// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // TranslatorVulkan: // A GLSL-based translator that outputs shaders that fit GL_KHR_vulkan_glsl. // The shaders are then fed into glslang to spit out SPIR-V (libANGLE-side). // See: https://www.khronos.org/registry/vulkan/specs/misc/GL_KHR_vulkan_glsl.txt // #ifndef COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_ #define COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_ #include "compiler/translator/Compiler.h" namespace sh { class TOutputVulkanGLSL; class TranslatorVulkan : public TCompiler { public: TranslatorVulkan(sh::GLenum type, ShShaderSpec spec); protected: ANGLE_NO_DISCARD bool translate(TIntermBlock *root, ShCompileOptions compileOptions, PerformanceDiagnostics *perfDiagnostics) override; bool shouldFlattenPragmaStdglInvariantAll() override; TIntermBinary *getDriverUniformNegViewportYScaleRef(const TVariable *driverUniforms) const; TIntermBinary *getDriverUniformDepthRangeReservedFieldRef( const TVariable *driverUniforms) const; // Subclass can call this method to transform the AST before writing the final output. // See TranslatorMetal.cpp. ANGLE_NO_DISCARD bool translateImpl(TIntermBlock *root, ShCompileOptions compileOptions, PerformanceDiagnostics *perfDiagnostics, const TVariable **driverUniformsOut, TOutputVulkanGLSL *outputGLSL); // Give subclass such as TranslatorMetal a chance to do depth transform before // TranslatorVulkan apply its own transform. ANGLE_NO_DISCARD virtual bool transformDepthBeforeCorrection(TIntermBlock *root, const TVariable *driverUniforms) { return true; } }; } // namespace sh #endif // COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_