Lines Matching refs:_Shader
172 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, NULL); in _mesa_free_shader_state()
566 if (ctx->_Shader->ActiveProgram) in get_handle()
567 return ctx->_Shader->ActiveProgram->Name; in get_handle()
1200 if (ctx->_Shader->Flags & GLSL_DUMP) { in _mesa_compile_shader()
1213 if (ctx->_Shader->Flags & GLSL_LOG) { in _mesa_compile_shader()
1217 if (ctx->_Shader->Flags & GLSL_DUMP) { in _mesa_compile_shader()
1238 if (ctx->_Shader->Flags & GLSL_DUMP_ON_ERROR) { in _mesa_compile_shader()
1245 if (ctx->_Shader->Flags & GLSL_REPORT_ERRORS) { in _mesa_compile_shader()
1300 if (ctx->_Shader) in link_program()
1302 if (ctx->_Shader->CurrentProgram[stage] && in link_program()
1303 ctx->_Shader->CurrentProgram[stage]->Id == shProg->Name) { in link_program()
1331 _mesa_use_program(ctx, stage, shProg, prog, ctx->_Shader); in link_program()
1390 (ctx->_Shader->Flags & GLSL_REPORT_ERRORS)) { in link_program()
2176 if (ctx->_Shader->Flags & GLSL_USE_PROG) { in use_program()
2193 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, &ctx->Shader); in use_program()
2200 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, in use_program()
2575 if (shTarget == ctx->_Shader) { in _mesa_use_program()
2989 struct gl_program *p = ctx->_Shader->CurrentProgram[stage]; in _mesa_UniformSubroutinesuiv()
3063 struct gl_program *p = ctx->_Shader->CurrentProgram[stage]; in _mesa_GetUniformSubroutineuiv()
3756 if (ctx->_Shader->CurrentProgram[stage]) in _mesa_shader_write_subroutine_indices()
3758 ctx->_Shader->CurrentProgram[stage]); in _mesa_shader_write_subroutine_indices()