Lines Matching refs:Height
275 buffer = malloc(img->Width * img->Height in write_texture_image()
282 0, 0, 0, img->Width, img->Height, img->Depth, in write_texture_image()
289 write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); in write_texture_image()
326 buffer = malloc(rb->Width * rb->Height * 4); in _mesa_write_renderbuffer_image()
328 ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, in _mesa_write_renderbuffer_image()
339 write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); in _mesa_write_renderbuffer_image()
368 texImg->Width, texImg->Height, texImg->Depth, in dump_texture()
420 rb->Name, rb->Width, rb->Height, in dump_renderbuffer()
455 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_color_buffer()
485 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_depth_buffer()
521 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_stencil_buffer()
611 0, 0, img->Width, img->Height, GL_MAP_READ_BIT, in _mesa_print_texture()
641 for (i = 0; i < img->Height; i++) { in _mesa_print_texture()