// Auto-generated file. Do not edit! // Template: src/f32-dwconv/up-scalar.c.in // Generator: tools/xngen // // Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_dwconv_ukernel_up2x4__wasm( size_t channels, size_t output_width, const float** input, const float* weights, float* output, size_t input_stride, size_t output_increment, const union xnn_f32_output_params params[restrict static 1]) { assert(channels != 0); assert(output_width != 0); const float vmin = params->scalar.min; const float vmax = params->scalar.max; do { const float* i0 = input[0]; assert(i0 != NULL); const float* i1 = input[1]; assert(i1 != NULL); const float* i2 = input[2]; assert(i2 != NULL); const float* i3 = input[3]; assert(i3 != NULL); input = (const float**) ((uintptr_t) input + input_stride); size_t c = channels; const float* w = weights; for (; c >= 2; c -= 2) { float vacc0p0 = w[0]; float vacc1p0 = w[1]; const float vi0x0 = i0[0]; const float vi0x1 = i0[1]; i0 += 2; const float vk0x0 = w[2]; vacc0p0 += vi0x0 * vk0x0; const float vk0x1 = w[3]; vacc1p0 += vi0x1 * vk0x1; const float vi1x0 = i1[0]; const float vi1x1 = i1[1]; i1 += 2; const float vk1x0 = w[4]; vacc0p0 += vi1x0 * vk1x0; const float vk1x1 = w[5]; vacc1p0 += vi1x1 * vk1x1; const float vi2x0 = i2[0]; const float vi2x1 = i2[1]; i2 += 2; const float vk2x0 = w[6]; vacc0p0 += vi2x0 * vk2x0; const float vk2x1 = w[7]; vacc1p0 += vi2x1 * vk2x1; const float vi3x0 = i3[0]; const float vi3x1 = i3[1]; i3 += 2; const float vk3x0 = w[8]; vacc0p0 += vi3x0 * vk3x0; const float vk3x1 = w[9]; vacc1p0 += vi3x1 * vk3x1; w += 10; float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin); float vacc1 = __builtin_wasm_max_f32(vacc1p0, vmin); vacc0 = __builtin_wasm_min_f32(vacc0, vmax); vacc1 = __builtin_wasm_min_f32(vacc1, vmax); output[0] = vacc0; output[1] = vacc1; output += 2; } for (; c >= 1; c -= 1) { float vacc0p0 = *w++; const float vi0 = *i0++; const float vk0 = w[1]; vacc0p0 += vi0 * vk0; const float vi1 = *i1++; const float vk1 = w[3]; vacc0p0 += vi1 * vk1; const float vi2 = *i2++; const float vk2 = w[5]; vacc0p0 += vi2 * vk2; const float vi3 = *i3++; const float vk3 = w[7]; vacc0p0 += vi3 * vk3; float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin); vacc0 = __builtin_wasm_min_f32(vacc0, vmax); *output++ = vacc0; } output = (float*) ((uintptr_t) output + output_increment); } while (--output_width != 0); }