Lines Matching refs:coordinate
1078 for(int coordinate = 0; coordinate < 8; coordinate++) in update() local
1082 if(context->textureActive(coordinate, component)) in update()
1084 state.texture[coordinate].component |= 1 << component; in update()
1088 state.texture[coordinate].flat |= 1 << component; in update()
1093 if(context->textureTransformProject[coordinate] && context->pixelShaderModel() <= 0x0103) in update()
1095 if(context->textureTransformCount[coordinate] == 2) in update()
1097 state.texture[coordinate].project = 1; in update()
1099 else if(context->textureTransformCount[coordinate] == 3) in update()
1101 state.texture[coordinate].project = 2; in update()
1103 …else if(context->textureTransformCount[coordinate] == 4 || context->textureTransformCount[coordina… in update()
1105 state.texture[coordinate].project = 3; in update()