Lines Matching refs:obj
37 static void finalizer(SkPath* obj) { in finalizer() argument
38 delete obj; in finalizer()
63 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in computeBounds() local
64 const SkRect& bounds = obj->getBounds(); in computeBounds()
69 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in incReserve() local
70 obj->incReserve(extraPtCount); in incReserve()
74 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in moveTo__FF() local
75 obj->moveTo(x, y); in moveTo__FF()
79 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rMoveTo() local
80 obj->rMoveTo(dx, dy); in rMoveTo()
84 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in lineTo__FF() local
85 obj->lineTo(x, y); in lineTo__FF()
89 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rLineTo() local
90 obj->rLineTo(dx, dy); in rLineTo()
95 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in quadTo__FFFF() local
96 obj->quadTo(x1, y1, x2, y2); in quadTo__FFFF()
101 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rQuadTo() local
102 obj->rQuadTo(dx1, dy1, dx2, dy2); in rQuadTo()
107 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in cubicTo__FFFFFF() local
108 obj->cubicTo(x1, y1, x2, y2, x3, y3); in cubicTo__FFFFFF()
113 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rCubicTo() local
114 obj->rCubicTo(x1, y1, x2, y2, x3, y3); in rCubicTo()
120 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in arcTo() local
122 obj->arcTo(oval, startAngle, sweepAngle, forceMoveTo); in arcTo()
126 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in close() local
127 obj->close(); in close()
132 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addRect() local
134 obj->addRect(left, top, right, bottom, dir); in addRect()
139 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addOval() local
142 obj->addOval(oval, dir); in addOval()
147 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addCircle() local
149 obj->addCircle(x, y, radius, dir); in addCircle()
155 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addArc() local
156 obj->addArc(oval, startAngle, sweepAngle); in addArc()
162 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addRoundRectXY() local
164 obj->addRoundRect(rect, rx, ry, dir); in addRoundRectXY()
170 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addRoundRect8() local
178 obj->addRoundRect(rect, src, dir); in addRoundRect8()
183 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addPath__PathFF() local
185 obj->addPath(*src, dx, dy); in addPath__PathFF()
189 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addPath__Path() local
191 obj->addPath(*src); in addPath__Path()
196 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addPath__PathMatrix() local
199 obj->addPath(*src, *matrix); in addPath__PathMatrix()
203 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in offset__FF() local
204 obj->offset(dx, dy); in offset__FF()
208 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in setLastPoint() local
209 obj->setLastPt(dx, dy); in setLastPoint()
214 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in transform__MatrixPath() local
217 obj->transform(*matrix, dst); in transform__MatrixPath()
221 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in transform__Matrix() local
223 obj->transform(*matrix); in transform__Matrix()
466 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in isRect() local
467 jboolean result = obj->isRect(&rect); in isRect()
477 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in reset() local
478 obj->reset(); in reset()
482 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rewind() local
483 obj->rewind(); in rewind()
487 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in isEmpty() local
488 return obj->isEmpty(); in isEmpty()
492 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in isConvex() local
493 return obj->isConvex(); in isConvex()
497 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in getFillType() local
498 return static_cast<int>(obj->getFillType()); in getFillType()