/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkData.h" #include "include/core/SkImageEncoder.h" #include "include/core/SkImageFilter.h" #include "include/core/SkImageGenerator.h" #include "include/core/SkPicture.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "src/core/SkBitmapCache.h" #include "src/core/SkCachedData.h" #include "src/core/SkColorSpacePriv.h" #include "src/core/SkImageFilterCache.h" #include "src/core/SkImageFilter_Base.h" #include "src/core/SkImagePriv.h" #include "src/core/SkNextID.h" #include "src/core/SkSpecialImage.h" #include "src/image/SkImage_Base.h" #include "src/image/SkReadPixelsRec.h" #include "src/shaders/SkImageShader.h" #if SK_SUPPORT_GPU #include "include/gpu/GrContext.h" #include "include/gpu/GrTexture.h" #include "src/image/SkImage_Gpu.h" #endif #include "include/gpu/GrBackendSurface.h" SkImage::SkImage(const SkImageInfo& info, uint32_t uniqueID) : fInfo(info) , fUniqueID(kNeedNewImageUniqueID == uniqueID ? SkNextID::ImageID() : uniqueID) { SkASSERT(info.width() > 0); SkASSERT(info.height() > 0); } bool SkImage::peekPixels(SkPixmap* pm) const { SkPixmap tmp; if (!pm) { pm = &tmp; } return as_IB(this)->onPeekPixels(pm); } bool SkImage::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY, CachingHint chint) const { return as_IB(this)->onReadPixels(dstInfo, dstPixels, dstRowBytes, srcX, srcY, chint); } bool SkImage::scalePixels(const SkPixmap& dst, SkFilterQuality quality, CachingHint chint) const { if (this->width() == dst.width() && this->height() == dst.height()) { return this->readPixels(dst, 0, 0, chint); } // Idea: If/when SkImageGenerator supports a native-scaling API (where the generator itself // can scale more efficiently) we should take advantage of it here. // SkBitmap bm; if (as_IB(this)->getROPixels(&bm, chint)) { SkPixmap pmap; // Note: By calling the pixmap scaler, we never cache the final result, so the chint // is (currently) only being applied to the getROPixels. If we get a request to // also attempt to cache the final (scaled) result, we would add that logic here. // return bm.peekPixels(&pmap) && pmap.scalePixels(dst, quality); } return false; } /////////////////////////////////////////////////////////////////////////////////////////////////// SkColorType SkImage::colorType() const { return fInfo.colorType(); } SkAlphaType SkImage::alphaType() const { return fInfo.alphaType(); } SkColorSpace* SkImage::colorSpace() const { return fInfo.colorSpace(); } sk_sp SkImage::refColorSpace() const { return fInfo.refColorSpace(); } sk_sp SkImage::makeShader(SkTileMode tmx, SkTileMode tmy, const SkMatrix* localMatrix) const { return SkImageShader::Make(sk_ref_sp(const_cast(this)), tmx, tmy, localMatrix); } sk_sp SkImage::encodeToData(SkEncodedImageFormat type, int quality) const { SkBitmap bm; if (as_IB(this)->getROPixels(&bm)) { return SkEncodeBitmap(bm, type, quality); } return nullptr; } sk_sp SkImage::encodeToData() const { if (auto encoded = this->refEncodedData()) { return encoded; } return this->encodeToData(SkEncodedImageFormat::kPNG, 100); } sk_sp SkImage::refEncodedData() const { return sk_sp(as_IB(this)->onRefEncoded()); } sk_sp SkImage::MakeFromEncoded(sk_sp encoded, const SkIRect* subset) { if (nullptr == encoded || 0 == encoded->size()) { return nullptr; } return SkImage::MakeFromGenerator(SkImageGenerator::MakeFromEncoded(std::move(encoded)), subset); } /////////////////////////////////////////////////////////////////////////////////////////////////// sk_sp SkImage::makeSubset(const SkIRect& subset) const { if (subset.isEmpty()) { return nullptr; } const SkIRect bounds = SkIRect::MakeWH(this->width(), this->height()); if (!bounds.contains(subset)) { return nullptr; } // optimization : return self if the subset == our bounds if (bounds == subset) { return sk_ref_sp(const_cast(this)); } // CONTEXT TODO: propagate the context parameter to the top-level API #if SK_SUPPORT_GPU return