Lines Matching refs:fState
165 return (fState.fAge >= 0 && fState.fAge <= 1)
170 float getRate() const { return fState.fRate; } in getRate()
171 int getBurst() const { return fState.fBurst; } in getBurst()
172 SkPoint getPosition() const { return fState.fPosition; } in getPosition()
173 SkVector getHeading() const { return fState.fHeading; } in getHeading()
174 float getScale() const { return fState.fScale; } in getScale()
175 SkVector getVelocity() const { return fState.fVelocity; } in getVelocity()
176 float getSpin() const { return fState.fSpin; } in getSpin()
177 SkColor4f getColor() const { return fState.fColor; } in getColor()
178 float getFrame() const { return fState.fFrame; } in getFrame()
179 uint32_t getFlags() const { return fState.fFlags; } in getFlags()
181 void setRate (float r) { fState.fRate = r; } in setRate()
182 void setBurst (int b) { fState.fBurst = b; } in setBurst()
183 void setPosition(SkPoint p) { fState.fPosition = p; } in setPosition()
184 void setHeading (SkVector h) { fState.fHeading = h; } in setHeading()
185 void setScale (float s) { fState.fScale = s; } in setScale()
186 void setVelocity(SkVector v) { fState.fVelocity = v; } in setVelocity()
187 void setSpin (float s) { fState.fSpin = s; } in setSpin()
188 void setColor (SkColor4f c) { fState.fColor = c; } in setColor()
189 void setFrame (float f) { fState.fFrame = f; } in setFrame()
190 void setFlags (uint32_t f) { fState.fFlags = f; } in setFlags()
249 EffectState fState; variable