|null {
1004 * @returns number
1006 testarrayoftablesLength():number {
1021 * @param number index
1022 * @returns number
1024 testnestedflatbuffer(index: number):number|null {
1030 * @returns number
1032 testnestedflatbufferLength():number {
1078 * @returns number
1080 testhashs32Fnv1():number {
1086 * @param number value
1089 mutate_testhashs32_fnv1(value:number):boolean {
1101 * @returns number
1103 testhashu32Fnv1():number {
1109 * @param number value
1112 mutate_testhashu32_fnv1(value:number):boolean {
1170 * @returns number
1172 testhashs32Fnv1a():number {
1178 * @param number value
1181 mutate_testhashs32_fnv1a(value:number):boolean {
1193 * @returns number
1195 testhashu32Fnv1a():number {
1201 * @param number value
1204 mutate_testhashu32_fnv1a(value:number):boolean {
1262 * @param number index
1265 testarrayofbools(index: number):boolean|null {
1271 * @returns number
1273 testarrayofboolsLength():number {
1287 * @returns number
1289 testf():number {
1295 * @param number value
1298 mutate_testf(value:number):boolean {
1310 * @returns number
1312 testf2():number {
1318 * @param number value
1321 mutate_testf2(value:number):boolean {
1333 * @returns number
1335 testf3():number {
1341 * @param number value
1344 mutate_testf3(value:number):boolean {
1356 * @param number index
1360 testarrayofstring2(index: number):string
1361 testarrayofstring2(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
1362 testarrayofstring2(index: number,optionalEncoding?:any):string|Uint8Array|null {
1368 * @returns number
1370 testarrayofstring2Length():number {
1376 * @param number index
1380 testarrayofsortedstruct(index: number, obj?:MyGame.Example.Ability):MyGame.Example.Ability|null {
1386 * @returns number
1388 testarrayofsortedstructLength():number {
1394 * @param number index
1395 * @returns number
1397 flex(index: number):number|null {
1403 * @returns number
1405 flexLength():number {
1419 * @param number index
1423 test5(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
1429 * @returns number
1431 test5Length():number {
1437 * @param number index
1440 vectorOfLongs(index: number):flatbuffers.Long|null {
1446 * @returns number
1448 vectorOfLongsLength():number {
1454 * @param number index
1455 * @returns number
1457 vectorOfDoubles(index: number):number|null {
1463 * @returns number
1465 vectorOfDoublesLength():number {
1488 * @param number index
1492 vectorOfReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null {
1498 * @returns number
1500 vectorOfReferrablesLength():number {
1529 * @param number index
1532 vectorOfWeakReferences(index: number):flatbuffers.Long|null {
1538 * @returns number
1540 vectorOfWeakReferencesLength():number {
1546 * @param number index
1550 vectorOfStrongReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|…
1556 * @returns number
1558 vectorOfStrongReferrablesLength():number {
1587 * @param number index
1590 vectorOfCoOwningReferences(index: number):flatbuffers.Long|null {
1596 * @returns number
1598 vectorOfCoOwningReferencesLength():number {
1627 * @param number index
1630 vectorOfNonOwningReferences(index: number):flatbuffers.Long|null {
1636 * @returns number
1638 vectorOfNonOwningReferencesLength():number {
1708 * @param number index
1711 vectorOfEnums(index: number):MyGame.Example.Color|null {
1717 * @returns number
1719 vectorOfEnumsLength():number {
1749 * @param number mana
1751 static addMana(builder:flatbuffers.Builder, mana:number) {
1757 * @param number hp
1759 static addHp(builder:flatbuffers.Builder, hp:number) {
1781 * @param Array.<number> data
1784 static createInventoryVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.O…
1794 * @param number numElems
1796 static startInventoryVector(builder:flatbuffers.Builder, numElems:number) {
1834 * @param number numElems
1836 static startTest4Vector(builder:flatbuffers.Builder, numElems:number) {
1863 * @param number numElems
1865 static startTestarrayofstringVector(builder:flatbuffers.Builder, numElems:number) {
1892 * @param number numElems
1894 static startTestarrayoftablesVector(builder:flatbuffers.Builder, numElems:number) {
1916 * @param Array.<number> data
1919 static createTestnestedflatbufferVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):fl…
1929 * @param number numElems
1931 static startTestnestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) {
1953 * @param number testhashs32Fnv1
1955 static addTesthashs32Fnv1(builder:flatbuffers.Builder, testhashs32Fnv1:number) {
1961 * @param number testhashu32Fnv1
1963 static addTesthashu32Fnv1(builder:flatbuffers.Builder, testhashu32Fnv1:number) {
1985 * @param number testhashs32Fnv1a
1987 static addTesthashs32Fnv1a(builder:flatbuffers.Builder, testhashs32Fnv1a:number) {