as_IB(this)->onMakeSubset(as_IB(this)->context(), subset); #else return as_IB(this)->onMakeSubset(nullptr, subset); #endif } #if SK_SUPPORT_GPU GrTexture* SkImage::getTexture() const { return as_IB(this)->onGetTexture(); } bool SkImage::isTextureBacked() const { return as_IB(this)->onIsTextureBacked(); } GrBackendTexture SkImage::getBackendTexture(bool flushPendingGrContextIO, GrSurfaceOrigin* origin) const { return as_IB(this)->onGetBackendTexture(flushPendingGrContextIO, origin); } bool SkImage::isValid(GrContext* context) const { if (context && context->abandoned()) { return false; } return as_IB(this)->onIsValid(context); } GrSemaphoresSubmitted SkImage::flush(GrContext* context, const GrFlushInfo& flushInfo) { return as_IB(this)->onFlush(context, flushInfo); } void SkImage::flush(GrContext* context) { as_IB(this)->onFlush(context, {}); } #else GrTexture* SkImage::getTexture() const { return nullptr; } bool SkImage::isTextureBacked() const { return false; } GrBackendTexture SkImage::getBackendTexture(bool flushPendingGrContextIO, GrSurfaceOrigin* origin) const { return GrBackendTexture(); // invalid } bool SkImage::isValid(GrContext* context) const { if (context) { return false; } return as_IB(this)->onIsValid(context); } GrSemaphoresSubmitted SkImage::flush(GrContext*, const GrFlushInfo&) { return GrSemaphoresSubmitted::kNo; } void SkImage::flush(GrContext*) {} #endif /////////////////////////////////////////////////////////////////////////////// SkImage_Base::SkImage_Base(const SkImageInfo& info, uint32_t uniqueID) : INHERITED(info, uniqueID), fAddedToRasterCache(false) {} SkImage_Base::~SkImage_Base() { if (fAddedToRasterCache.load()) { SkNotifyBitmapGenIDIsStale(this->uniqueID()); } } GrBackendTexture SkImage_Base::onGetBackendTexture(bool flushPendingGrContextIO, GrSurfaceOrigin* origin) const { return GrBackendTexture(); // invalid } bool SkImage::readPixels(const SkPixmap& pmap, int srcX, int srcY, CachingHint chint) const { return this->readPixels(pmap.info(), pmap.writable_addr(), pmap.rowBytes(), srcX, srcY, chint); } /////////////////////////////////////////////////////////////////////////////////////////////////// sk_sp SkImage::MakeFromBitmap(const SkBitmap& bm) { if (!bm.pixelRef()) { return nullptr; } return SkMakeImageFromRasterBitmap(bm, kIfMutable_SkCopyPixelsMode); } bool SkImage::asLegacyBitmap(SkBitmap* bitmap, LegacyBitmapMode ) const { return as_IB(this)->onAsLegacyBitmap(bitmap); } sk_sp SkImage_Base::getPlanes(SkYUVASizeInfo*, SkYUVAIndex[4], SkYUVColorSpace*, const void*[4]) { return nullptr; } bool SkImage_Base::onAsLegacyBitmap(SkBitmap* bitmap) const { // As the base-class, all we can do is make a copy (regardless of mode). // Subclasses that want to be more optimal should override. SkImageInfo info = fInfo.makeColorType(kN32_SkColorType).makeColorSpace(nullptr); if (!bitmap->tryAllocPixels(info)) { return false; } if (!this->readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) { bitmap->reset(); return false; } bitmap->setImmutable(); return true; } sk_sp SkImage::MakeFromPicture(sk_sp picture, const SkISize& dimensions, const SkMatrix* matrix, const SkPaint* paint, BitDepth bitDepth, sk_sp colorSpace) { return MakeFromGenerator(SkImageGenerator::MakeFromPicture(dimensions, std::move(picture), matrix, paint, bitDepth, std::move(colorSpace))); } sk_sp SkImage::makeWithFilter(const SkImageFilter* filter, const SkIRect& subset, const SkIRect& clipBounds, SkIRect* outSubset, SkIPoint* offset) const { GrContext* context = as_IB(this)->context(); return this->makeWithFilter(context, filter, subset, clipBounds, outSubset, offset); } sk_sp SkImage::makeWithFilter(GrContext* grContext, const SkImageFilter* filter, const SkIRect& subset, const SkIRect& clipBounds, SkIRect* outSubset, SkIPoint* offset) const { if (!filter || !outSubset || !offset || !this->bounds().contains(subset)) { return nullptr; } sk_sp srcSpecialImage = #if