Lines Matching refs:SkASSERT
29 SkASSERT(GrShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
39 SkASSERT(kFragment_GrShaderFlag == uniformInfo.fVisibility);
52 SkASSERT(GrMtlUniformHandler::kFragBinding == uni.fBinding);
62 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
63 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
72 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
73 SkASSERT(arrayCount > 0);
74 SkASSERT(arrayCount <= uni.fArrayCount ||
78 SkASSERT(sizeof(int32_t) == 4);
88 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType);
89 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
91 SkASSERT(sizeof(float) == 4);
99 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType);
100 SkASSERT(arrayCount > 0);
101 SkASSERT(arrayCount <= uni.fArrayCount ||
105 SkASSERT(sizeof(float) == 4);
115 SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType);
116 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
126 SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType);
127 SkASSERT(arrayCount > 0);
128 SkASSERT(arrayCount <= uni.fArrayCount ||
132 SkASSERT(sizeof(int32_t) == 4);
142 SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType);
143 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
145 SkASSERT(sizeof(float) == 4);
154 SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType);
155 SkASSERT(arrayCount > 0);
156 SkASSERT(arrayCount <= uni.fArrayCount ||
160 SkASSERT(sizeof(float) == 4);
173 SkASSERT(uni.fType == kInt3_GrSLType || uni.fType == kShort3_GrSLType);
174 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
184 SkASSERT(uni.fType == kInt3_GrSLType || uni.fType == kShort3_GrSLType);
185 SkASSERT(arrayCount > 0);
186 SkASSERT(arrayCount <= uni.fArrayCount ||
190 SkASSERT(sizeof(int32_t) == 4);
200 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType);
201 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
203 SkASSERT(sizeof(float) == 4);
212 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType);
213 SkASSERT(arrayCount > 0);
214 SkASSERT(arrayCount <= uni.fArrayCount ||
218 SkASSERT(sizeof(float) == 4);
232 SkASSERT(uni.fType == kInt4_GrSLType || uni.fType == kShort4_GrSLType);
233 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
243 SkASSERT(uni.fType == kInt4_GrSLType || uni.fType == kShort4_GrSLType);
244 SkASSERT(arrayCount > 0);
245 SkASSERT(arrayCount <= uni.fArrayCount ||
249 SkASSERT(sizeof(int32_t) == 4);
263 SkASSERT(uni.fType == kFloat4_GrSLType || uni.fType == kHalf4_GrSLType);
264 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
266 SkASSERT(sizeof(float) == 4);
275 SkASSERT(uni.fType == kFloat4_GrSLType || uni.fType == kHalf4_GrSLType);
276 SkASSERT(arrayCount > 0);
277 SkASSERT(arrayCount <= uni.fArrayCount ||
281 SkASSERT(sizeof(float) == 4);
322 SkASSERT(uni.fType == kFloat2x2_GrSLType + (N - 2) ||
324 SkASSERT(arrayCount > 0);
325 SkASSERT(arrayCount <= uni.fArrayCount ||
333 SkASSERT(GrMtlUniformHandler::kFragBinding == uni.fBinding);