1993 * @param number testhashu32Fnv1a
1995 static addTesthashu32Fnv1a(builder:flatbuffers.Builder, testhashu32Fnv1a:number) {
2038 * @param number numElems
2040 static startTestarrayofboolsVector(builder:flatbuffers.Builder, numElems:number) {
2046 * @param number testf
2048 static addTestf(builder:flatbuffers.Builder, testf:number) {
2054 * @param number testf2
2056 static addTestf2(builder:flatbuffers.Builder, testf2:number) {
2062 * @param number testf3
2064 static addTestf3(builder:flatbuffers.Builder, testf3:number) {
2091 * @param number numElems
2093 static startTestarrayofstring2Vector(builder:flatbuffers.Builder, numElems:number) {
2107 * @param number numElems
2109 static startTestarrayofsortedstructVector(builder:flatbuffers.Builder, numElems:number) {
2123 * @param Array.<number> data
2126 static createFlexVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset…
2136 * @param number numElems
2138 static startFlexVector(builder:flatbuffers.Builder, numElems:number) {
2152 * @param number numElems
2154 static startTest5Vector(builder:flatbuffers.Builder, numElems:number) {
2181 * @param number numElems
2183 static startVectorOfLongsVector(builder:flatbuffers.Builder, numElems:number) {
2197 * @param Array.<number> data
2200 static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuf…
2210 * @param number numElems
2212 static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number) {
2247 * @param number numElems
2249 static startVectorOfReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
2284 * @param number numElems
2286 static startVectorOfWeakReferencesVector(builder:flatbuffers.Builder, numElems:number) {
2313 * @param number numElems
2315 static startVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
2350 * @param number numElems
2352 static startVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
2387 * @param number numElems
2389 static startVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
2448 * @param number numElems
2450 static startVectorOfEnumsVector(builder:flatbuffers.Builder, numElems:number) {
2472 …number, hp:number, nameOffset:flatbuffers.Offset, inventoryOffset:flatbuffers.Offset, color:MyGame…
2532 bb_pos:number = 0;
2534 * @param number i
2538 __init(i:number, bb:flatbuffers.ByteBuffer):TypeAliases {
2554 * @returns number
2556 i8():number {
2562 * @param number value
2565 mutate_i8(value:number):boolean {
2577 * @returns number
2579 u8():number {
2585 * @param number value
2588 mutate_u8(value:number):boolean {
2600 * @returns number
2602 i16():number {
2608 * @param number value
2611 mutate_i16(value:number):boolean {
2623 * @returns number
2625 u16():number {
2631 * @param number value
2634 mutate_u16(value:number):boolean {
2646 * @returns number
2648 i32():number {
2654 * @param number value
2657 mutate_i32(value:number):boolean {
2669 * @returns number
2671 u32():number {
2677 * @param number value
2680 mutate_u32(value:number):boolean {
2738 * @returns number
2740 f32():number {
2746 * @param number value
2749 mutate_f32(value:number):boolean {
2761 * @returns number
2763 f64():number {
2769 * @param number value
2772 mutate_f64(value:number):boolean {
2784 * @param number index
2785 * @returns number
2787 v8(index: number):number|null {
2793 * @returns number
2795 v8Length():number {
2809 * @param number index
2810 * @returns number
2812 vf64(index: number):number|null {
2818 * @returns number
2820 vf64Length():number {
2842 * @param number i8
2844 static addI8(builder:flatbuffers.Builder, i8:number) {
2850 * @param number u8
2852 static addU8(builder:flatbuffers.Builder, u8:number) {
2858 * @param number i16
2860 static addI16(builder:flatbuffers.Builder, i16:number) {
2866 * @param number u16
2868 static addU16(builder:flatbuffers.Builder, u16:number) {
2874 * @param number i32
2876 static addI32(builder:flatbuffers.Builder, i32:number) {
2882 * @param number u32
2884 static addU32(builder:flatbuffers.Builder, u32:number) {
2906 * @param number f32
2908 static addF32(builder:flatbuffers.Builder, f32:number) {
2914 * @param number f64
2916 static addF64(builder:flatbuffers.Builder, f64:number) {
2930 * @param Array.<number> data
2933 static createV8Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
2943 * @param number numElems
2945 static startV8Vector(builder:flatbuffers.Builder, numElems:number) {
2959 * @param Array.<number> data
2962 static createVf64Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset…
2972 * @param number numElems
2974 static startVf64Vector(builder:flatbuffers.Builder, numElems:number) {
2987 …ilder, i8:number, u8:number, i16:number, u16:number, i32:number, u32:number, i64:flatbuffers.Long,…