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Lines Matching refs:llvmpipe

35 -  GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe).
65 [llvmpipe] SIGABRT src/gallium/drivers/llvmpipe/lp_state_fs.c:779
124 llvmpipe renders stencil demo incorrectly
218 - llvmpipe: cast to silence warning
219 - llvmpipe: s/boolean/unsigned/ in bitfield to silence warning
236 - llvmpipe: fix query bug when no there's no scene
238 - llvmpipe: maintain fragment shader state for draw module
239 - llvmpipe: indentation fix
240 - llvmpipe: reformatting, remove trailing whitespace, etc
241 - llvmpipe: clean-up, comments in setup_point_coefficient()
242 - llvmpipe: rename sprite field, add sprite_coord_origin
243 - llvmpipe: implement sprite coord origin modes
245 - llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
254 - llvmpipe: fix sprite texcoord setup for non-projective texturing
259 - llvmpipe: make min/max lod and lod bias dynamic state
260 - llvmpipe: make texture border_color dynamic state
274 - llvmpipe: fix swizzling of texture border color
288 - draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with
297 - llvmpipe: code to dump bytecode to file (disabled)
306 - llvmpipe: remove lp_setup_coef*.c files from Makefile
309 - llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()
327 - llvmpipe: enable primitive restart
412 - llvmpipe: assign context's frag shader pointer before using it
413 - llvmpipe: add a cast
424 - llvmpipe: added some debug assertions, but disabled
480 - gallivm/llvmpipe: squash merge of the llvm-context branch
489 - gallivm/llvmpipe: remove lp_build_context::builder
493 - llvmpipe: fix broken stencil writemask
647 - llvmpipe: Fix build errors on x86.
1512 - llvmpipe: minor changes in llvm coefficient calcs
1518 - llvmpipe: Moved draw pipeline twoside function to llvm setup code
1519 - llvmpipe: added llvm offset setup code
1520 - llvmpipe: clean up polygon offset function in lp setup code
1521 - llvmpipe: fix such that offset/twoside function only does in-place
1649 - llvmpipe: Move makefile include to before targets
1784 - llvmpipe: Default to no threading on single processor systems.
1786 - llvmpipe: Describe how to profile llvmpipe.
1787 - llvmpipe: When failing free fs shader too.
1790 - llvmpipe: Special case complementary and identify blend factors in
1792 - llvmpipe: Make rgb/alpha bland func/factors match, when there is no
1800 - llvmpipe: Decouple sampler view and sampler state updates.
1808 - llvmpipe: Dump a few missing shader key flags.
1809 - llvmpipe: Fix perspective interpolation for point sprites.
1810 - llvmpipe: Fix sprite coord perspective interpolation of Q.
1819 - llvmpipe: Cleanup depth-stencil clears.
1832 - llvmpipe: First minify the texture size, then broadcast.
1835 - llvmpipe: Prevent z > 1.0
1836 - llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3
1854 - llvmpipe: Remove outdated comment about stencil testing.
1860 - llvmpipe: Use lp_tgsi_info.
1861 - llvmpipe: Do not dispose the execution engine.
1862 - llvmpipe: Fix MSVC build.
1865 - llvmpipe: Unbreak Z32_FLOAT.
1867 - llvmpipe: Generalize the x8z24 fast path to all depth formats.
1868 - llvmpipe: Fix depth-stencil regression.
1869 - llvmpipe: Ensure z_shift and z_width is initialized.
1871 - llvmpipe: Fix bad refactoring.
1872 - llvmpipe: Initialize bld ctx via lp_build_context_init instead of
1876 - llvmpipe: Don't test rounding of x.5 numbers.
1896 - libgl-gdi: Allow to pick softpipe/llvmpipe on runtime.
1917 - llvmpipe: Plug fence leaks.
1925 - llvmpipe: brackets around macro arg
1926 - llvmpipe: remove duplicate code
1927 - llvmpipe: return zero from floor_pot(zero)
1929 - llvmpipe: add LP_PERF flag to disable various aspects of
1931 - llvmpipe: add DEBUG_FS to dump variant information
1932 - llvmpipe: use llvm for attribute interpolant calculation
1934 - llvmpipe: fix flatshading in new line code
1936 - llvmpipe: handle FACING interpolants in line and point setup
1937 - llvmpipe: handle up to 8 planes in triangle binner
1938 - llvmpipe: make debug_fs_variant respect variant->nr_samplers
1940 - llvmpipe: fail gracefully on oom in scene creation
1941 - llvmpipe: avoid overflow in triangle culling
1945 - llvmpipe: clean up setup_tri a little
1946 - llvmpipe: add rast_tri_4_16 for small lines and points
1947 - llvmpipe: fix off-by-one in tri_16
1948 - llvmpipe: defer attribute interpolation until after mask and ztest
1949 - llvmpipe: use alloca for fs color outputs
1950 - llvmpipe: store zero into all alloca'd values
1951 - llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
1955 - llvmpipe: try to be sensible about whether to branch after mask
1957 - llvmpipe: clean up shader pre/postamble, try to catch more early-z
1958 - llvmpipe: simplified SSE2 swz/unswz routines
1959 - llvmpipe: try to do more of rast_tri_3_16 with intrinsics
1960 - llvmpipe: add debug helpers for epi32 etc
1961 - llvmpipe: try to keep plane c values small
1962 - llvmpipe: fix typo in last commit
1966 - Revert "llvmpipe: try to keep plane c values small"
1967 - llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE
1968 - llvmpipe: don't try to emit non-existent color outputs
1972 - llvmpipe: reintroduce SET_STATE binner command
1973 - llvmpipe: don't pass frontfacing as a float
1974 - llvmpipe: slightly shrink the size of a binned triangle
1975 - llvmpipe: don't store plane.ei value in binned data
1977 - llvmpipe: do plane calculations with intrinsics
1978 - llvmpipe: use aligned loads/stores for plane values
1979 - llvmpipe: fix non-sse build after recent changes
1980 - llvmpipe: check shader outputs are non-null before using
1981 - llvmpipe: validate color outputs against key->nr_cbufs
1982 - llvmpipe: clean up fields in draw_llvm_variant_key
1983 - llvmpipe: remove setup fallback path
1984 - llvmpipe: fail cleanly on malloc failure in lp_setup_alloc_triangle
1986 - llvmpipe: remove unused file
1987 - llvmpipe: remove unused arg from jit_setup_tri function
1990 - llvmpipe: turn off draw offset/twoside when we can handle it
1991 - llvmpipe: avoid generating tri_16 for tris which extend past tile
1993 - llvmpipe: guard against NULL task->query pointer
2015 - llvmpipe: fix up twoside after recent changes
2016 - llvmpipe: twoside for specular color also
2018 - llvmpipe: raise dirty flag on transfers to bound constbuf
2019 - llvmpipe: remove misleading debug string
2020 - llvmpipe: shortcircuit some calls to set_scene_state
2398 - gallium/llvmpipe: remove duplicated include
2604 - llvmpipe: Remove unnecessary header.
2716 - llvmpipe: Return non-zero exit code for lp_test_round failures.
2719 - llvmpipe: Initialize state variable in debug_bin function.
2720 - llvmpipe: Initialize variable.
2726 - llvmpipe: Remove unnecessary header.
2805 - llvmpipe: Remove unnecessary headers.
2853 - llvmpipe: fix rasterization of vertical lines on pixel boundaries