SK_SUPPORT_GPU SkSpecialImage::MakeFromImage(grContext, subset, sk_ref_sp(const_cast(this))); #else SkSpecialImage::MakeFromImage(nullptr, subset, sk_ref_sp(const_cast(this))); #endif if (!srcSpecialImage) { return nullptr; } sk_sp cache( SkImageFilterCache::Create(SkImageFilterCache::kDefaultTransientSize)); // The filters operate in the local space of the src image, where (0,0) corresponds to the // subset's top left corner. But the clip bounds and any crop rects on the filters are in the // original coordinate system, so configure the CTM to correct crop rects and explicitly adjust // the clip bounds (since it is assumed to already be in image space). SkImageFilter_Base::Context context(SkMatrix::MakeTrans(-subset.x(), -subset.y()), clipBounds.makeOffset(-subset.topLeft()), cache.get(), fInfo.colorType(), fInfo.colorSpace(), srcSpecialImage.get()); sk_sp result = as_IFB(filter)->filterImage(context).imageAndOffset(offset); if (!result) { return nullptr; } // The output image and offset are relative to the subset rectangle, so the offset needs to // be shifted to put it in the correct spot with respect to the original coordinate system offset->fX += subset.x(); offset->fY += subset.y(); // Final clip against the exact clipBounds (the clip provided in the context gets adjusted // to account for pixel-moving filters so doesn't always exactly match when finished). The // clipBounds are translated into the clippedDstRect coordinate space, including the // result->subset() ensures that the result's image pixel origin does not affect results. SkIRect dstRect = result->subset(); SkIRect clippedDstRect = dstRect; if (!clippedDstRect.intersect(clipBounds.makeOffset(result->subset().topLeft() - *offset))) { return nullptr; } // Adjust the geometric offset if the top-left corner moved as well offset->fX += (clippedDstRect.x() - dstRect.x()); offset->fY += (clippedDstRect.y() - dstRect.y()); *outSubset = clippedDstRect; return result->asImage(); } bool SkImage::isLazyGenerated() const { return as_IB(this)->onIsLazyGenerated(); } bool SkImage::isAlphaOnly() const { return SkColorTypeIsAlphaOnly(fInfo.colorType()); } sk_sp SkImage::makeColorSpace(sk_sp target) const { if (!target) { return nullptr; } // No need to create a new image if: // (1) The color spaces are equal. // (2) The color type is kAlpha8. SkColorSpace* colorSpace = this->colorSpace(); if (!colorSpace) { colorSpace = sk_srgb_singleton(); } if (SkColorSpace::Equals(colorSpace, target.get()) || this->isAlphaOnly()) { return sk_ref_sp(const_cast(this)); } // CONTEXT TODO: propagate the context parameter to the top-level API #if SK_SUPPORT_GPU return as_IB(this)->onMakeColorTypeAndColorSpace(as_IB(this)->context(), #else return as_IB(this)->onMakeColorTypeAndColorSpace(nullptr, #endif this->colorType(), std::move(target)); } sk_sp SkImage::makeColorTypeAndColorSpace(SkColorType targetColorType, sk_sp targetColorSpace) const { if (kUnknown_SkColorType == targetColorType || !targetColorSpace) { return nullptr; } SkColorType colorType = this->colorType(); SkColorSpace* colorSpace = this->colorSpace(); if (!colorSpace) { colorSpace = sk_srgb_singleton(); } if (colorType == targetColorType && (SkColorSpace::Equals(colorSpace, targetColorSpace.get()) || this->isAlphaOnly())) { return sk_ref_sp(const_cast(this)); } // CONTEXT TODO: propagate the context parameter to the top-level API #if SK_SUPPORT_GPU return as_IB(this)->onMakeColorTypeAndColorSpace(as_IB(this)->context(), #else return as_IB(this)->onMakeColorTypeAndColorSpace(nullptr, #endif targetColorType, std::move(targetColorSpace)); } sk_sp SkImage::reinterpretColorSpace(sk_sp target) const { if (!target) { return nullptr; } // No need to create a new image if: // (1) The color spaces are equal. // (2) The color type is kAlpha8. SkColorSpace* colorSpace = this->colorSpace(); if (!colorSpace) { colorSpace = sk_srgb_singleton(); } if (SkColorSpace::Equals(colorSpace, target.get()) || this->isAlphaOnly()) { return sk_ref_sp(const_cast(this)); } return as_IB(this)->onReinterpretColorSpace(std::move(target)); } sk_sp SkImage::makeNonTextureImage() const { if (!this->isTextureBacked()) { return sk_ref_sp(const_cast(this)); } return this->makeRasterImage(); } sk_sp SkImage::makeRasterImage(CachingHint chint) const { SkPixmap pm; if (this->peekPixels(&pm)) { return sk_ref_sp(const_cast(this)); } const size_t rowBytes = fInfo.minRowBytes(); size_t size = fInfo.computeByteSize(rowBytes); if (SkImageInfo::ByteSizeOverflowed(size)) { return nullptr; } sk_sp data = SkData::MakeUninitialized(size); pm = {fInfo.makeColorSpace(nullptr), data->writable_data(), fInfo.minRowBytes()}; if (!this->readPixels(pm, 0, 0, chint)) { return nullptr; } return SkImage::MakeRasterData(fInfo, std::move(data), rowBytes); } ////////////////////////////////////////////////////////////////////////////////////// #if !SK_SUPPORT_GPU sk_sp SkImage::DecodeToTexture(GrContext*, const void*, size_t, const SkIRect*) { return nullptr; } sk_sp SkImage::MakeFromTexture(GrContext* ctx, const GrBackendTexture& tex, GrSurfaceOrigin origin, SkColorType ct, SkAlphaType at, sk_sp cs, TextureReleaseProc releaseP, ReleaseContext releaseC) { return nullptr; } sk_sp SkImage::MakeFromCompressedTexture(GrContext* ctx, const GrBackendTexture& tex, GrSurfaceOrigin origin, SkAlphaType at, sk_sp cs, TextureReleaseProc releaseP, ReleaseContext releaseC) { return nullptr; } bool SkImage::MakeBackendTextureFromSkImage(GrContext*, sk_sp, GrBackendTexture*, BackendTextureReleaseProc*) { return false; } sk_sp SkImage::MakeFromAdoptedTexture(GrContext* ctx, const GrBackendTexture& tex, GrSurfaceOrigin origin, SkColorType ct, SkAlphaType at, sk_sp cs) { return nullptr; } sk_sp SkImage::MakeFromYUVATexturesCopy(GrContext* context, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvaTextures[], const SkYUVAIndex yuvaIndices[4], SkISize imageSize, GrSurfaceOrigin imageOrigin, sk_sp imageColorSpace) { return nullptr; } sk_sp SkImage::MakeFromYUVATexturesCopyWithExternalBackend( GrContext* context, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvaTextures[], const SkYUVAIndex yuvaIndices[4], SkISize imageSize, GrSurfaceOrigin imageOrigin, const GrBackendTexture& backendTexture, sk_sp imageColorSpace, TextureReleaseProc textureReleaseProc, ReleaseContext releaseContext) { return nullptr; } sk_sp SkImage::MakeFromYUVTexturesCopy(GrContext* ctx, SkYUVColorSpace space, const GrBackendTexture[3], GrSurfaceOrigin origin, sk_sp imageColorSpace) { return nullptr; } sk_sp SkImage::MakeFromYUVTexturesCopyWithExternalBackend( GrContext* context, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvTextures[3], GrSurfaceOrigin surfaceOrigin, const GrBackendTexture& backendTexture, sk_sp colorSpace) { return nullptr; } sk_sp SkImage::MakeFromNV12TexturesCopy(GrContext* ctx, SkYUVColorSpace space, const GrBackendTexture[2], GrSurfaceOrigin origin, sk_sp imageColorSpace) { return nullptr; } sk_sp SkImage::makeTextureImage(GrContext*, GrMipMapped mipMapped) const { return nullptr; } sk_sp SkImage::MakeFromNV12TexturesCopyWithExternalBackend( GrContext* context, SkYUVColorSpace yuvColorSpace, const GrBackendTexture nv12Textures[2], GrSurfaceOrigin imageOrigin, const GrBackendTexture& backendTexture, sk_sp imageColorSpace, TextureReleaseProc textureReleaseProc, ReleaseContext releaseContext) { return nullptr; } #endif /////////////////////////////////////////////////////////////////////////////////////////////////// bool SkImage_pinAsTexture(const SkImage* image, GrContext* ctx) { SkASSERT(image); SkASSERT(ctx); return as_IB(image)->onPinAsTexture(ctx); } void SkImage_unpinAsTexture(const SkImage* image, GrContext* ctx) { SkASSERT(image); SkASSERT(ctx); as_IB(image)->onUnpinAsTexture(ctx); } SkIRect SkImage_getSubset(const SkImage* image) { SkASSERT(image); return as_IB(image)->onGetSubset(); }