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Lines Matching refs:GrGLvoid

247     GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {  in genBuffers()
254 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, in bufferData()
271 GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override { in bindBuffer()
276 GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteBuffers()
299 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { in genFramebuffers()
306 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { in bindFramebuffer()
317 GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteFramebuffers()
333 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); } in genQueries()
335 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { in genRenderbuffers()
342 GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { in bindRenderbuffer()
347 GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteRenderbuffers()
370 GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, in renderbufferStorage()
378 GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, in renderbufferStorageMultisample()
388 GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat, in namedRenderbufferStorage()
393 GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples, in namedRenderbufferStorageMultisample()
399 GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment, in framebufferRenderbuffer()
416 GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment, in namedFramebufferRenderbuffer()
422 GrGLvoid genSamplers(GrGLsizei n, GrGLuint* samplers) override { in genSamplers()
426 GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { in genTextures()
430 GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, in framebufferTexture2D()
438 GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment, in framebufferTexture2DMultisample()
444 GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment, in namedFramebufferTexture1D()
450 GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment, in namedFramebufferTexture2D()
456 GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment, in namedFramebufferTexture3D()
462 GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { in genVertexArrays()
468 GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override { in getIntegerv()
542 GrGLvoid getProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) override { in getProgramiv()
546 GrGLvoid getProgramInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, in getProgramInfoLog()
551 GrGLvoid getMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val) override { in getMultisamplefv()
555 GrGLvoid getQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) override { in getQueryiv()
568 GrGLvoid getQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) override { in getQueryObjecti64v()
572 GrGLvoid getQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) override { in getQueryObjectiv()
576 GrGLvoid getQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) override { in getQueryObjectui64v()
580 GrGLvoid getQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) override { in getQueryObjectuiv()
584 GrGLvoid getShaderiv(GrGLuint shader, GrGLenum pname, GrGLint* params) override { in getShaderiv()
588 GrGLvoid getShaderInfoLog(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, in getShaderInfoLog()
632 GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, in mapBufferRange()
645 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { in mapBuffer()
671 GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) override { in getBufferParameteriv()
778 GrGLvoid genGenericIds(GrGLsizei n, GrGLuint* ids) { in genGenericIds()
784 GrGLvoid getInfoLog(GrGLuint object, GrGLsizei bufsize, GrGLsizei* length, in getInfoLog()
794 GrGLvoid getShaderOrProgramiv(GrGLuint object, GrGLenum pname, GrGLint* params) { in getShaderOrProgramiv()