Lines Matching refs:hullIntersects
148 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const { in hullIntersects() function in SkDCubic
197 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { in hullIntersects() function in SkDCubic
198 return hullIntersects(c2.fPts, c2.kPointCount, isLinear); in hullIntersects()
201 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { in hullIntersects() function in SkDCubic
202 return hullIntersects(quad.fPts, quad.kPointCount, isLinear); in hullIntersects()
205 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { in hullIntersects() function in SkDCubic
207 return hullIntersects(conic.fPts, isLinear); in hullIntersects()
740 bool SkTCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { in hullIntersects() function in SkTCubic
741 return quad.hullIntersects(fCubic, isLinear); in hullIntersects()
744 bool SkTCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { in hullIntersects() function in SkTCubic
745 return conic.hullIntersects(fCubic, isLinear); in hullIntersects()