// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "Debug.hpp" #include "EmulatedReactor.hpp" #include "Print.hpp" #include "Reactor.hpp" #include "ReactorDebugInfo.hpp" #include "ExecutableMemory.hpp" #include "Optimizer.hpp" #include "src/IceCfg.h" #include "src/IceCfgNode.h" #include "src/IceELFObjectWriter.h" #include "src/IceELFStreamer.h" #include "src/IceGlobalContext.h" #include "src/IceGlobalInits.h" #include "src/IceTypes.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/raw_os_ostream.h" #if __has_feature(memory_sanitizer) # include #endif #if defined(_WIN32) # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # endif // !WIN32_LEAN_AND_MEAN # ifndef NOMINMAX # define NOMINMAX # endif // !NOMINMAX # include #endif #include #include #include #include // Subzero utility functions // These functions only accept and return Subzero (Ice) types, and do not access any globals. namespace { namespace sz { void replaceEntryNode(Ice::Cfg *function, Ice::CfgNode *newEntryNode) { ASSERT_MSG(function->getEntryNode() != nullptr, "Function should have an entry node"); if(function->getEntryNode() == newEntryNode) { return; } // Make this the new entry node function->setEntryNode(newEntryNode); // Reorder nodes so that new entry block comes first. This is required // by Cfg::renumberInstructions, which expects the first node in the list // to be the entry node. { auto nodes = function->getNodes(); // TODO(amaiorano): Fast path if newEntryNode is last? Can avoid linear search. auto iter = std::find(nodes.begin(), nodes.end(), newEntryNode); ASSERT_MSG(iter != nodes.end(), "New node should be in the function's node list"); nodes.erase(iter); nodes.insert(nodes.begin(), newEntryNode); // swapNodes replaces its nodes with the input one, and renumbers them, // so our new entry node will be 0, and the previous will be 1. function->swapNodes(nodes); } } Ice::Cfg *createFunction(Ice::GlobalContext *context, Ice::Type returnType, const std::vector ¶mTypes) { uint32_t sequenceNumber = 0; auto function = Ice::Cfg::create(context, sequenceNumber).release(); Ice::CfgLocalAllocatorScope allocScope{ function }; for(auto type : paramTypes) { Ice::Variable *arg = function->makeVariable(type); function->addArg(arg); } Ice::CfgNode *node = function->makeNode(); function->setEntryNode(node); return function; } Ice::Type getPointerType(Ice::Type elementType) { if(sizeof(void *) == 8) { return Ice::IceType_i64; } else { return Ice::IceType_i32; } } Ice::Variable *allocateStackVariable(Ice::Cfg *function, Ice::Type type, int arraySize = 0) { int typeSize = Ice::typeWidthInBytes(type); int totalSize = typeSize * (arraySize ? arraySize : 1); auto bytes = Ice::ConstantInteger32::create(function->getContext(), Ice::IceType_i32, totalSize); auto address = function->makeVariable(getPointerType(type)); auto alloca = Ice::InstAlloca::create(function, address, bytes, typeSize); function->getEntryNode()->getInsts().push_front(alloca); return address; } Ice::Constant *getConstantPointer(Ice::GlobalContext *context, void const *ptr) { if(sizeof(void *) == 8) { return context->getConstantInt64(reinterpret_cast(ptr)); } else { return context->getConstantInt32(reinterpret_cast(ptr)); } } // Wrapper for calls on C functions with Ice types Ice::Variable *Call(Ice::Cfg *function, Ice::CfgNode *basicBlock, Ice::Type retTy, void const *fptr, const std::vector &iceArgs, bool isVariadic) { // Subzero doesn't support boolean return values. Replace with an i32. if(retTy == Ice::IceType_i1) { retTy = Ice::IceType_i32; } Ice::Variable *ret = nullptr; if(retTy != Ice::IceType_void) { ret = function->makeVariable(retTy); } auto call = Ice::InstCall::create(function, iceArgs.size(), ret, getConstantPointer(function->getContext(), fptr), false, false, isVariadic); for(auto arg : iceArgs) { call->addArg(arg); } basicBlock->appendInst(call); return ret; } // Wrapper for calls on C functions with Ice types template Ice::Variable *Call(Ice::Cfg *function, Ice::CfgNode *basicBlock, Return(fptr)(CArgs...), RArgs &&... args) { Ice::Type retTy = T(rr::CToReactorT::getType()); std::vector iceArgs{ std::forward(args)... }; return Call(function, basicBlock, retTy, reinterpret_cast(fptr), iceArgs, false); } // Returns a non-const variable copy of const v Ice::Variable *createUnconstCast(Ice::Cfg *function, Ice::CfgNode *basicBlock, Ice::Constant *v) { Ice::Variable *result = function->makeVariable(v->getType()); Ice::InstCast *cast = Ice::InstCast::create(function, Ice::InstCast::Bitcast, result, v); basicBlock->appendInst(cast); return result; } Ice::Variable *createLoad(Ice::Cfg *function, Ice::CfgNode *basicBlock, Ice::Operand *ptr, Ice::Type type, unsigned int align) { // TODO(b/148272103): InstLoad assumes that a constant ptr is an offset, rather than an // absolute address. We circumvent this by casting to a non-const variable, and loading // from that. if(auto *cptr = llvm::dyn_cast(ptr)) { ptr = sz::createUnconstCast(function, basicBlock, cptr); } Ice::Variable *result = function->makeVariable(type); auto load = Ice::InstLoad::create(function, result, ptr, align); basicBlock->appendInst(load); return result; } } // namespace sz } // namespace namespace rr { class ELFMemoryStreamer; class CoroutineGenerator; } // namespace rr namespace { // Default configuration settings. Must be accessed under mutex lock. std::mutex defaultConfigLock; rr::Config &defaultConfig() { // This uses a static in a function to avoid the cost of a global static // initializer. See http://neugierig.org/software/chromium/notes/2011/08/static-initializers.html static rr::Config config = rr::Config::Edit() .apply({}); return config; } Ice::GlobalContext *context = nullptr; Ice::Cfg *function = nullptr; Ice::CfgNode *basicBlock = nullptr; Ice::CfgLocalAllocatorScope *allocator = nullptr; rr::ELFMemoryStreamer *routine = nullptr; std::mutex codegenMutex; Ice::ELFFileStreamer *elfFile = nullptr; Ice::Fdstream *out = nullptr; // Coroutine globals rr::Type *coroYieldType = nullptr; std::shared_ptr coroGen; } // Anonymous namespace namespace { #if !defined(__i386__) && defined(_M_IX86) # define __i386__ 1 #endif #if !defined(__x86_64__) && (defined(_M_AMD64) || defined(_M_X64)) # define __x86_64__ 1 #endif Ice::OptLevel toIce(rr::Optimization::Level level) { switch(level) { // Note that Opt_0 and Opt_1 are not implemented by Subzero case rr::Optimization::Level::None: return Ice::Opt_m1; case rr::Optimization::Level::Less: return Ice::Opt_m1; case rr::Optimization::Level::Default: return Ice::Opt_2; case rr::Optimization::Level::Aggressive: return Ice::Opt_2; default: UNREACHABLE("Unknown Optimization Level %d", int(level)); } return Ice::Opt_2; } Ice::Intrinsics::MemoryOrder stdToIceMemoryOrder(std::memory_order memoryOrder) { switch(memoryOrder) { case std::memory_order_relaxed: return Ice::Intrinsics::MemoryOrderRelaxed; case std::memory_order_consume: return Ice::Intrinsics::MemoryOrderConsume; case std::memory_order_acquire: return Ice::Intrinsics::MemoryOrderAcquire; case std::memory_order_release: return Ice::Intrinsics::MemoryOrderRelease; case std::memory_order_acq_rel: return Ice::Intrinsics::MemoryOrderAcquireRelease; case std::memory_order_seq_cst: return Ice::Intrinsics::MemoryOrderSequentiallyConsistent; } return Ice::Intrinsics::MemoryOrderInvalid; } class CPUID { public: const static bool ARM; const static bool SSE4_1; private: static void cpuid(int registers[4], int info) { #if defined(__i386__) || defined(__x86_64__) # if defined(_WIN32) __cpuid(registers, info); # else __asm volatile("cpuid" : "=a"(registers[0]), "=b"(registers[1]), "=c"(registers[2]), "=d"(registers[3]) : "a"(info)); # endif #else registers[0] = 0; registers[1] = 0; registers[2] = 0; registers[3] = 0; #endif } static bool detectARM() { #if defined(__arm__) || defined(__aarch64__) return true; #elif defined(__i386__) || defined(__x86_64__) return false; #elif defined(__mips__) return false; #else # error "Unknown architecture" #endif } static bool detectSSE4_1() { #if defined(__i386__) || defined(__x86_64__) int registers[4]; cpuid(registers, 1); return (registers[2] & 0x00080000) != 0; #else return false; #endif } }; const bool CPUID::ARM = CPUID::detectARM(); const bool CPUID::SSE4_1 = CPUID::detectSSE4_1(); const bool emulateIntrinsics = false; const bool emulateMismatchedBitCast = CPUID::ARM; constexpr bool subzeroDumpEnabled = false; constexpr bool subzeroEmitTextAsm = false; #if !ALLOW_DUMP static_assert(!subzeroDumpEnabled, "Compile Subzero with ALLOW_DUMP=1 for subzeroDumpEnabled"); static_assert(!subzeroEmitTextAsm, "Compile Subzero with ALLOW_DUMP=1 for subzeroEmitTextAsm"); #endif } // anonymous namespace namespace rr { std::string BackendName() { return "Subzero"; } const Capabilities Caps = { #if defined(_WIN32) true, // CoroutinesSupported #else false, // CoroutinesSupported #endif }; enum EmulatedType { EmulatedShift = 16, EmulatedV2 = 2 << EmulatedShift, EmulatedV4 = 4 << EmulatedShift, EmulatedV8 = 8 << EmulatedShift, EmulatedBits = EmulatedV2 | EmulatedV4 | EmulatedV8, Type_v2i32 = Ice::IceType_v4i32 | EmulatedV2, Type_v4i16 = Ice::IceType_v8i16 | EmulatedV4, Type_v2i16 = Ice::IceType_v8i16 | EmulatedV2, Type_v8i8 = Ice::IceType_v16i8 | EmulatedV8, Type_v4i8 = Ice::IceType_v16i8 | EmulatedV4, Type_v2f32 = Ice::IceType_v4f32 | EmulatedV2, }; class Value : public Ice::Operand {}; class SwitchCases : public Ice::InstSwitch {}; class BasicBlock : public Ice::CfgNode {}; Ice::Type T(Type *t) { static_assert(static_cast(Ice::IceType_NUM) < static_cast(EmulatedBits), "Ice::Type overlaps with our emulated types!"); return (Ice::Type)(reinterpret_cast(t) & ~EmulatedBits); } Type *T(Ice::Type t) { return reinterpret_cast(t); } Type *T(EmulatedType t) { return reinterpret_cast(t); } std::vector T(const std::vector &types) { std::vector result; result.reserve(types.size()); for(auto &t : types) { result.push_back(T(t)); } return result; } Value *V(Ice::Operand *v) { return reinterpret_cast(v); } Ice::Operand *V(Value *v) { return reinterpret_cast(v); } std::vector V(const std::vector &values) { std::vector result; result.reserve(values.size()); for(auto &v : values) { result.push_back(V(v)); } return result; } BasicBlock *B(Ice::CfgNode *b) { return reinterpret_cast(b); } static size_t typeSize(Type *type) { if(reinterpret_cast(type) & EmulatedBits) { switch(reinterpret_cast(type)) { case Type_v2i32: return 8; case Type_v4i16: return 8; case Type_v2i16: return 4; case Type_v8i8: return 8; case Type_v4i8: return 4; case Type_v2f32: return 8; default: ASSERT(false); } } return Ice::typeWidthInBytes(T(type)); } static void createRetVoidIfNoRet() { if(::basicBlock->getInsts().empty() || ::basicBlock->getInsts().back().getKind() != Ice::Inst::Ret) { Nucleus::createRetVoid(); } } using ElfHeader = std::conditional::type; using SectionHeader = std::conditional::type; inline const SectionHeader *sectionHeader(const ElfHeader *elfHeader) { return reinterpret_cast((intptr_t)elfHeader + elfHeader->e_shoff); } inline const SectionHeader *elfSection(const ElfHeader *elfHeader, int index) { return §ionHeader(elfHeader)[index]; } static void *relocateSymbol(const ElfHeader *elfHeader, const Elf32_Rel &relocation, const SectionHeader &relocationTable) { const SectionHeader *target = elfSection(elfHeader, relocationTable.sh_info); uint32_t index = relocation.getSymbol(); int table = relocationTable.sh_link; void *symbolValue = nullptr; if(index != SHN_UNDEF) { if(table == SHN_UNDEF) return nullptr; const SectionHeader *symbolTable = elfSection(elfHeader, table); uint32_t symtab_entries = symbolTable->sh_size / symbolTable->sh_entsize; if(index >= symtab_entries) { ASSERT(index < symtab_entries && "Symbol Index out of range"); return nullptr; } intptr_t symbolAddress = (intptr_t)elfHeader + symbolTable->sh_offset; Elf32_Sym &symbol = ((Elf32_Sym *)symbolAddress)[index]; uint16_t section = symbol.st_shndx; if(section != SHN_UNDEF && section < SHN_LORESERVE) { const SectionHeader *target = elfSection(elfHeader, symbol.st_shndx); symbolValue = reinterpret_cast((intptr_t)elfHeader + symbol.st_value + target->sh_offset); } else { return nullptr; } } intptr_t address = (intptr_t)elfHeader + target->sh_offset; unaligned_ptr patchSite = (int32_t *)(address + relocation.r_offset); if(CPUID::ARM) { switch(relocation.getType()) { case R_ARM_NONE: // No relocation break; case R_ARM_MOVW_ABS_NC: { uint32_t thumb = 0; // Calls to Thumb code not supported. uint32_t lo = (uint32_t)(intptr_t)symbolValue | thumb; *patchSite = (*patchSite & 0xFFF0F000) | ((lo & 0xF000) << 4) | (lo & 0x0FFF); } break; case R_ARM_MOVT_ABS: { uint32_t hi = (uint32_t)(intptr_t)(symbolValue) >> 16; *patchSite = (*patchSite & 0xFFF0F000) | ((hi & 0xF000) << 4) | (hi & 0x0FFF); } break; default: ASSERT(false && "Unsupported relocation type"); return nullptr; } } else { switch(relocation.getType()) { case R_386_NONE: // No relocation break; case R_386_32: *patchSite = (int32_t)((intptr_t)symbolValue + *patchSite); break; case R_386_PC32: *patchSite = (int32_t)((intptr_t)symbolValue + *patchSite - (intptr_t)patchSite); break; default: ASSERT(false && "Unsupported relocation type"); return nullptr; } } return symbolValue; } static void *relocateSymbol(const ElfHeader *elfHeader, const Elf64_Rela &relocation, const SectionHeader &relocationTable) { const SectionHeader *target = elfSection(elfHeader, relocationTable.sh_info); uint32_t index = relocation.getSymbol(); int table = relocationTable.sh_link; void *symbolValue = nullptr; if(index != SHN_UNDEF) { if(table == SHN_UNDEF) return nullptr; const SectionHeader *symbolTable = elfSection(elfHeader, table); uint32_t symtab_entries = symbolTable->sh_size / symbolTable->sh_entsize; if(index >= symtab_entries) { ASSERT(index < symtab_entries && "Symbol Index out of range"); return nullptr; } intptr_t symbolAddress = (intptr_t)elfHeader + symbolTable->sh_offset; Elf64_Sym &symbol = ((Elf64_Sym *)symbolAddress)[index]; uint16_t section = symbol.st_shndx; if(section != SHN_UNDEF && section < SHN_LORESERVE) { const SectionHeader *target = elfSection(elfHeader, symbol.st_shndx); symbolValue = reinterpret_cast((intptr_t)elfHeader + symbol.st_value + target->sh_offset); } else { return nullptr; } } intptr_t address = (intptr_t)elfHeader + target->sh_offset; unaligned_ptr patchSite32 = (int32_t *)(address + relocation.r_offset); unaligned_ptr patchSite64 = (int64_t *)(address + relocation.r_offset); switch(relocation.getType()) { case R_X86_64_NONE: // No relocation break; case R_X86_64_64: *patchSite64 = (int64_t)((intptr_t)symbolValue + *patchSite64 + relocation.r_addend); break; case R_X86_64_PC32: *patchSite32 = (int32_t)((intptr_t)symbolValue + *patchSite32 - (intptr_t)patchSite32 + relocation.r_addend); break; case R_X86_64_32S: *patchSite32 = (int32_t)((intptr_t)symbolValue + *patchSite32 + relocation.r_addend); break; default: ASSERT(false && "Unsupported relocation type"); return nullptr; } return symbolValue; } void *loadImage(uint8_t *const elfImage, size_t &codeSize, const char *functionName = nullptr) { ElfHeader *elfHeader = (ElfHeader *)elfImage; if(!elfHeader->checkMagic()) { return nullptr; } // Expect ELF bitness to match platform ASSERT(sizeof(void *) == 8 ? elfHeader->getFileClass() == ELFCLASS64 : elfHeader->getFileClass() == ELFCLASS32); #if defined(__i386__) ASSERT(sizeof(void *) == 4 && elfHeader->e_machine == EM_386); #elif defined(__x86_64__) ASSERT(sizeof(void *) == 8 && elfHeader->e_machine == EM_X86_64); #elif defined(__arm__) ASSERT(sizeof(void *) == 4 && elfHeader->e_machine == EM_ARM); #elif defined(__aarch64__) ASSERT(sizeof(void *) == 8 && elfHeader->e_machine == EM_AARCH64); #elif defined(__mips__) ASSERT(sizeof(void *) == 4 && elfHeader->e_machine == EM_MIPS); #else # error "Unsupported platform" #endif SectionHeader *sectionHeader = (SectionHeader *)(elfImage + elfHeader->e_shoff); void *entry = nullptr; for(int i = 0; i < elfHeader->e_shnum; i++) { if(sectionHeader[i].sh_type == SHT_PROGBITS) { if(sectionHeader[i].sh_flags & SHF_EXECINSTR) { auto getCurrSectionName = [&]() { auto sectionNameOffset = sectionHeader[elfHeader->e_shstrndx].sh_offset + sectionHeader[i].sh_name; return reinterpret_cast(elfImage + sectionNameOffset); }; if(functionName && strstr(getCurrSectionName(), functionName) == nullptr) { continue; } entry = elfImage + sectionHeader[i].sh_offset; codeSize = sectionHeader[i].sh_size; } } else if(sectionHeader[i].sh_type == SHT_REL) { ASSERT(sizeof(void *) == 4 && "UNIMPLEMENTED"); // Only expected/implemented for 32-bit code for(Elf32_Word index = 0; index < sectionHeader[i].sh_size / sectionHeader[i].sh_entsize; index++) { const Elf32_Rel &relocation = ((const Elf32_Rel *)(elfImage + sectionHeader[i].sh_offset))[index]; relocateSymbol(elfHeader, relocation, sectionHeader[i]); } } else if(sectionHeader[i].sh_type == SHT_RELA) { ASSERT(sizeof(void *) == 8 && "UNIMPLEMENTED"); // Only expected/implemented for 64-bit code for(Elf32_Word index = 0; index < sectionHeader[i].sh_size / sectionHeader[i].sh_entsize; index++) { const Elf64_Rela &relocation = ((const Elf64_Rela *)(elfImage + sectionHeader[i].sh_offset))[index]; relocateSymbol(elfHeader, relocation, sectionHeader[i]); } } } return entry; } template struct ExecutableAllocator { ExecutableAllocator() {} template ExecutableAllocator(const ExecutableAllocator &other) {} using value_type = T; using size_type = std::size_t; T *allocate(size_type n) { return (T *)allocateMemoryPages( sizeof(T) * n, PERMISSION_READ | PERMISSION_WRITE, true); } void deallocate(T *p, size_type n) { deallocateMemoryPages(p, sizeof(T) * n); } }; class ELFMemoryStreamer : public Ice::ELFStreamer, public Routine { ELFMemoryStreamer(const ELFMemoryStreamer &) = delete; ELFMemoryStreamer &operator=(const ELFMemoryStreamer &) = delete; public: ELFMemoryStreamer() : Routine() { position = 0; buffer.reserve(0x1000); } ~ELFMemoryStreamer() override { } void write8(uint8_t Value) override { if(position == (uint64_t)buffer.size()) { buffer.push_back(Value); position++; } else if(position < (uint64_t)buffer.size()) { buffer[position] = Value; position++; } else ASSERT(false && "UNIMPLEMENTED"); } void writeBytes(llvm::StringRef Bytes) override { std::size_t oldSize = buffer.size(); buffer.resize(oldSize + Bytes.size()); memcpy(&buffer[oldSize], Bytes.begin(), Bytes.size()); position += Bytes.size(); } uint64_t tell() const override { return position; } void seek(uint64_t Off) override { position = Off; } const void *getEntryByName(const char *name) { size_t codeSize = 0; const void *entry = loadImage(&buffer[0], codeSize, name); #if defined(_WIN32) FlushInstructionCache(GetCurrentProcess(), NULL, 0); #else __builtin___clear_cache((char *)entry, (char *)entry + codeSize); #endif return entry; } void finalize() { position = std::numeric_limits::max(); // Can't stream more data after this protectMemoryPages(&buffer[0], buffer.size(), PERMISSION_READ | PERMISSION_EXECUTE); } void setEntry(int index, const void *func) { ASSERT(func); funcs[index] = func; } const void *getEntry(int index) const override { ASSERT(funcs[index]); return funcs[index]; } const void *addConstantData(const void *data, size_t size, size_t alignment = 1) { // TODO(b/148086935): Replace with a buffer allocator. size_t space = size + alignment; auto buf = std::unique_ptr(new uint8_t[space]); void *ptr = buf.get(); void *alignedPtr = std::align(alignment, size, ptr, space); ASSERT(alignedPtr); memcpy(alignedPtr, data, size); constantData.emplace_back(std::move(buf)); return alignedPtr; } private: std::array funcs = {}; std::vector> buffer; std::size_t position; std::vector> constantData; }; #ifdef ENABLE_RR_PRINT void VPrintf(const std::vector &vals) { sz::Call(::function, ::basicBlock, Ice::IceType_i32, reinterpret_cast(::printf), V(vals), true); } #endif // ENABLE_RR_PRINT Nucleus::Nucleus() { ::codegenMutex.lock(); // Reactor is currently not thread safe Ice::ClFlags &Flags = Ice::ClFlags::Flags; Ice::ClFlags::getParsedClFlags(Flags); #if defined(__arm__) Flags.setTargetArch(Ice::Target_ARM32); Flags.setTargetInstructionSet(Ice::ARM32InstructionSet_HWDivArm); #elif defined(__mips__) Flags.setTargetArch(Ice::Target_MIPS32); Flags.setTargetInstructionSet(Ice::BaseInstructionSet); #else // x86 Flags.setTargetArch(sizeof(void *) == 8 ? Ice::Target_X8664 : Ice::Target_X8632); Flags.setTargetInstructionSet(CPUID::SSE4_1 ? Ice::X86InstructionSet_SSE4_1 : Ice::X86InstructionSet_SSE2); #endif Flags.setOutFileType(Ice::FT_Elf); Flags.setOptLevel(toIce(getDefaultConfig().getOptimization().getLevel())); Flags.setApplicationBinaryInterface(Ice::ABI_Platform); Flags.setVerbose(subzeroDumpEnabled ? Ice::IceV_Most : Ice::IceV_None); Flags.setDisableHybridAssembly(true); // Emit functions into separate sections in the ELF so we can find them by name Flags.setFunctionSections(true); static llvm::raw_os_ostream cout(std::cout); static llvm::raw_os_ostream cerr(std::cerr); if(subzeroEmitTextAsm) { // Decorate text asm with liveness info Flags.setDecorateAsm(true); } if(false) // Write out to a file { std::error_code errorCode; ::out = new Ice::Fdstream("out.o", errorCode, llvm::sys::fs::F_None); ::elfFile = new Ice::ELFFileStreamer(*out); ::context = new Ice::GlobalContext(&cout, &cout, &cerr, elfFile); } else { ELFMemoryStreamer *elfMemory = new ELFMemoryStreamer(); ::context = new Ice::GlobalContext(&cout, &cout, &cerr, elfMemory); ::routine = elfMemory; } } Nucleus::~Nucleus() { delete ::routine; ::routine = nullptr; delete ::allocator; ::allocator = nullptr; delete ::function; ::function = nullptr; delete ::context; ::context = nullptr; delete ::elfFile; ::elfFile = nullptr; delete ::out; ::out = nullptr; ::basicBlock = nullptr; ::codegenMutex.unlock(); } void Nucleus::setDefaultConfig(const Config &cfg) { std::unique_lock lock(::defaultConfigLock); ::defaultConfig() = cfg; } void Nucleus::adjustDefaultConfig(const Config::Edit &cfgEdit) { std::unique_lock lock(::defaultConfigLock); auto &config = ::defaultConfig(); config = cfgEdit.apply(config); } Config Nucleus::getDefaultConfig() { std::unique_lock lock(::defaultConfigLock); return ::defaultConfig(); } // This function lowers and produces executable binary code in memory for the input functions, // and returns a Routine with the entry points to these functions. template static std::shared_ptr acquireRoutine(Ice::Cfg *const (&functions)[Count], const char *const (&names)[Count], const Config::Edit &cfgEdit) { // This logic is modeled after the IceCompiler, as well as GlobalContext::translateFunctions // and GlobalContext::emitItems. if(subzeroDumpEnabled) { // Output dump strings immediately, rather than once buffer is full. Useful for debugging. ::context->getStrDump().SetUnbuffered(); } ::context->emitFileHeader(); // Translate for(size_t i = 0; i < Count; ++i) { Ice::Cfg *currFunc = functions[i]; // Install function allocator in TLS for Cfg-specific container allocators Ice::CfgLocalAllocatorScope allocScope(currFunc); currFunc->setFunctionName(Ice::GlobalString::createWithString(::context, names[i])); rr::optimize(currFunc); currFunc->computeInOutEdges(); ASSERT_MSG(!currFunc->hasError(), "%s", currFunc->getError().c_str()); currFunc->translate(); ASSERT_MSG(!currFunc->hasError(), "%s", currFunc->getError().c_str()); currFunc->getAssembler<>()->setInternal(currFunc->getInternal()); if(subzeroEmitTextAsm) { currFunc->emit(); } currFunc->emitIAS(); } // Emit items ::context->lowerGlobals(""); auto objectWriter = ::context->getObjectWriter(); for(size_t i = 0; i < Count; ++i) { Ice::Cfg *currFunc = functions[i]; // Accumulate globals from functions to emit into the "last" section at the end auto globals = currFunc->getGlobalInits(); if(globals && !globals->empty()) { ::context->getGlobals()->merge(globals.get()); } auto assembler = currFunc->releaseAssembler(); assembler->alignFunction(); objectWriter->writeFunctionCode(currFunc->getFunctionName(), currFunc->getInternal(), assembler.get()); } ::context->lowerGlobals("last"); ::context->lowerConstants(); ::context->lowerJumpTables(); objectWriter->setUndefinedSyms(::context->getConstantExternSyms()); ::context->emitTargetRODataSections(); objectWriter->writeNonUserSections(); // Done compiling functions, get entry pointers to each of them for(size_t i = 0; i < Count; ++i) { const void *entry = ::routine->getEntryByName(names[i]); ::routine->setEntry(i, entry); } ::routine->finalize(); Routine *handoffRoutine = ::routine; ::routine = nullptr; return std::shared_ptr(handoffRoutine); } std::shared_ptr Nucleus::acquireRoutine(const char *name, const Config::Edit &cfgEdit /* = Config::Edit::None */) { createRetVoidIfNoRet(); return rr::acquireRoutine({ ::function }, { name }, cfgEdit); } Value *Nucleus::allocateStackVariable(Type *t, int arraySize) { Ice::Type type = T(t); int typeSize = Ice::typeWidthInBytes(type); int totalSize = typeSize * (arraySize ? arraySize : 1); auto bytes = Ice::ConstantInteger32::create(::context, Ice::IceType_i32, totalSize); auto address = ::function->makeVariable(T(getPointerType(t))); auto alloca = Ice::InstAlloca::create(::function, address, bytes, typeSize); ::function->getEntryNode()->getInsts().push_front(alloca); return V(address); } BasicBlock *Nucleus::createBasicBlock() { return B(::function->makeNode()); } BasicBlock *Nucleus::getInsertBlock() { return B(::basicBlock); } void Nucleus::setInsertBlock(BasicBlock *basicBlock) { // ASSERT(::basicBlock->getInsts().back().getTerminatorEdges().size() >= 0 && "Previous basic block must have a terminator"); Variable::materializeAll(); ::basicBlock = basicBlock; } void Nucleus::createFunction(Type *returnType, const std::vector ¶mTypes) { ASSERT(::function == nullptr); ASSERT(::allocator == nullptr); ASSERT(::basicBlock == nullptr); ::function = sz::createFunction(::context, T(returnType), T(paramTypes)); // NOTE: The scoped allocator sets the TLS allocator to the one in the function. This global one // becomes invalid if another one is created; for example, when creating await and destroy functions // for coroutines, in which case, we must make sure to create a new scoped allocator for ::function again. // TODO: Get rid of this as a global, and create scoped allocs in every Nucleus function instead. ::allocator = new Ice::CfgLocalAllocatorScope(::function); ::basicBlock = ::function->getEntryNode(); } Value *Nucleus::getArgument(unsigned int index) { return V(::function->getArgs()[index]); } void Nucleus::createRetVoid() { RR_DEBUG_INFO_UPDATE_LOC(); // Code generated after this point is unreachable, so any variables // being read can safely return an undefined value. We have to avoid // materializing variables after the terminator ret instruction. Variable::killUnmaterialized(); Ice::InstRet *ret = Ice::InstRet::create(::function); ::basicBlock->appendInst(ret); } void Nucleus::createRet(Value *v) { RR_DEBUG_INFO_UPDATE_LOC(); // Code generated after this point is unreachable, so any variables // being read can safely return an undefined value. We have to avoid // materializing variables after the terminator ret instruction. Variable::killUnmaterialized(); Ice::InstRet *ret = Ice::InstRet::create(::function, v); ::basicBlock->appendInst(ret); } void Nucleus::createBr(BasicBlock *dest) { RR_DEBUG_INFO_UPDATE_LOC(); Variable::materializeAll(); auto br = Ice::InstBr::create(::function, dest); ::basicBlock->appendInst(br); } void Nucleus::createCondBr(Value *cond, BasicBlock *ifTrue, BasicBlock *ifFalse) { RR_DEBUG_INFO_UPDATE_LOC(); Variable::materializeAll(); auto br = Ice::InstBr::create(::function, cond, ifTrue, ifFalse); ::basicBlock->appendInst(br); } static bool isCommutative(Ice::InstArithmetic::OpKind op) { switch(op) { case Ice::InstArithmetic::Add: case Ice::InstArithmetic::Fadd: case Ice::InstArithmetic::Mul: case Ice::InstArithmetic::Fmul: case Ice::InstArithmetic::And: case Ice::InstArithmetic::Or: case Ice::InstArithmetic::Xor: return true; default: return false; } } static Value *createArithmetic(Ice::InstArithmetic::OpKind op, Value *lhs, Value *rhs) { ASSERT(lhs->getType() == rhs->getType() || llvm::isa(rhs)); bool swapOperands = llvm::isa(lhs) && isCommutative(op); Ice::Variable *result = ::function->makeVariable(lhs->getType()); Ice::InstArithmetic *arithmetic = Ice::InstArithmetic::create(::function, op, result, swapOperands ? rhs : lhs, swapOperands ? lhs : rhs); ::basicBlock->appendInst(arithmetic); return V(result); } Value *Nucleus::createAdd(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Add, lhs, rhs); } Value *Nucleus::createSub(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Sub, lhs, rhs); } Value *Nucleus::createMul(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Mul, lhs, rhs); } Value *Nucleus::createUDiv(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Udiv, lhs, rhs); } Value *Nucleus::createSDiv(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Sdiv, lhs, rhs); } Value *Nucleus::createFAdd(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Fadd, lhs, rhs); } Value *Nucleus::createFSub(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Fsub, lhs, rhs); } Value *Nucleus::createFMul(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Fmul, lhs, rhs); } Value *Nucleus::createFDiv(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Fdiv, lhs, rhs); } Value *Nucleus::createURem(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Urem, lhs, rhs); } Value *Nucleus::createSRem(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Srem, lhs, rhs); } Value *Nucleus::createFRem(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); // TODO(b/148139679) Fix Subzero generating invalid code for FRem on vector types // createArithmetic(Ice::InstArithmetic::Frem, lhs, rhs); UNIMPLEMENTED("b/148139679 Nucleus::createFRem"); return nullptr; } RValue operator%(RValue lhs, RValue rhs) { return emulated::FRem(lhs, rhs); } Value *Nucleus::createShl(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Shl, lhs, rhs); } Value *Nucleus::createLShr(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Lshr, lhs, rhs); } Value *Nucleus::createAShr(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Ashr, lhs, rhs); } Value *Nucleus::createAnd(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::And, lhs, rhs); } Value *Nucleus::createOr(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Or, lhs, rhs); } Value *Nucleus::createXor(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createArithmetic(Ice::InstArithmetic::Xor, lhs, rhs); } Value *Nucleus::createNeg(Value *v) { RR_DEBUG_INFO_UPDATE_LOC(); return createSub(createNullValue(T(v->getType())), v); } Value *Nucleus::createFNeg(Value *v) { RR_DEBUG_INFO_UPDATE_LOC(); double c[4] = { -0.0, -0.0, -0.0, -0.0 }; Value *negativeZero = Ice::isVectorType(v->getType()) ? createConstantVector(c, T(v->getType())) : V(::context->getConstantFloat(-0.0f)); return createFSub(negativeZero, v); } Value *Nucleus::createNot(Value *v) { RR_DEBUG_INFO_UPDATE_LOC(); if(Ice::isScalarIntegerType(v->getType())) { return createXor(v, V(::context->getConstantInt(v->getType(), -1))); } else // Vector { int64_t c[16] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; return createXor(v, createConstantVector(c, T(v->getType()))); } } Value *Nucleus::createLoad(Value *ptr, Type *type, bool isVolatile, unsigned int align, bool atomic, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); ASSERT(!atomic); // Unimplemented ASSERT(memoryOrder == std::memory_order_relaxed); // Unimplemented int valueType = (int)reinterpret_cast(type); Ice::Variable *result = nullptr; if((valueType & EmulatedBits) && (align != 0)) // Narrow vector not stored on stack. { if(emulateIntrinsics) { if(typeSize(type) == 4) { auto pointer = RValue>(ptr); Int x = *Pointer(pointer); Int4 vector; vector = Insert(vector, x, 0); result = ::function->makeVariable(T(type)); auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, result, vector.loadValue()); ::basicBlock->appendInst(bitcast); } else if(typeSize(type) == 8) { auto pointer = RValue>(ptr); Int x = *Pointer(pointer); Int y = *Pointer(pointer + 4); Int4 vector; vector = Insert(vector, x, 0); vector = Insert(vector, y, 1); result = ::function->makeVariable(T(type)); auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, result, vector.loadValue()); ::basicBlock->appendInst(bitcast); } else UNREACHABLE("typeSize(type): %d", int(typeSize(type))); } else { const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::LoadSubVector, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); result = ::function->makeVariable(T(type)); auto load = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); load->addArg(ptr); load->addArg(::context->getConstantInt32(typeSize(type))); ::basicBlock->appendInst(load); } } else { result = sz::createLoad(::function, ::basicBlock, V(ptr), T(type), align); } ASSERT(result); return V(result); } Value *Nucleus::createStore(Value *value, Value *ptr, Type *type, bool isVolatile, unsigned int align, bool atomic, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); ASSERT(!atomic); // Unimplemented ASSERT(memoryOrder == std::memory_order_relaxed); // Unimplemented #if __has_feature(memory_sanitizer) // Mark all (non-stack) memory writes as initialized by calling __msan_unpoison if(align != 0) { auto call = Ice::InstCall::create(::function, 2, nullptr, ::context->getConstantInt64(reinterpret_cast(__msan_unpoison)), false); call->addArg(ptr); call->addArg(::context->getConstantInt64(typeSize(type))); ::basicBlock->appendInst(call); } #endif int valueType = (int)reinterpret_cast(type); if((valueType & EmulatedBits) && (align != 0)) // Narrow vector not stored on stack. { if(emulateIntrinsics) { if(typeSize(type) == 4) { Ice::Variable *vector = ::function->makeVariable(Ice::IceType_v4i32); auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, vector, value); ::basicBlock->appendInst(bitcast); RValue v(V(vector)); auto pointer = RValue>(ptr); Int x = Extract(v, 0); *Pointer(pointer) = x; } else if(typeSize(type) == 8) { Ice::Variable *vector = ::function->makeVariable(Ice::IceType_v4i32); auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, vector, value); ::basicBlock->appendInst(bitcast); RValue v(V(vector)); auto pointer = RValue>(ptr); Int x = Extract(v, 0); *Pointer(pointer) = x; Int y = Extract(v, 1); *Pointer(pointer + 4) = y; } else UNREACHABLE("typeSize(type): %d", int(typeSize(type))); } else { const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::StoreSubVector, Ice::Intrinsics::SideEffects_T, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_T }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto store = Ice::InstIntrinsicCall::create(::function, 3, nullptr, target, intrinsic); store->addArg(value); store->addArg(ptr); store->addArg(::context->getConstantInt32(typeSize(type))); ::basicBlock->appendInst(store); } } else { ASSERT(value->getType() == T(type)); auto store = Ice::InstStore::create(::function, V(value), V(ptr), align); ::basicBlock->appendInst(store); } return value; } Value *Nucleus::createGEP(Value *ptr, Type *type, Value *index, bool unsignedIndex) { RR_DEBUG_INFO_UPDATE_LOC(); ASSERT(index->getType() == Ice::IceType_i32); if(auto *constant = llvm::dyn_cast(index)) { int32_t offset = constant->getValue() * (int)typeSize(type); if(offset == 0) { return ptr; } return createAdd(ptr, createConstantInt(offset)); } if(!Ice::isByteSizedType(T(type))) { index = createMul(index, createConstantInt((int)typeSize(type))); } if(sizeof(void *) == 8) { if(unsignedIndex) { index = createZExt(index, T(Ice::IceType_i64)); } else { index = createSExt(index, T(Ice::IceType_i64)); } } return createAdd(ptr, index); } static Value *createAtomicRMW(Ice::Intrinsics::AtomicRMWOperation rmwOp, Value *ptr, Value *value, std::memory_order memoryOrder) { Ice::Variable *result = ::function->makeVariable(value->getType()); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AtomicRMW, Ice::Intrinsics::SideEffects_T, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_T }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto inst = Ice::InstIntrinsicCall::create(::function, 0, result, target, intrinsic); auto op = ::context->getConstantInt32(rmwOp); auto order = ::context->getConstantInt32(stdToIceMemoryOrder(memoryOrder)); inst->addArg(op); inst->addArg(ptr); inst->addArg(value); inst->addArg(order); ::basicBlock->appendInst(inst); return V(result); } Value *Nucleus::createAtomicAdd(Value *ptr, Value *value, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return createAtomicRMW(Ice::Intrinsics::AtomicAdd, ptr, value, memoryOrder); } Value *Nucleus::createAtomicSub(Value *ptr, Value *value, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return createAtomicRMW(Ice::Intrinsics::AtomicSub, ptr, value, memoryOrder); } Value *Nucleus::createAtomicAnd(Value *ptr, Value *value, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return createAtomicRMW(Ice::Intrinsics::AtomicAnd, ptr, value, memoryOrder); } Value *Nucleus::createAtomicOr(Value *ptr, Value *value, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return createAtomicRMW(Ice::Intrinsics::AtomicOr, ptr, value, memoryOrder); } Value *Nucleus::createAtomicXor(Value *ptr, Value *value, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return createAtomicRMW(Ice::Intrinsics::AtomicXor, ptr, value, memoryOrder); } Value *Nucleus::createAtomicExchange(Value *ptr, Value *value, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return createAtomicRMW(Ice::Intrinsics::AtomicExchange, ptr, value, memoryOrder); } Value *Nucleus::createAtomicCompareExchange(Value *ptr, Value *value, Value *compare, std::memory_order memoryOrderEqual, std::memory_order memoryOrderUnequal) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *result = ::function->makeVariable(value->getType()); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AtomicCmpxchg, Ice::Intrinsics::SideEffects_T, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_T }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto inst = Ice::InstIntrinsicCall::create(::function, 0, result, target, intrinsic); auto orderEq = ::context->getConstantInt32(stdToIceMemoryOrder(memoryOrderEqual)); auto orderNeq = ::context->getConstantInt32(stdToIceMemoryOrder(memoryOrderUnequal)); inst->addArg(ptr); inst->addArg(compare); inst->addArg(value); inst->addArg(orderEq); inst->addArg(orderNeq); ::basicBlock->appendInst(inst); return V(result); } static Value *createCast(Ice::InstCast::OpKind op, Value *v, Type *destType) { if(v->getType() == T(destType)) { return v; } Ice::Variable *result = ::function->makeVariable(T(destType)); Ice::InstCast *cast = Ice::InstCast::create(::function, op, result, v); ::basicBlock->appendInst(cast); return V(result); } Value *Nucleus::createTrunc(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Trunc, v, destType); } Value *Nucleus::createZExt(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Zext, v, destType); } Value *Nucleus::createSExt(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Sext, v, destType); } Value *Nucleus::createFPToUI(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Fptoui, v, destType); } Value *Nucleus::createFPToSI(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Fptosi, v, destType); } Value *Nucleus::createSIToFP(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Sitofp, v, destType); } Value *Nucleus::createFPTrunc(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Fptrunc, v, destType); } Value *Nucleus::createFPExt(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); return createCast(Ice::InstCast::Fpext, v, destType); } Value *Nucleus::createBitCast(Value *v, Type *destType) { RR_DEBUG_INFO_UPDATE_LOC(); // Bitcasts must be between types of the same logical size. But with emulated narrow vectors we need // support for casting between scalars and wide vectors. For platforms where this is not supported, // emulate them by writing to the stack and reading back as the destination type. if(emulateMismatchedBitCast) { if(!Ice::isVectorType(v->getType()) && Ice::isVectorType(T(destType))) { Value *address = allocateStackVariable(destType); createStore(v, address, T(v->getType())); return createLoad(address, destType); } else if(Ice::isVectorType(v->getType()) && !Ice::isVectorType(T(destType))) { Value *address = allocateStackVariable(T(v->getType())); createStore(v, address, T(v->getType())); return createLoad(address, destType); } } return createCast(Ice::InstCast::Bitcast, v, destType); } static Value *createIntCompare(Ice::InstIcmp::ICond condition, Value *lhs, Value *rhs) { ASSERT(lhs->getType() == rhs->getType()); auto result = ::function->makeVariable(Ice::isScalarIntegerType(lhs->getType()) ? Ice::IceType_i1 : lhs->getType()); auto cmp = Ice::InstIcmp::create(::function, condition, result, lhs, rhs); ::basicBlock->appendInst(cmp); return V(result); } Value *Nucleus::createPtrEQ(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Eq, lhs, rhs); } Value *Nucleus::createICmpEQ(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Eq, lhs, rhs); } Value *Nucleus::createICmpNE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Ne, lhs, rhs); } Value *Nucleus::createICmpUGT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Ugt, lhs, rhs); } Value *Nucleus::createICmpUGE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Uge, lhs, rhs); } Value *Nucleus::createICmpULT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Ult, lhs, rhs); } Value *Nucleus::createICmpULE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Ule, lhs, rhs); } Value *Nucleus::createICmpSGT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Sgt, lhs, rhs); } Value *Nucleus::createICmpSGE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Sge, lhs, rhs); } Value *Nucleus::createICmpSLT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Slt, lhs, rhs); } Value *Nucleus::createICmpSLE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createIntCompare(Ice::InstIcmp::Sle, lhs, rhs); } static Value *createFloatCompare(Ice::InstFcmp::FCond condition, Value *lhs, Value *rhs) { ASSERT(lhs->getType() == rhs->getType()); ASSERT(Ice::isScalarFloatingType(lhs->getType()) || lhs->getType() == Ice::IceType_v4f32); auto result = ::function->makeVariable(Ice::isScalarFloatingType(lhs->getType()) ? Ice::IceType_i1 : Ice::IceType_v4i32); auto cmp = Ice::InstFcmp::create(::function, condition, result, lhs, rhs); ::basicBlock->appendInst(cmp); return V(result); } Value *Nucleus::createFCmpOEQ(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Oeq, lhs, rhs); } Value *Nucleus::createFCmpOGT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ogt, lhs, rhs); } Value *Nucleus::createFCmpOGE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Oge, lhs, rhs); } Value *Nucleus::createFCmpOLT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Olt, lhs, rhs); } Value *Nucleus::createFCmpOLE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ole, lhs, rhs); } Value *Nucleus::createFCmpONE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::One, lhs, rhs); } Value *Nucleus::createFCmpORD(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ord, lhs, rhs); } Value *Nucleus::createFCmpUNO(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Uno, lhs, rhs); } Value *Nucleus::createFCmpUEQ(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ueq, lhs, rhs); } Value *Nucleus::createFCmpUGT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ugt, lhs, rhs); } Value *Nucleus::createFCmpUGE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Uge, lhs, rhs); } Value *Nucleus::createFCmpULT(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ult, lhs, rhs); } Value *Nucleus::createFCmpULE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Ule, lhs, rhs); } Value *Nucleus::createFCmpUNE(Value *lhs, Value *rhs) { RR_DEBUG_INFO_UPDATE_LOC(); return createFloatCompare(Ice::InstFcmp::Une, lhs, rhs); } Value *Nucleus::createExtractElement(Value *vector, Type *type, int index) { RR_DEBUG_INFO_UPDATE_LOC(); auto result = ::function->makeVariable(T(type)); auto extract = Ice::InstExtractElement::create(::function, result, V(vector), ::context->getConstantInt32(index)); ::basicBlock->appendInst(extract); return V(result); } Value *Nucleus::createInsertElement(Value *vector, Value *element, int index) { RR_DEBUG_INFO_UPDATE_LOC(); auto result = ::function->makeVariable(vector->getType()); auto insert = Ice::InstInsertElement::create(::function, result, vector, element, ::context->getConstantInt32(index)); ::basicBlock->appendInst(insert); return V(result); } Value *Nucleus::createShuffleVector(Value *V1, Value *V2, const int *select) { RR_DEBUG_INFO_UPDATE_LOC(); ASSERT(V1->getType() == V2->getType()); int size = Ice::typeNumElements(V1->getType()); auto result = ::function->makeVariable(V1->getType()); auto shuffle = Ice::InstShuffleVector::create(::function, result, V1, V2); for(int i = 0; i < size; i++) { shuffle->addIndex(llvm::cast(::context->getConstantInt32(select[i]))); } ::basicBlock->appendInst(shuffle); return V(result); } Value *Nucleus::createSelect(Value *C, Value *ifTrue, Value *ifFalse) { RR_DEBUG_INFO_UPDATE_LOC(); ASSERT(ifTrue->getType() == ifFalse->getType()); auto result = ::function->makeVariable(ifTrue->getType()); auto *select = Ice::InstSelect::create(::function, result, C, ifTrue, ifFalse); ::basicBlock->appendInst(select); return V(result); } SwitchCases *Nucleus::createSwitch(Value *control, BasicBlock *defaultBranch, unsigned numCases) { RR_DEBUG_INFO_UPDATE_LOC(); auto switchInst = Ice::InstSwitch::create(::function, numCases, control, defaultBranch); ::basicBlock->appendInst(switchInst); return reinterpret_cast(switchInst); } void Nucleus::addSwitchCase(SwitchCases *switchCases, int label, BasicBlock *branch) { RR_DEBUG_INFO_UPDATE_LOC(); switchCases->addBranch(label, label, branch); } void Nucleus::createUnreachable() { RR_DEBUG_INFO_UPDATE_LOC(); Ice::InstUnreachable *unreachable = Ice::InstUnreachable::create(::function); ::basicBlock->appendInst(unreachable); } Type *Nucleus::getType(Value *value) { return T(V(value)->getType()); } Type *Nucleus::getContainedType(Type *vectorType) { Ice::Type vecTy = T(vectorType); switch(vecTy) { case Ice::IceType_v4i1: return T(Ice::IceType_i1); case Ice::IceType_v8i1: return T(Ice::IceType_i1); case Ice::IceType_v16i1: return T(Ice::IceType_i1); case Ice::IceType_v16i8: return T(Ice::IceType_i8); case Ice::IceType_v8i16: return T(Ice::IceType_i16); case Ice::IceType_v4i32: return T(Ice::IceType_i32); case Ice::IceType_v4f32: return T(Ice::IceType_f32); default: ASSERT_MSG(false, "getContainedType: input type is not a vector type"); return {}; } } Type *Nucleus::getPointerType(Type *ElementType) { return T(sz::getPointerType(T(ElementType))); } static constexpr Ice::Type getNaturalIntType() { constexpr size_t intSize = sizeof(int); static_assert(intSize == 4 || intSize == 8, ""); return intSize == 4 ? Ice::IceType_i32 : Ice::IceType_i64; } Type *Nucleus::getPrintfStorageType(Type *valueType) { Ice::Type valueTy = T(valueType); switch(valueTy) { case Ice::IceType_i32: return T(getNaturalIntType()); case Ice::IceType_f32: return T(Ice::IceType_f64); default: UNIMPLEMENTED_NO_BUG("getPrintfStorageType: add more cases as needed"); return {}; } } Value *Nucleus::createNullValue(Type *Ty) { RR_DEBUG_INFO_UPDATE_LOC(); if(Ice::isVectorType(T(Ty))) { ASSERT(Ice::typeNumElements(T(Ty)) <= 16); int64_t c[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; return createConstantVector(c, Ty); } else { return V(::context->getConstantZero(T(Ty))); } } Value *Nucleus::createConstantLong(int64_t i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt64(i)); } Value *Nucleus::createConstantInt(int i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt32(i)); } Value *Nucleus::createConstantInt(unsigned int i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt32(i)); } Value *Nucleus::createConstantBool(bool b) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt1(b)); } Value *Nucleus::createConstantByte(signed char i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt8(i)); } Value *Nucleus::createConstantByte(unsigned char i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt8(i)); } Value *Nucleus::createConstantShort(short i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt16(i)); } Value *Nucleus::createConstantShort(unsigned short i) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantInt16(i)); } Value *Nucleus::createConstantFloat(float x) { RR_DEBUG_INFO_UPDATE_LOC(); return V(::context->getConstantFloat(x)); } Value *Nucleus::createNullPointer(Type *Ty) { RR_DEBUG_INFO_UPDATE_LOC(); return createNullValue(T(sizeof(void *) == 8 ? Ice::IceType_i64 : Ice::IceType_i32)); } static Ice::Constant *IceConstantData(void const *data, size_t size, size_t alignment = 1) { return sz::getConstantPointer(::context, ::routine->addConstantData(data, size, alignment)); } Value *Nucleus::createConstantVector(const int64_t *constants, Type *type) { RR_DEBUG_INFO_UPDATE_LOC(); const int vectorSize = 16; ASSERT(Ice::typeWidthInBytes(T(type)) == vectorSize); const int alignment = vectorSize; const int64_t *i = constants; const double *f = reinterpret_cast(constants); // TODO(148082873): Fix global variable constants when generating multiple functions Ice::Constant *ptr = nullptr; switch((int)reinterpret_cast(type)) { case Ice::IceType_v4i32: case Ice::IceType_v4i1: { const int initializer[4] = { (int)i[0], (int)i[1], (int)i[2], (int)i[3] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Ice::IceType_v4f32: { const float initializer[4] = { (float)f[0], (float)f[1], (float)f[2], (float)f[3] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Ice::IceType_v8i16: case Ice::IceType_v8i1: { const short initializer[8] = { (short)i[0], (short)i[1], (short)i[2], (short)i[3], (short)i[4], (short)i[5], (short)i[6], (short)i[7] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Ice::IceType_v16i8: case Ice::IceType_v16i1: { const char initializer[16] = { (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7], (char)i[8], (char)i[9], (char)i[10], (char)i[11], (char)i[12], (char)i[13], (char)i[14], (char)i[15] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Type_v2i32: { const int initializer[4] = { (int)i[0], (int)i[1], (int)i[0], (int)i[1] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Type_v2f32: { const float initializer[4] = { (float)f[0], (float)f[1], (float)f[0], (float)f[1] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Type_v4i16: { const short initializer[8] = { (short)i[0], (short)i[1], (short)i[2], (short)i[3], (short)i[0], (short)i[1], (short)i[2], (short)i[3] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Type_v8i8: { const char initializer[16] = { (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; case Type_v4i8: { const char initializer[16] = { (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3] }; static_assert(sizeof(initializer) == vectorSize, "!"); ptr = IceConstantData(initializer, vectorSize, alignment); } break; default: UNREACHABLE("Unknown constant vector type: %d", (int)reinterpret_cast(type)); } ASSERT(ptr); Ice::Variable *result = sz::createLoad(::function, ::basicBlock, ptr, T(type), alignment); return V(result); } Value *Nucleus::createConstantVector(const double *constants, Type *type) { return createConstantVector((const int64_t *)constants, type); } Value *Nucleus::createConstantString(const char *v) { // NOTE: Do not call RR_DEBUG_INFO_UPDATE_LOC() here to avoid recursion when called from rr::Printv return V(IceConstantData(v, strlen(v) + 1)); } Type *Void::getType() { return T(Ice::IceType_void); } Type *Bool::getType() { return T(Ice::IceType_i1); } Type *Byte::getType() { return T(Ice::IceType_i8); } Type *SByte::getType() { return T(Ice::IceType_i8); } Type *Short::getType() { return T(Ice::IceType_i16); } Type *UShort::getType() { return T(Ice::IceType_i16); } Type *Byte4::getType() { return T(Type_v4i8); } Type *SByte4::getType() { return T(Type_v4i8); } namespace { RValue SaturateUnsigned(RValue x) { return Byte(IfThenElse(Int(x) > 0xFF, Int(0xFF), IfThenElse(Int(x) < 0, Int(0), Int(x)))); } RValue Extract(RValue val, int i) { return RValue(Nucleus::createExtractElement(val.value, Byte::getType(), i)); } RValue Insert(RValue val, RValue element, int i) { return RValue(Nucleus::createInsertElement(val.value, element.value, i)); } } // namespace RValue AddSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Byte8 result; result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto paddusb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); paddusb->addArg(x.value); paddusb->addArg(y.value); ::basicBlock->appendInst(paddusb); return RValue(V(result)); } } RValue SubSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Byte8 result; result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6); result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); psubusw->addArg(x.value); psubusw->addArg(y.value); ::basicBlock->appendInst(psubusw); return RValue(V(result)); } } RValue Extract(RValue val, int i) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createExtractElement(val.value, SByte::getType(), i)); } RValue Insert(RValue val, RValue element, int i) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createInsertElement(val.value, element.value, i)); } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { SByte8 result; result = Insert(result, Extract(lhs, 0) >> SByte(rhs), 0); result = Insert(result, Extract(lhs, 1) >> SByte(rhs), 1); result = Insert(result, Extract(lhs, 2) >> SByte(rhs), 2); result = Insert(result, Extract(lhs, 3) >> SByte(rhs), 3); result = Insert(result, Extract(lhs, 4) >> SByte(rhs), 4); result = Insert(result, Extract(lhs, 5) >> SByte(rhs), 5); result = Insert(result, Extract(lhs, 6) >> SByte(rhs), 6); result = Insert(result, Extract(lhs, 7) >> SByte(rhs), 7); return result; } else { #if defined(__i386__) || defined(__x86_64__) // SSE2 doesn't support byte vector shifts, so shift as shorts and recombine. RValue hi = (As(lhs) >> rhs) & Short4(0xFF00u); RValue lo = As(As((As(lhs) << 8) >> rhs) >> 8); return As(hi | lo); #else return RValue(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); #endif } } RValue SignMask(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { Byte8 xx = As(As(x) >> 7) & Byte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80); return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7)); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); movmsk->addArg(x.value); ::basicBlock->appendInst(movmsk); return RValue(V(result)) & 0xFF; } } // RValue CmpGT(RValue x, RValue y) // { // return RValue(createIntCompare(Ice::InstIcmp::Ugt, x.value, y.value)); // } RValue CmpEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpEQ(x.value, y.value)); } Type *Byte8::getType() { return T(Type_v8i8); } // RValue operator<<(RValue lhs, unsigned char rhs) // { // return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); // } // RValue operator>>(RValue lhs, unsigned char rhs) // { // return RValue(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); // } RValue SaturateSigned(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return SByte(IfThenElse(Int(x) > 0x7F, Int(0x7F), IfThenElse(Int(x) < -0x80, Int(0x80), Int(x)))); } RValue AddSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { SByte8 result; result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto paddsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); paddsb->addArg(x.value); paddsb->addArg(y.value); ::basicBlock->appendInst(paddsb); return RValue(V(result)); } } RValue SubSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { SByte8 result; result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6); result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto psubsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); psubsb->addArg(x.value); psubsb->addArg(y.value); ::basicBlock->appendInst(psubsb); return RValue(V(result)); } } RValue SignMask(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { SByte8 xx = (x >> 7) & SByte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80); return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7)); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); movmsk->addArg(x.value); ::basicBlock->appendInst(movmsk); return RValue(V(result)) & 0xFF; } } RValue CmpGT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value)); } RValue CmpEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpEQ(x.value, y.value)); } Type *SByte8::getType() { return T(Type_v8i8); } Type *Byte16::getType() { return T(Ice::IceType_v16i8); } Type *SByte16::getType() { return T(Ice::IceType_v16i8); } Type *Short2::getType() { return T(Type_v2i16); } Type *UShort2::getType() { return T(Type_v2i16); } Short4::Short4(RValue cast) { int select[8] = { 0, 2, 4, 6, 0, 2, 4, 6 }; Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType()); Value *packed = Nucleus::createShuffleVector(short8, short8, select); Value *int2 = RValue(Int2(As(packed))).value; Value *short4 = Nucleus::createBitCast(int2, Short4::getType()); storeValue(short4); } // Short4::Short4(RValue cast) // { // } Short4::Short4(RValue cast) { UNIMPLEMENTED_NO_BUG("Short4::Short4(RValue cast)"); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short4 result; result = Insert(result, Extract(lhs, 0) << Short(rhs), 0); result = Insert(result, Extract(lhs, 1) << Short(rhs), 1); result = Insert(result, Extract(lhs, 2) << Short(rhs), 2); result = Insert(result, Extract(lhs, 3) << Short(rhs), 3); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short4 result; result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0); result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1); result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2); result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3); return result; } else { return RValue(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue Max(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue Min(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue SaturateSigned(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Short(IfThenElse(x > 0x7FFF, Int(0x7FFF), IfThenElse(x < -0x8000, Int(0x8000), x))); } RValue AddSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short4 result; result = Insert(result, SaturateSigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0); result = Insert(result, SaturateSigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1); result = Insert(result, SaturateSigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2); result = Insert(result, SaturateSigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto paddsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); paddsw->addArg(x.value); paddsw->addArg(y.value); ::basicBlock->appendInst(paddsw); return RValue(V(result)); } } RValue SubSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short4 result; result = Insert(result, SaturateSigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0); result = Insert(result, SaturateSigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1); result = Insert(result, SaturateSigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2); result = Insert(result, SaturateSigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto psubsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); psubsw->addArg(x.value); psubsw->addArg(y.value); ::basicBlock->appendInst(psubsw); return RValue(V(result)); } } RValue MulHigh(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short4 result; result = Insert(result, Short((Int(Extract(x, 0)) * Int(Extract(y, 0))) >> 16), 0); result = Insert(result, Short((Int(Extract(x, 1)) * Int(Extract(y, 1))) >> 16), 1); result = Insert(result, Short((Int(Extract(x, 2)) * Int(Extract(y, 2))) >> 16), 2); result = Insert(result, Short((Int(Extract(x, 3)) * Int(Extract(y, 3))) >> 16), 3); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::MultiplyHighSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pmulhw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pmulhw->addArg(x.value); pmulhw->addArg(y.value); ::basicBlock->appendInst(pmulhw); return RValue(V(result)); } } RValue MulAdd(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Int2 result; result = Insert(result, Int(Extract(x, 0)) * Int(Extract(y, 0)) + Int(Extract(x, 1)) * Int(Extract(y, 1)), 0); result = Insert(result, Int(Extract(x, 2)) * Int(Extract(y, 2)) + Int(Extract(x, 3)) * Int(Extract(y, 3)), 1); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::MultiplyAddPairs, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pmaddwd = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pmaddwd->addArg(x.value); pmaddwd->addArg(y.value); ::basicBlock->appendInst(pmaddwd); return As(V(result)); } } RValue PackSigned(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { SByte8 result; result = Insert(result, SaturateSigned(Extract(x, 0)), 0); result = Insert(result, SaturateSigned(Extract(x, 1)), 1); result = Insert(result, SaturateSigned(Extract(x, 2)), 2); result = Insert(result, SaturateSigned(Extract(x, 3)), 3); result = Insert(result, SaturateSigned(Extract(y, 0)), 4); result = Insert(result, SaturateSigned(Extract(y, 1)), 5); result = Insert(result, SaturateSigned(Extract(y, 2)), 6); result = Insert(result, SaturateSigned(Extract(y, 3)), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pack->addArg(x.value); pack->addArg(y.value); ::basicBlock->appendInst(pack); return As(Swizzle(As(V(result)), 0x0202)); } } RValue PackUnsigned(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Byte8 result; result = Insert(result, SaturateUnsigned(Extract(x, 0)), 0); result = Insert(result, SaturateUnsigned(Extract(x, 1)), 1); result = Insert(result, SaturateUnsigned(Extract(x, 2)), 2); result = Insert(result, SaturateUnsigned(Extract(x, 3)), 3); result = Insert(result, SaturateUnsigned(Extract(y, 0)), 4); result = Insert(result, SaturateUnsigned(Extract(y, 1)), 5); result = Insert(result, SaturateUnsigned(Extract(y, 2)), 6); result = Insert(result, SaturateUnsigned(Extract(y, 3)), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pack->addArg(x.value); pack->addArg(y.value); ::basicBlock->appendInst(pack); return As(Swizzle(As(V(result)), 0x0202)); } } RValue CmpGT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value)); } RValue CmpEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpEQ(x.value, y.value)); } Type *Short4::getType() { return T(Type_v4i16); } UShort4::UShort4(RValue cast, bool saturate) { if(saturate) { if(CPUID::SSE4_1) { // x86 produces 0x80000000 on 32-bit integer overflow/underflow. // PackUnsigned takes care of 0x0000 saturation. Int4 int4(Min(cast, Float4(0xFFFF))); *this = As(PackUnsigned(int4, int4)); } else if(CPUID::ARM) { // ARM saturates the 32-bit integer result on overflow/undeflow. Int4 int4(cast); *this = As(PackUnsigned(int4, int4)); } else { *this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000)))); } } else { *this = Short4(Int4(cast)); } } RValue Extract(RValue val, int i) { return RValue(Nucleus::createExtractElement(val.value, UShort::getType(), i)); } RValue Insert(RValue val, RValue element, int i) { return RValue(Nucleus::createInsertElement(val.value, element.value, i)); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort4 result; result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0); result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1); result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2); result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort4 result; result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0); result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1); result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2); result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3); return result; } else { return RValue(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue Max(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue Min(RValue x, RValue y) { Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue SaturateUnsigned(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return UShort(IfThenElse(x > 0xFFFF, Int(0xFFFF), IfThenElse(x < 0, Int(0), x))); } RValue AddSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort4 result; result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0); result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1); result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2); result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto paddusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); paddusw->addArg(x.value); paddusw->addArg(y.value); ::basicBlock->appendInst(paddusw); return RValue(V(result)); } } RValue SubSat(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort4 result; result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0); result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1); result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2); result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); psubusw->addArg(x.value); psubusw->addArg(y.value); ::basicBlock->appendInst(psubusw); return RValue(V(result)); } } RValue MulHigh(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort4 result; result = Insert(result, UShort((UInt(Extract(x, 0)) * UInt(Extract(y, 0))) >> 16), 0); result = Insert(result, UShort((UInt(Extract(x, 1)) * UInt(Extract(y, 1))) >> 16), 1); result = Insert(result, UShort((UInt(Extract(x, 2)) * UInt(Extract(y, 2))) >> 16), 2); result = Insert(result, UShort((UInt(Extract(x, 3)) * UInt(Extract(y, 3))) >> 16), 3); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::MultiplyHighUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pmulhuw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pmulhuw->addArg(x.value); pmulhuw->addArg(y.value); ::basicBlock->appendInst(pmulhuw); return RValue(V(result)); } } RValue MulHigh(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq. // Scalarized implementation. Int4 result; result = Insert(result, Int((Long(Extract(x, 0)) * Long(Extract(y, 0))) >> Long(Int(32))), 0); result = Insert(result, Int((Long(Extract(x, 1)) * Long(Extract(y, 1))) >> Long(Int(32))), 1); result = Insert(result, Int((Long(Extract(x, 2)) * Long(Extract(y, 2))) >> Long(Int(32))), 2); result = Insert(result, Int((Long(Extract(x, 3)) * Long(Extract(y, 3))) >> Long(Int(32))), 3); return result; } RValue MulHigh(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq. if(false) // Partial product based implementation. { auto xh = x >> 16; auto yh = y >> 16; auto xl = x & UInt4(0x0000FFFF); auto yl = y & UInt4(0x0000FFFF); auto xlyh = xl * yh; auto xhyl = xh * yl; auto xlyhh = xlyh >> 16; auto xhylh = xhyl >> 16; auto xlyhl = xlyh & UInt4(0x0000FFFF); auto xhyll = xhyl & UInt4(0x0000FFFF); auto xlylh = (xl * yl) >> 16; auto oflow = (xlyhl + xhyll + xlylh) >> 16; return (xh * yh) + (xlyhh + xhylh) + oflow; } // Scalarized implementation. Int4 result; result = Insert(result, Int((Long(UInt(Extract(As(x), 0))) * Long(UInt(Extract(As(y), 0)))) >> Long(Int(32))), 0); result = Insert(result, Int((Long(UInt(Extract(As(x), 1))) * Long(UInt(Extract(As(y), 1)))) >> Long(Int(32))), 1); result = Insert(result, Int((Long(UInt(Extract(As(x), 2))) * Long(UInt(Extract(As(y), 2)))) >> Long(Int(32))), 2); result = Insert(result, Int((Long(UInt(Extract(As(x), 3))) * Long(UInt(Extract(As(y), 3)))) >> Long(Int(32))), 3); return As(result); } RValue Average(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("RValue Average(RValue x, RValue y)"); return UShort4(0); } Type *UShort4::getType() { return T(Type_v4i16); } RValue Extract(RValue val, int i) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createExtractElement(val.value, Short::getType(), i)); } RValue Insert(RValue val, RValue element, int i) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createInsertElement(val.value, element.value, i)); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short8 result; result = Insert(result, Extract(lhs, 0) << Short(rhs), 0); result = Insert(result, Extract(lhs, 1) << Short(rhs), 1); result = Insert(result, Extract(lhs, 2) << Short(rhs), 2); result = Insert(result, Extract(lhs, 3) << Short(rhs), 3); result = Insert(result, Extract(lhs, 4) << Short(rhs), 4); result = Insert(result, Extract(lhs, 5) << Short(rhs), 5); result = Insert(result, Extract(lhs, 6) << Short(rhs), 6); result = Insert(result, Extract(lhs, 7) << Short(rhs), 7); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short8 result; result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0); result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1); result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2); result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3); result = Insert(result, Extract(lhs, 4) >> Short(rhs), 4); result = Insert(result, Extract(lhs, 5) >> Short(rhs), 5); result = Insert(result, Extract(lhs, 6) >> Short(rhs), 6); result = Insert(result, Extract(lhs, 7) >> Short(rhs), 7); return result; } else { return RValue(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue MulAdd(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("RValue MulAdd(RValue x, RValue y)"); return Int4(0); } RValue MulHigh(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("RValue MulHigh(RValue x, RValue y)"); return Short8(0); } Type *Short8::getType() { return T(Ice::IceType_v8i16); } RValue Extract(RValue val, int i) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createExtractElement(val.value, UShort::getType(), i)); } RValue Insert(RValue val, RValue element, int i) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createInsertElement(val.value, element.value, i)); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort8 result; result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0); result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1); result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2); result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3); result = Insert(result, Extract(lhs, 4) << UShort(rhs), 4); result = Insert(result, Extract(lhs, 5) << UShort(rhs), 5); result = Insert(result, Extract(lhs, 6) << UShort(rhs), 6); result = Insert(result, Extract(lhs, 7) << UShort(rhs), 7); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UShort8 result; result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0); result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1); result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2); result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3); result = Insert(result, Extract(lhs, 4) >> UShort(rhs), 4); result = Insert(result, Extract(lhs, 5) >> UShort(rhs), 5); result = Insert(result, Extract(lhs, 6) >> UShort(rhs), 6); result = Insert(result, Extract(lhs, 7) >> UShort(rhs), 7); return result; } else { return RValue(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue MulHigh(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("RValue MulHigh(RValue x, RValue y)"); return UShort8(0); } Type *UShort8::getType() { return T(Ice::IceType_v8i16); } RValue operator++(Int &val, int) // Post-increment { RR_DEBUG_INFO_UPDATE_LOC(); RValue res = val; val += 1; return res; } const Int &operator++(Int &val) // Pre-increment { RR_DEBUG_INFO_UPDATE_LOC(); val += 1; return val; } RValue operator--(Int &val, int) // Post-decrement { RR_DEBUG_INFO_UPDATE_LOC(); RValue res = val; val -= 1; return res; } const Int &operator--(Int &val) // Pre-decrement { RR_DEBUG_INFO_UPDATE_LOC(); val -= 1; return val; } RValue RoundInt(RValue cast) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { // Push the fractional part off the mantissa. Accurate up to +/-2^22. return Int((cast + Float(0x00C00000)) - Float(0x00C00000)); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); nearbyint->addArg(cast.value); ::basicBlock->appendInst(nearbyint); return RValue(V(result)); } } Type *Int::getType() { return T(Ice::IceType_i32); } Type *Long::getType() { return T(Ice::IceType_i64); } UInt::UInt(RValue cast) { RR_DEBUG_INFO_UPDATE_LOC(); // Smallest positive value representable in UInt, but not in Int const unsigned int ustart = 0x80000000u; const float ustartf = float(ustart); // If the value is negative, store 0, otherwise store the result of the conversion storeValue((~(As(cast) >> 31) & // Check if the value can be represented as an Int IfThenElse(cast >= ustartf, // If the value is too large, subtract ustart and re-add it after conversion. As(As(Int(cast - Float(ustartf))) + UInt(ustart)), // Otherwise, just convert normally Int(cast))) .value); } RValue operator++(UInt &val, int) // Post-increment { RR_DEBUG_INFO_UPDATE_LOC(); RValue res = val; val += 1; return res; } const UInt &operator++(UInt &val) // Pre-increment { RR_DEBUG_INFO_UPDATE_LOC(); val += 1; return val; } RValue operator--(UInt &val, int) // Post-decrement { RR_DEBUG_INFO_UPDATE_LOC(); RValue res = val; val -= 1; return res; } const UInt &operator--(UInt &val) // Pre-decrement { RR_DEBUG_INFO_UPDATE_LOC(); val -= 1; return val; } // RValue RoundUInt(RValue cast) // { // ASSERT(false && "UNIMPLEMENTED"); return RValue(V(nullptr)); // } Type *UInt::getType() { return T(Ice::IceType_i32); } // Int2::Int2(RValue cast) // { // Value *extend = Nucleus::createZExt(cast.value, Long::getType()); // Value *vector = Nucleus::createBitCast(extend, Int2::getType()); // // Constant *shuffle[2]; // shuffle[0] = Nucleus::createConstantInt(0); // shuffle[1] = Nucleus::createConstantInt(0); // // Value *replicate = Nucleus::createShuffleVector(vector, UndefValue::get(Int2::getType()), Nucleus::createConstantVector(shuffle, 2)); // // storeValue(replicate); // } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Int2 result; result = Insert(result, Extract(lhs, 0) << Int(rhs), 0); result = Insert(result, Extract(lhs, 1) << Int(rhs), 1); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Int2 result; result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0); result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1); return result; } else { return RValue(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } Type *Int2::getType() { return T(Type_v2i32); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UInt2 result; result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0); result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UInt2 result; result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0); result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1); return result; } else { return RValue(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } Type *UInt2::getType() { return T(Type_v2i32); } Int4::Int4(RValue cast) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); Value *x = Nucleus::createBitCast(cast.value, Int::getType()); Value *a = Nucleus::createInsertElement(loadValue(), x, 0); Value *e; int swizzle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 }; Value *b = Nucleus::createBitCast(a, Byte16::getType()); Value *c = Nucleus::createShuffleVector(b, Nucleus::createNullValue(Byte16::getType()), swizzle); int swizzle2[8] = { 0, 8, 1, 9, 2, 10, 3, 11 }; Value *d = Nucleus::createBitCast(c, Short8::getType()); e = Nucleus::createShuffleVector(d, Nucleus::createNullValue(Short8::getType()), swizzle2); Value *f = Nucleus::createBitCast(e, Int4::getType()); storeValue(f); } Int4::Int4(RValue cast) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); Value *x = Nucleus::createBitCast(cast.value, Int::getType()); Value *a = Nucleus::createInsertElement(loadValue(), x, 0); int swizzle[16] = { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7 }; Value *b = Nucleus::createBitCast(a, Byte16::getType()); Value *c = Nucleus::createShuffleVector(b, b, swizzle); int swizzle2[8] = { 0, 0, 1, 1, 2, 2, 3, 3 }; Value *d = Nucleus::createBitCast(c, Short8::getType()); Value *e = Nucleus::createShuffleVector(d, d, swizzle2); *this = As(e) >> 24; } Int4::Int4(RValue cast) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); int swizzle[8] = { 0, 0, 1, 1, 2, 2, 3, 3 }; Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle); *this = As(c) >> 16; } Int4::Int4(RValue cast) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); int swizzle[8] = { 0, 8, 1, 9, 2, 10, 3, 11 }; Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle); Value *d = Nucleus::createBitCast(c, Int4::getType()); storeValue(d); } Int4::Int4(RValue rhs) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); Value *vector = Nucleus::createBitCast(rhs.value, Int4::getType()); int swizzle[4] = { 0, 0, 0, 0 }; Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); storeValue(replicate); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Int4 result; result = Insert(result, Extract(lhs, 0) << Int(rhs), 0); result = Insert(result, Extract(lhs, 1) << Int(rhs), 1); result = Insert(result, Extract(lhs, 2) << Int(rhs), 2); result = Insert(result, Extract(lhs, 3) << Int(rhs), 3); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Int4 result; result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0); result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1); result = Insert(result, Extract(lhs, 2) >> Int(rhs), 2); result = Insert(result, Extract(lhs, 3) >> Int(rhs), 3); return result; } else { return RValue(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue CmpEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpEQ(x.value, y.value)); } RValue CmpLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpSLT(x.value, y.value)); } RValue CmpLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpSLE(x.value, y.value)); } RValue CmpNEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpNE(x.value, y.value)); } RValue CmpNLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpSGE(x.value, y.value)); } RValue CmpNLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpSGT(x.value, y.value)); } RValue Max(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue Min(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue RoundInt(RValue cast) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { // Push the fractional part off the mantissa. Accurate up to +/-2^22. return Int4((cast + Float4(0x00C00000)) - Float4(0x00C00000)); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); nearbyint->addArg(cast.value); ::basicBlock->appendInst(nearbyint); return RValue(V(result)); } } RValue PackSigned(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { Short8 result; result = Insert(result, SaturateSigned(Extract(x, 0)), 0); result = Insert(result, SaturateSigned(Extract(x, 1)), 1); result = Insert(result, SaturateSigned(Extract(x, 2)), 2); result = Insert(result, SaturateSigned(Extract(x, 3)), 3); result = Insert(result, SaturateSigned(Extract(y, 0)), 4); result = Insert(result, SaturateSigned(Extract(y, 1)), 5); result = Insert(result, SaturateSigned(Extract(y, 2)), 6); result = Insert(result, SaturateSigned(Extract(y, 3)), 7); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pack->addArg(x.value); pack->addArg(y.value); ::basicBlock->appendInst(pack); return RValue(V(result)); } } RValue PackUnsigned(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || !(CPUID::SSE4_1 || CPUID::ARM)) { RValue sx = As(x); RValue bx = (sx & ~(sx >> 31)) - Int4(0x8000); RValue sy = As(y); RValue by = (sy & ~(sy >> 31)) - Int4(0x8000); return As(PackSigned(bx, by) + Short8(0x8000u)); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); pack->addArg(x.value); pack->addArg(y.value); ::basicBlock->appendInst(pack); return RValue(V(result)); } } RValue SignMask(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { Int4 xx = (x >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008); return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); movmsk->addArg(x.value); ::basicBlock->appendInst(movmsk); return RValue(V(result)); } } Type *Int4::getType() { return T(Ice::IceType_v4i32); } UInt4::UInt4(RValue cast) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); // Smallest positive value representable in UInt, but not in Int const unsigned int ustart = 0x80000000u; const float ustartf = float(ustart); // Check if the value can be represented as an Int Int4 uiValue = CmpNLT(cast, Float4(ustartf)); // If the value is too large, subtract ustart and re-add it after conversion. uiValue = (uiValue & As(As(Int4(cast - Float4(ustartf))) + UInt4(ustart))) | // Otherwise, just convert normally (~uiValue & Int4(cast)); // If the value is negative, store 0, otherwise store the result of the conversion storeValue((~(As(cast) >> 31) & uiValue).value); } UInt4::UInt4(RValue rhs) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); Value *vector = Nucleus::createBitCast(rhs.value, UInt4::getType()); int swizzle[4] = { 0, 0, 0, 0 }; Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); storeValue(replicate); } RValue operator<<(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UInt4 result; result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0); result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1); result = Insert(result, Extract(lhs, 2) << UInt(rhs), 2); result = Insert(result, Extract(lhs, 3) << UInt(rhs), 3); return result; } else { return RValue(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue operator>>(RValue lhs, unsigned char rhs) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UInt4 result; result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0); result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1); result = Insert(result, Extract(lhs, 2) >> UInt(rhs), 2); result = Insert(result, Extract(lhs, 3) >> UInt(rhs), 3); return result; } else { return RValue(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); } } RValue CmpEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpEQ(x.value, y.value)); } RValue CmpLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpULT(x.value, y.value)); } RValue CmpLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpULE(x.value, y.value)); } RValue CmpNEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpNE(x.value, y.value)); } RValue CmpNLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpUGE(x.value, y.value)); } RValue CmpNLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createICmpUGT(x.value, y.value)); } RValue Max(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue Min(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); ::basicBlock->appendInst(select); return RValue(V(result)); } Type *UInt4::getType() { return T(Ice::IceType_v4i32); } Type *Half::getType() { return T(Ice::IceType_i16); } RValue Rcp_pp(RValue x, bool exactAtPow2) { RR_DEBUG_INFO_UPDATE_LOC(); return 1.0f / x; } RValue RcpSqrt_pp(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Rcp_pp(Sqrt(x)); } RValue Sqrt(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *result = ::function->makeVariable(Ice::IceType_f32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Sqrt, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto sqrt = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); sqrt->addArg(x.value); ::basicBlock->appendInst(sqrt); return RValue(V(result)); } RValue Round(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Float4(Round(Float4(x))).x; } RValue Trunc(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Float4(Trunc(Float4(x))).x; } RValue Frac(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Float4(Frac(Float4(x))).x; } RValue Floor(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Float4(Floor(Float4(x))).x; } RValue Ceil(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Float4(Ceil(Float4(x))).x; } Type *Float::getType() { return T(Ice::IceType_f32); } Type *Float2::getType() { return T(Type_v2f32); } Float4::Float4(RValue rhs) : XYZW(this) { RR_DEBUG_INFO_UPDATE_LOC(); Value *vector = Nucleus::createBitCast(rhs.value, Float4::getType()); int swizzle[4] = { 0, 0, 0, 0 }; Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); storeValue(replicate); } RValue Max(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); auto cmp = Ice::InstFcmp::create(::function, Ice::InstFcmp::Ogt, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); auto select = Ice::InstSelect::create(::function, result, condition, x.value, y.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue Min(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); auto cmp = Ice::InstFcmp::create(::function, Ice::InstFcmp::Olt, condition, x.value, y.value); ::basicBlock->appendInst(cmp); Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); auto select = Ice::InstSelect::create(::function, result, condition, x.value, y.value); ::basicBlock->appendInst(select); return RValue(V(result)); } RValue Rcp_pp(RValue x, bool exactAtPow2) { RR_DEBUG_INFO_UPDATE_LOC(); return Float4(1.0f) / x; } RValue RcpSqrt_pp(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return Rcp_pp(Sqrt(x)); } RValue Sqrt(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { Float4 result; result.x = Sqrt(Float(Float4(x).x)); result.y = Sqrt(Float(Float4(x).y)); result.z = Sqrt(Float(Float4(x).z)); result.w = Sqrt(Float(Float4(x).w)); return result; } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Sqrt, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto sqrt = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); sqrt->addArg(x.value); ::basicBlock->appendInst(sqrt); return RValue(V(result)); } } RValue SignMask(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { Int4 xx = (As(x) >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008); return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); movmsk->addArg(x.value); ::basicBlock->appendInst(movmsk); return RValue(V(result)); } } RValue CmpEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpOEQ(x.value, y.value)); } RValue CmpLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpOLT(x.value, y.value)); } RValue CmpLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpOLE(x.value, y.value)); } RValue CmpNEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpONE(x.value, y.value)); } RValue CmpNLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpOGE(x.value, y.value)); } RValue CmpNLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpOGT(x.value, y.value)); } RValue CmpUEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpUEQ(x.value, y.value)); } RValue CmpULT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpULT(x.value, y.value)); } RValue CmpULE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpULE(x.value, y.value)); } RValue CmpUNEQ(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpUNE(x.value, y.value)); } RValue CmpUNLT(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpUGE(x.value, y.value)); } RValue CmpUNLE(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue(Nucleus::createFCmpUGT(x.value, y.value)); } RValue Round(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics || CPUID::ARM) { // Push the fractional part off the mantissa. Accurate up to +/-2^22. return (x + Float4(0x00C00000)) - Float4(0x00C00000); } else if(CPUID::SSE4_1) { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); round->addArg(x.value); round->addArg(::context->getConstantInt32(0)); ::basicBlock->appendInst(round); return RValue(V(result)); } else { return Float4(RoundInt(x)); } } RValue Trunc(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(CPUID::SSE4_1) { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); round->addArg(x.value); round->addArg(::context->getConstantInt32(3)); ::basicBlock->appendInst(round); return RValue(V(result)); } else { return Float4(Int4(x)); } } RValue Frac(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); Float4 frc; if(CPUID::SSE4_1) { frc = x - Floor(x); } else { frc = x - Float4(Int4(x)); // Signed fractional part. frc += As(As(CmpNLE(Float4(0.0f), frc)) & As(Float4(1, 1, 1, 1))); // Add 1.0 if negative. } // x - floor(x) can be 1.0 for very small negative x. // Clamp against the value just below 1.0. return Min(frc, As(Int4(0x3F7FFFFF))); } RValue Floor(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(CPUID::SSE4_1) { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); round->addArg(x.value); round->addArg(::context->getConstantInt32(1)); ::basicBlock->appendInst(round); return RValue(V(result)); } else { return x - Frac(x); } } RValue Ceil(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); if(CPUID::SSE4_1) { Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); round->addArg(x.value); round->addArg(::context->getConstantInt32(2)); ::basicBlock->appendInst(round); return RValue(V(result)); } else { return -Floor(-x); } } Type *Float4::getType() { return T(Ice::IceType_v4f32); } RValue Ticks() { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("RValue Ticks()"); return Long(Int(0)); } RValue> ConstantPointer(void const *ptr) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue>{ V(sz::getConstantPointer(::context, ptr)) }; } RValue> ConstantData(void const *data, size_t size) { RR_DEBUG_INFO_UPDATE_LOC(); return RValue>{ V(IceConstantData(data, size)) }; } Value *Call(RValue> fptr, Type *retTy, std::initializer_list args, std::initializer_list argTys) { RR_DEBUG_INFO_UPDATE_LOC(); Ice::Variable *ret = nullptr; if(retTy != nullptr) { ret = ::function->makeVariable(T(retTy)); } auto call = Ice::InstCall::create(::function, args.size(), ret, V(fptr.value), false); for(auto arg : args) { call->addArg(V(arg)); } ::basicBlock->appendInst(call); return V(ret); } void Breakpoint() { RR_DEBUG_INFO_UPDATE_LOC(); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Trap, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto trap = Ice::InstIntrinsicCall::create(::function, 0, nullptr, target, intrinsic); ::basicBlock->appendInst(trap); } void Nucleus::createFence(std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AtomicFence, Ice::Intrinsics::SideEffects_T, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto inst = Ice::InstIntrinsicCall::create(::function, 0, nullptr, target, intrinsic); auto order = ::context->getConstantInt32(stdToIceMemoryOrder(memoryOrder)); inst->addArg(order); ::basicBlock->appendInst(inst); } Value *Nucleus::createMaskedLoad(Value *ptr, Type *elTy, Value *mask, unsigned int alignment, bool zeroMaskedLanes) { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("Subzero createMaskedLoad()"); return nullptr; } void Nucleus::createMaskedStore(Value *ptr, Value *val, Value *mask, unsigned int alignment) { RR_DEBUG_INFO_UPDATE_LOC(); UNIMPLEMENTED_NO_BUG("Subzero createMaskedStore()"); } RValue Gather(RValue> base, RValue offsets, RValue mask, unsigned int alignment, bool zeroMaskedLanes /* = false */) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Gather(base, offsets, mask, alignment, zeroMaskedLanes); } RValue Gather(RValue> base, RValue offsets, RValue mask, unsigned int alignment, bool zeroMaskedLanes /* = false */) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Gather(base, offsets, mask, alignment, zeroMaskedLanes); } void Scatter(RValue> base, RValue val, RValue offsets, RValue mask, unsigned int alignment) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Scatter(base, val, offsets, mask, alignment); } void Scatter(RValue> base, RValue val, RValue offsets, RValue mask, unsigned int alignment) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Scatter(base, val, offsets, mask, alignment); } RValue Exp2(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Exp2(x); } RValue Log2(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Log2(x); } RValue Sin(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Sin(x); } RValue Cos(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Cos(x); } RValue Tan(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Tan(x); } RValue Asin(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Asin(x); } RValue Acos(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Acos(x); } RValue Atan(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Atan(x); } RValue Sinh(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Sinh(x); } RValue Cosh(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Cosh(x); } RValue Tanh(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Tanh(x); } RValue Asinh(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Asinh(x); } RValue Acosh(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Acosh(x); } RValue Atanh(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Atanh(x); } RValue Atan2(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Atan2(x, y); } RValue Pow(RValue x, RValue y) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Pow(x, y); } RValue Exp(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Exp(x); } RValue Log(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Log(x); } RValue Exp2(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Exp2(x); } RValue Log2(RValue x) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::Log2(x); } RValue Ctlz(RValue x, bool isZeroUndef) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UNIMPLEMENTED_NO_BUG("Subzero Ctlz()"); return UInt(0); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Ctlz, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto ctlz = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); ctlz->addArg(x.value); ::basicBlock->appendInst(ctlz); return RValue(V(result)); } } RValue Ctlz(RValue x, bool isZeroUndef) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UNIMPLEMENTED_NO_BUG("Subzero Ctlz()"); return UInt4(0); } else { // TODO: implement vectorized version in Subzero UInt4 result; result = Insert(result, Ctlz(Extract(x, 0), isZeroUndef), 0); result = Insert(result, Ctlz(Extract(x, 1), isZeroUndef), 1); result = Insert(result, Ctlz(Extract(x, 2), isZeroUndef), 2); result = Insert(result, Ctlz(Extract(x, 3), isZeroUndef), 3); return result; } } RValue Cttz(RValue x, bool isZeroUndef) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UNIMPLEMENTED_NO_BUG("Subzero Cttz()"); return UInt(0); } else { Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Cttz, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; auto target = ::context->getConstantUndef(Ice::IceType_i32); auto ctlz = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); ctlz->addArg(x.value); ::basicBlock->appendInst(ctlz); return RValue(V(result)); } } RValue Cttz(RValue x, bool isZeroUndef) { RR_DEBUG_INFO_UPDATE_LOC(); if(emulateIntrinsics) { UNIMPLEMENTED_NO_BUG("Subzero Cttz()"); return UInt4(0); } else { // TODO: implement vectorized version in Subzero UInt4 result; result = Insert(result, Cttz(Extract(x, 0), isZeroUndef), 0); result = Insert(result, Cttz(Extract(x, 1), isZeroUndef), 1); result = Insert(result, Cttz(Extract(x, 2), isZeroUndef), 2); result = Insert(result, Cttz(Extract(x, 3), isZeroUndef), 3); return result; } } RValue MinAtomic(RValue> x, RValue y, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::MinAtomic(x, y, memoryOrder); } RValue MinAtomic(RValue> x, RValue y, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::MinAtomic(x, y, memoryOrder); } RValue MaxAtomic(RValue> x, RValue y, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::MaxAtomic(x, y, memoryOrder); } RValue MaxAtomic(RValue> x, RValue y, std::memory_order memoryOrder) { RR_DEBUG_INFO_UPDATE_LOC(); return emulated::MaxAtomic(x, y, memoryOrder); } void EmitDebugLocation() { #ifdef ENABLE_RR_DEBUG_INFO # ifdef ENABLE_RR_EMIT_PRINT_LOCATION emitPrintLocation(getCallerBacktrace()); # endif // ENABLE_RR_EMIT_PRINT_LOCATION #endif // ENABLE_RR_DEBUG_INFO } void EmitDebugVariable(Value *value) {} void FlushDebug() {} namespace { namespace coro { using FiberHandle = void *; // Instance data per generated coroutine // This is the "handle" type used for Coroutine functions // Lifetime: from yield to when CoroutineEntryDestroy generated function is called. struct CoroutineData { FiberHandle mainFiber{}; FiberHandle routineFiber{}; bool convertedFiber = false; // Variables used by coroutines bool done = false; void *promisePtr = nullptr; }; CoroutineData *createCoroutineData() { return new CoroutineData{}; } void destroyCoroutineData(CoroutineData *coroData) { delete coroData; } void convertThreadToMainFiber(Nucleus::CoroutineHandle handle) { #if defined(_WIN32) auto *coroData = reinterpret_cast(handle); coroData->mainFiber = ::ConvertThreadToFiber(nullptr); if(coroData->mainFiber) { coroData->convertedFiber = true; } else { // We're probably already on a fiber, so just grab it and remember that we didn't // convert it, so not to convert back to thread. coroData->mainFiber = GetCurrentFiber(); coroData->convertedFiber = false; } ASSERT(coroData->mainFiber); #else UNIMPLEMENTED_NO_BUG("convertThreadToMainFiber not implemented for current platform"); #endif } void convertMainFiberToThread(Nucleus::CoroutineHandle handle) { #if defined(_WIN32) auto *coroData = reinterpret_cast(handle); ASSERT(coroData->mainFiber); if(coroData->convertedFiber) { ::ConvertFiberToThread(); coroData->mainFiber = nullptr; } #else UNIMPLEMENTED_NO_BUG("convertMainFiberToThread not implemented for current platform"); #endif } using FiberFunc = std::function; void createRoutineFiber(Nucleus::CoroutineHandle handle, FiberFunc *fiberFunc) { #if defined(_WIN32) struct Invoker { FiberFunc func; static VOID __stdcall fiberEntry(LPVOID lpParameter) { auto *func = reinterpret_cast(lpParameter); (*func)(); } }; auto *coroData = reinterpret_cast(handle); constexpr SIZE_T StackSize = 2 * 1024 * 1024; coroData->routineFiber = ::CreateFiber(StackSize, &Invoker::fiberEntry, fiberFunc); ASSERT(coroData->routineFiber); #else UNIMPLEMENTED_NO_BUG("createRoutineFiber not implemented for current platform"); #endif } void deleteRoutineFiber(Nucleus::CoroutineHandle handle) { #if defined(_WIN32) auto *coroData = reinterpret_cast(handle); ASSERT(coroData->routineFiber); ::DeleteFiber(coroData->routineFiber); coroData->routineFiber = nullptr; #else UNIMPLEMENTED_NO_BUG("deleteRoutineFiber not implemented for current platform"); #endif } void switchToMainFiber(Nucleus::CoroutineHandle handle) { #if defined(_WIN32) auto *coroData = reinterpret_cast(handle); // Win32 ASSERT(coroData->mainFiber); ::SwitchToFiber(coroData->mainFiber); #else UNIMPLEMENTED_NO_BUG("switchToMainFiber not implemented for current platform"); #endif } void switchToRoutineFiber(Nucleus::CoroutineHandle handle) { #if defined(_WIN32) auto *coroData = reinterpret_cast(handle); // Win32 ASSERT(coroData->routineFiber); ::SwitchToFiber(coroData->routineFiber); #else UNIMPLEMENTED_NO_BUG("switchToRoutineFiber not implemented for current platform"); #endif } namespace detail { thread_local rr::Nucleus::CoroutineHandle coroHandle{}; } // namespace detail void setHandleParam(Nucleus::CoroutineHandle handle) { ASSERT(!detail::coroHandle); detail::coroHandle = handle; } Nucleus::CoroutineHandle getHandleParam() { ASSERT(detail::coroHandle); auto handle = detail::coroHandle; detail::coroHandle = {}; return handle; } void setDone(Nucleus::CoroutineHandle handle) { auto *coroData = reinterpret_cast(handle); ASSERT(!coroData->done); // Should be called once coroData->done = true; } bool isDone(Nucleus::CoroutineHandle handle) { auto *coroData = reinterpret_cast(handle); return coroData->done; } void setPromisePtr(Nucleus::CoroutineHandle handle, void *promisePtr) { auto *coroData = reinterpret_cast(handle); coroData->promisePtr = promisePtr; } void *getPromisePtr(Nucleus::CoroutineHandle handle) { auto *coroData = reinterpret_cast(handle); return coroData->promisePtr; } } // namespace coro } // namespace // Used to generate coroutines. // Lifetime: from yield to acquireCoroutine class CoroutineGenerator { public: CoroutineGenerator() { } // Inserts instructions at the top of the current function to make it a coroutine. void generateCoroutineBegin() { // Begin building the main coroutine_begin() function. // We insert these instructions at the top of the entry node, // before existing reactor-generated instructions. // CoroutineHandle coroutine_begin() // { // this->handle = coro::getHandleParam(); // // YieldType promise; // coro::setPromisePtr(handle, &promise); // For await // // ... ... // // Save original entry block and current block, and create a new entry block and make it current. // This new block will be used to inject code above the begin routine's existing code. We make // this block branch to the original entry block as the last instruction. auto origEntryBB = ::function->getEntryNode(); auto origCurrBB = ::basicBlock; auto newBB = ::function->makeNode(); sz::replaceEntryNode(::function, newBB); ::basicBlock = newBB; // this->handle = coro::getHandleParam(); this->handle = sz::Call(::function, ::basicBlock, coro::getHandleParam); // YieldType promise; // coro::setPromisePtr(handle, &promise); // For await this->promise = sz::allocateStackVariable(::function, T(::coroYieldType)); sz::Call(::function, ::basicBlock, coro::setPromisePtr, this->handle, this->promise); // Branch to original entry block auto br = Ice::InstBr::create(::function, origEntryBB); ::basicBlock->appendInst(br); // Restore current block for future instructions ::basicBlock = origCurrBB; } // Adds instructions for Yield() calls at the current location of the main coroutine function. void generateYield(Value *val) { // ... ... // // promise = val; // coro::switchToMainFiber(handle); // // ... ... Nucleus::createStore(val, V(this->promise), ::coroYieldType); sz::Call(::function, ::basicBlock, coro::switchToMainFiber, this->handle); } // Adds instructions at the end of the current main coroutine function to end the coroutine. void generateCoroutineEnd() { // ... ... // // coro::setDone(handle); // coro::switchToMainFiber(); // // Unreachable // } // sz::Call(::function, ::basicBlock, coro::setDone, this->handle); // A Win32 Fiber function must not end, otherwise it tears down the thread it's running on. // So we add code to switch back to the main thread. sz::Call(::function, ::basicBlock, coro::switchToMainFiber, this->handle); } using FunctionUniquePtr = std::unique_ptr; // Generates the await function for the current coroutine. // Cannot use Nucleus functions that modify ::function and ::basicBlock. static FunctionUniquePtr generateAwaitFunction() { // bool coroutine_await(CoroutineHandle handle, YieldType* out) // { // if (coro::isDone()) // { // return false; // } // else // resume // { // YieldType* promise = coro::getPromisePtr(handle); // *out = *promise; // coro::switchToRoutineFiber(handle); // return true; // } // } // Subzero doesn't support bool types (IceType_i1) as return type const Ice::Type ReturnType = Ice::IceType_i32; const Ice::Type YieldPtrType = sz::getPointerType(T(::coroYieldType)); const Ice::Type HandleType = sz::getPointerType(Ice::IceType_void); Ice::Cfg *awaitFunc = sz::createFunction(::context, ReturnType, std::vector{ HandleType, YieldPtrType }); Ice::CfgLocalAllocatorScope scopedAlloc{ awaitFunc }; Ice::Variable *handle = awaitFunc->getArgs()[0]; Ice::Variable *outPtr = awaitFunc->getArgs()[1]; auto doneBlock = awaitFunc->makeNode(); { // return false; Ice::InstRet *ret = Ice::InstRet::create(awaitFunc, ::context->getConstantInt32(0)); doneBlock->appendInst(ret); } auto resumeBlock = awaitFunc->makeNode(); { // YieldType* promise = coro::getPromisePtr(handle); Ice::Variable *promise = sz::Call(awaitFunc, resumeBlock, coro::getPromisePtr, handle); // *out = *promise; // Load promise value Ice::Variable *promiseVal = awaitFunc->makeVariable(T(::coroYieldType)); auto load = Ice::InstLoad::create(awaitFunc, promiseVal, promise); resumeBlock->appendInst(load); // Then store it in output param auto store = Ice::InstStore::create(awaitFunc, promiseVal, outPtr); resumeBlock->appendInst(store); // coro::switchToRoutineFiber(handle); sz::Call(awaitFunc, resumeBlock, coro::switchToRoutineFiber, handle); // return true; