Lines Matching refs:skip
1 spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
2 spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
3 spec/arb_bindless_texture/execution/images/basic-imagestore: skip
4 spec/arb_bindless_texture/execution/images/explicit-image-binding: skip
5 spec/arb_bindless_texture/execution/images/fs-const-index-three-dimensions: skip
6 spec/arb_bindless_texture/execution/images/fs-struct-non-const-index: skip
7 spec/arb_bindless_texture/execution/images/image-vertex-attrib-input-output: skip
8 spec/arb_bindless_texture/execution/images/image-vertex-uniform-input-output: skip
9 spec/arb_bindless_texture/execution/images/multiple-resident-images-reading: skip
10 spec/arb_bindless_texture/execution/images/ubo-named-block: skip
11 spec/arb_bindless_texture/execution/samplers/basic-arithmetic-uvec2-texture2d: skip
12 spec/arb_bindless_texture/execution/samplers/basic-texture2d: skip
13 spec/arb_bindless_texture/execution/samplers/basic-ubo-binding-texture2d: skip
14 spec/arb_bindless_texture/execution/samplers/basic-ubo-texture2d: skip
15 spec/arb_bindless_texture/execution/samplers/explicit-texture-binding: skip
16 spec/arb_bindless_texture/execution/samplers/fs-const-index-three-dimensions: skip
17 spec/arb_bindless_texture/execution/samplers/fs-struct-non-const-index: skip
18 spec/arb_bindless_texture/execution/samplers/sampler-vertex-attrib-input-output: skip
19 spec/arb_bindless_texture/execution/samplers/sampler-vertex-uniform-input-output: skip
20 spec/arb_bindless_texture/execution/samplers/ubo-named-block: skip
21 spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image: skip
22 spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler: skip
23 spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: skip
24 spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip
25 spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip
26 spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip
27 spec/arb_compute_variable_group_size/execution/basic-local-size: skip
28 spec/arb_compute_variable_group_size/execution/fixed-local-size: skip
29 spec/arb_compute_variable_group_size/execution/global-invocation-id: skip
30 spec/arb_compute_variable_group_size/execution/separate-global-id: skip
31 spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip
32 spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
33 spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
34 spec/arb_geometry_shader4/execution/2darray-basic: skip
35 spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
36 spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
37 spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read-aoa: skip
38 spec/arb_geometry_shader4/execution/clip-distance-in-explicitly-sized: skip
39 spec/arb_geometry_shader4/execution/clip-distance-in-param: skip
40 spec/arb_geometry_shader4/execution/clip-distance-in-param-aoa: skip
41 spec/arb_geometry_shader4/execution/clip-distance-in-values: skip
42 spec/arb_geometry_shader4/execution/generate-zero-primitives: skip
43 spec/arb_geometry_shader4/execution/sanity: skip
44 spec/arb_geometry_shader4/execution/texcoord-constant-indices: skip
45 spec/arb_geometry_shader4/execution/texcoord-non-constant-indices: skip
46 spec/arb_geometry_shader4/linker/2darray-bounds-and-sizes-check: skip
47 spec/arb_geometry_shader4/linker/2darray-vertex-index-oob: skip
48 spec/arb_geometry_shader4/linker/input-overrun-lines: skip
49 spec/arb_geometry_shader4/linker/input-overrun-lines-adjacency: skip
50 spec/arb_geometry_shader4/linker/input-overrun-points: skip
51 spec/arb_geometry_shader4/linker/input-overrun-triangles: skip
52 spec/arb_geometry_shader4/linker/input-overrun-triangles-adjacency: skip
53 spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings: skip
54 …etry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-ext-separate-shader-objects: skip
55 spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip
56 spec/arb_geometry_shader4/linker/varying-mismatch: skip
57 spec/arb_geometry_shader4/linker/verticesin-const: skip
58 spec/arb_gl_spirv/execution/ssbo/aoa: skip
59 spec/arb_gl_spirv/execution/ssbo/aoa-2: skip
60 spec/arb_gl_spirv/execution/ssbo/array: skip
61 spec/arb_gl_spirv/execution/ssbo/array-indirect: skip
62 spec/arb_gl_spirv/execution/ssbo/array-inside-ssbo: skip
63 spec/arb_gl_spirv/execution/ssbo/array-of-arrays-inside-ssbo: skip
64 spec/arb_gl_spirv/execution/ssbo/matrix/column-major: skip
65 spec/arb_gl_spirv/execution/ssbo/matrix/column-vs-row: skip
66 spec/arb_gl_spirv/execution/ssbo/matrix/complex: skip
67 spec/arb_gl_spirv/execution/ssbo/matrix/indirect-column-major: skip
68 spec/arb_gl_spirv/execution/ssbo/matrix/indirect-row-major: skip
69 spec/arb_gl_spirv/execution/ssbo/matrix/row-major: skip
70 spec/arb_gl_spirv/execution/ssbo/simple: skip
71 spec/arb_gl_spirv/execution/ssbo/two-ssbo: skip
72 spec/arb_gl_spirv/execution/ssbo/two-ssbo-different-layouts: skip
73 spec/arb_gl_spirv/execution/ssbo/two-stages: skip
74 spec/arb_gl_spirv/execution/ssbo/unsized-array: skip
75 spec/arb_gl_spirv/execution/ubo/aoa: skip
76 spec/arb_gl_spirv/execution/ubo/aoa-2: skip
77 spec/arb_gl_spirv/execution/ubo/array: skip
78 spec/arb_gl_spirv/execution/ubo/array-complex: skip
79 spec/arb_gl_spirv/execution/ubo/array-different-array-stride-ubo: skip
80 spec/arb_gl_spirv/execution/ubo/array-indirect: skip
81 spec/arb_gl_spirv/execution/ubo/array-inside-ubo: skip
82 spec/arb_gl_spirv/execution/ubo/array-inside-ubo-copy: skip
83 spec/arb_gl_spirv/execution/ubo/array-of-arrays-inside-ubo: skip
84 spec/arb_gl_spirv/execution/ubo/explicit-offset: skip
85 spec/arb_gl_spirv/execution/ubo/explicit-offset-nested-struct: skip
86 spec/arb_gl_spirv/execution/ubo/location-0-crash: skip
87 spec/arb_gl_spirv/execution/ubo/matrix/column-major: skip
88 spec/arb_gl_spirv/execution/ubo/matrix/column-vs-row: skip
89 spec/arb_gl_spirv/execution/ubo/matrix/complex: skip
90 spec/arb_gl_spirv/execution/ubo/matrix/different-matrix-stride: skip
91 spec/arb_gl_spirv/execution/ubo/matrix/indirect-column-major: skip
92 spec/arb_gl_spirv/execution/ubo/matrix/indirect-row-major: skip
93 spec/arb_gl_spirv/execution/ubo/matrix/row-major: skip
94 spec/arb_gl_spirv/execution/ubo/simple: skip
95 spec/arb_gl_spirv/execution/ubo/two-stages: skip
96 spec/arb_gl_spirv/execution/ubo/two-ubos: skip
97 spec/arb_gl_spirv/execution/uniform/array: skip
98 spec/arb_gl_spirv/execution/uniform/arrays-of-arrays: skip
99 spec/arb_gl_spirv/execution/uniform/atomic-uint-aoa-cs: skip
100 spec/arb_gl_spirv/execution/uniform/atomic-uint-aoa-fs: skip
101 spec/arb_gl_spirv/execution/uniform/atomic-uint-array-cs: skip
102 spec/arb_gl_spirv/execution/uniform/atomic-uint-array-fs: skip
103 spec/arb_gl_spirv/execution/uniform/atomic-uint-cs: skip
104 spec/arb_gl_spirv/execution/uniform/atomic-uint-mixing-with-normal-uniforms: skip
105 spec/arb_gl_spirv/execution/uniform/atomic-uint-several-slots: skip
106 spec/arb_gl_spirv/execution/uniform/embedded-structs: skip
107 spec/arb_gl_spirv/execution/uniform/index-matches-location: skip
108 spec/arb_gl_spirv/execution/uniform/initializer: skip
109 spec/arb_gl_spirv/execution/uniform/initializer-complex: skip
110 spec/arb_gl_spirv/execution/uniform/initializer-dvec4: skip
111 spec/arb_gl_spirv/execution/uniform/initializer-mat4x3: skip
112 spec/arb_gl_spirv/execution/uniform/nonsequential-locations: skip
113 spec/arb_gl_spirv/execution/uniform/sampler2d: skip
114 spec/arb_gl_spirv/execution/uniform/sampler2d-binding: skip
115 spec/arb_gl_spirv/execution/uniform/sampler2d-binding-array: skip
116 spec/arb_gl_spirv/execution/uniform/sampler2d-nonconst-nested-array: skip
117 spec/arb_gl_spirv/execution/uniform/sampler2d-struct: skip
118 spec/arb_gl_spirv/execution/uniform/simple: skip
119 spec/arb_gl_spirv/execution/uniform/simple-without-names: skip
120 spec/arb_gl_spirv/execution/uniform/struct: skip
121 spec/arb_gl_spirv/execution/uniform/struct-array: skip
122 spec/arb_gl_spirv/execution/uniform/two-uniforms: skip
123 spec/arb_gl_spirv/execution/va64-simple: skip
124 spec/arb_gl_spirv/execution/vs-ps-simple: skip
125 spec/arb_gl_spirv/execution/vs-ps-specializations: skip
126 spec/arb_gl_spirv/execution/xfb/vs_aoa: skip
127 spec/arb_gl_spirv/execution/xfb/vs_block: skip
128 spec/arb_gl_spirv/execution/xfb/vs_block_array: skip
129 spec/arb_gl_spirv/execution/xfb/vs_block_array_offset_per_member: skip
130 spec/arb_gl_spirv/execution/xfb/vs_double: skip
131 spec/arb_gl_spirv/execution/xfb/vs_lines: skip
132 spec/arb_gl_spirv/execution/xfb/vs_simple: skip
133 spec/arb_gl_spirv/execution/xfb/vs_simple_multiple_samples: skip
134 spec/arb_gl_spirv/execution/xfb/vs_struct: skip
135 spec/arb_gl_spirv/execution/xfb/vs_struct_array: skip
136 spec/arb_gl_spirv/execution/xfb/vs_triangles: skip
137 spec/arb_gl_spirv/execution/xfb/vs_two_block: skip
138 spec/arb_gl_spirv/execution/xfb/vs_two_sets: skip
139 spec/arb_gl_spirv/execution/xfb/vs_two_sets_ifc: skip
140 spec/arb_gl_spirv/execution/xfb/vs_two_sets_struct: skip
141 spec/arb_gl_spirv/linker/uniform/multisampler: skip
142 spec/arb_gl_spirv/linker/uniform/multisampler-array: skip
294 spec/arb_shader_ballot/execution/fs-ballot: skip
295 spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
296 spec/arb_shader_ballot/execution/fs-builtin-variables: skip
297 spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint: skip
298 spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-if: skip
299 spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip
300 spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip
301 spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip
302 spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip
303 spec/arb_shader_clock/execution/clock: skip
304 spec/arb_shader_clock/execution/clock2x32: skip
306 spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip
307 spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip
308 spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip
309 spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip
310 …rb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-different-from-position: skip
311 spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-enables: skip
312 …tessellation_shader/execution/compatibility/vs-tcs-tes-gs-clip-vertex-different-from-position: skip
315 spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip
316 spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip
317 spec/ext_demote_to_helper_invocation/execution/demote: skip
318 spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip
319 spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip
320 spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip
321 spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip
322 spec/ext_shader_framebuffer_fetch/execution/gl/layered-cubemap: skip
323 spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip
324 spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip
325 spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip
326 spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip
327 spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip
328 spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip
329 spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip
330 spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip
331 spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip
332 spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip
333 spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip
334 spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip
335 spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip
336 spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip
337 spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip
338 spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip
339 spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip
340 spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip
341 spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip
342 spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip
343 spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip
344 spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip
345 spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
346 spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
347 spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
348 spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip
349 spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip
350 spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip
351 spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip
352 spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip
353 spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip
354 spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip
355 spec/glsl-1.10/preprocessor/extension-defined-test: skip
356 spec/glsl-1.10/preprocessor/extension-if-1: skip
358 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip
359 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip
360 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip
361 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-enables: skip
362 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-equal-to-position: skip
363 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-homogeneity: skip
364 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-lines: skip
365 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-points: skip
366 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-triangle-strip: skip
367 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-accept: skip
368 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-reject: skip
369 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-different-from-position: skip
370 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-enables: skip
371 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-equal-to-position: skip
372 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-homogeneity: skip
373 spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-primitives-triangle-strip: skip
374 spec/glsl-1.50/execution/compatibility/gs-clamp-vertex-color: skip
375 spec/glsl-1.50/execution/compatibility/gs-ff-frag: skip
376 spec/glsl-1.50/execution/compatibility/gs-texcoord-array: skip
377 spec/glsl-1.50/execution/compatibility/gs-texcoord-array-2: skip
378 spec/glsl-1.50/execution/compatibility/vs-gs-ff-frag: skip
379 spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array: skip
380 spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array-2: skip
479 spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip
480 spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip
481 spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip
482 spec/intel_shader_atomic_float_minmax/execution/shared-atomicmin-float: skip
483 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float: skip
484 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-nan: skip
485 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-negative-zero: skip
486 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicexchange-float: skip
487 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip
488 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip
489 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip
490 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip
491 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip
492 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip
493 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip
494 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip
495 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip
496 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip
497 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip
498 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip
499 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip
500 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip
501 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip
502 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip
503 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip
504 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip
505 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip
506 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip
507 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip
508 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip
509 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip
510 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip
511 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip
512 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip
513 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip
514 spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip
515 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip
516 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip
517 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip
518 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip
519 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip
520 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip
521 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip
522 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip
523 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip
524 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip
525 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip
526 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip
527 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip
528 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip
529 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip
530 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip
531 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip
532 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip
533 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip
534 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip
535 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip
536 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip
537 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip
538 spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip
539 spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip
540 spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip
541 spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip
542 spec/nv_compute_shader_derivatives/execution/derivatives-fine-quads: skip
543 spec/nv_compute_shader_derivatives/execution/derivatives-none: skip
544 spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-linear: skip
545 spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-none: skip
546 spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-quads: skip
547 spec/nv_compute_shader_derivatives/linker/fail_linear_size: skip
548 spec/nv_compute_shader_derivatives/linker/fail_quads_x: skip
549 spec/nv_compute_shader_derivatives/linker/fail_quads_y: skip
550 spec/nv_compute_shader_derivatives/linker/fail_two_arrangements: skip
551 spec/nv_fill_rectangle/execution/gs-lines-ignore-fill-rect: skip
552 spec/nv_fill_rectangle/execution/gs-points-ignore-fill-rect: skip
553 spec/nv_fill_rectangle/execution/gs-tris-with-fill-rect: skip
554 spec/nv_fill_rectangle/execution/lines-ignore-fill-rect: skip
555 spec/nv_fill_rectangle/execution/points-ignore-fill-rect: skip
556 spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip
557 spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip
558 spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip
559 spec/nv_fill_rectangle/execution/tris-with-fill-rect: skip
560 spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip
561 spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip
562 spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip
563 spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip
564 spec/nv_viewport_array2/execution/viewport_broadcast: skip
565 spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip
566 spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip
567 spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip
568 spec/nv_viewport_swizzle/viewport_swizzle: skip
575 skip: 315