Lines Matching refs:transparency
23 algorithms that alter the drawing geometry, color, and transparency. For instance,
285 #Line # approximating coverage with transparency ##
287 Anti_Alias drawing approximates partial pixel coverage with transparency.
312 A red line is drawn with transparency on the edges to make it look smoother.
510 Flags kSubpixelText_Flag uses the pixel transparency to represent a fractional offset.
556 #Line # uses pixel transparency to represent fractional offset ##
558 Flags kSubpixelText_Flag uses the pixel transparency to represent a fractional offset.
761 Color is not Premultiplied; Color_Alpha sets the transparency independent of
879 Color_Alpha sets the transparency independent of RGB: red, blue, and green.
972 pixel. If kAntiAlias_Flag is set, transparency is applied twice, resulting in a darker pixel. Some
973 GPU-backed implementations apply transparency at a later drawing stage, avoiding double hit pixels
1657 The drawn transparency can be modified without altering Shader, by changing Color_Alpha.
1769 The drawn transparency can be modified without altering Color_Filter, by changing Color_Alpha.
2039 Mask_Filter may change the geometry and transparency of the shape, such as