Lines Matching defs:SPODNode
192 struct SPODNode { struct
193 … /*!< Index into mesh, light or camera array, depending on which object list contains this Node */
194 PVRTchar8 *pszName; /*!< Name of object */
195 PVRTint32 nIdxMaterial; /*!< Index of material used on this mesh */
197 …!< Index into MeshInstance array; recursively apply ancestor's transforms after this instance's. */
199 PVRTuint32 nAnimFlags; /*!< Stores which animation arrays the POD Node contains */
201 PVRTuint32 *pnAnimPositionIdx;
202 VERTTYPE *pfAnimPosition; /*!< 3 floats per frame of animation. */
204 PVRTuint32 *pnAnimRotationIdx;
205 VERTTYPE *pfAnimRotation; /*!< 4 floats per frame of animation. */
207 PVRTuint32 *pnAnimScaleIdx;
208 VERTTYPE *pfAnimScale; /*!< 7 floats per frame of animation. */
210 PVRTuint32 *pnAnimMatrixIdx;
211 VERTTYPE *pfAnimMatrix; /*!< 16 floats per frame of animation. */
213 PVRTuint32 nUserDataSize;
214 PVRTchar8 *pUserData;