Lines Matching refs:swrast
84 SWcontext *swrast = SWRAST_CONTEXT(ctx); in sprite_point() local
106 span.facing = swrast->PointLineFacing; in sprite_point()
244 SWcontext *swrast = SWRAST_CONTEXT(ctx); in smooth_point() local
279 span.facing = swrast->PointLineFacing; in smooth_point()
364 SWcontext *swrast = SWRAST_CONTEXT(ctx); in large_point() local
382 span.facing = swrast->PointLineFacing; in large_point()
453 SWcontext *swrast = SWRAST_CONTEXT(ctx); in pixel_point() local
459 SWspan *span = &(swrast->PointSpan); in pixel_point()
469 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ in pixel_point()
478 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) || in pixel_point()
479 span->facing != swrast->PointLineFacing) { in pixel_point()
488 span->facing = swrast->PointLineFacing; in pixel_point()
543 SWcontext *swrast = SWRAST_CONTEXT(ctx); in _swrast_choose_point() local
550 swrast->Point = sprite_point; in _swrast_choose_point()
553 swrast->Point = smooth_point; in _swrast_choose_point()
558 swrast->Point = large_point; in _swrast_choose_point()
561 swrast->Point = pixel_point; in _swrast_choose_point()
565 swrast->Point = _swrast_feedback_point; in _swrast_choose_point()
569 swrast->Point = _swrast_select_point; in _swrast_choose_point()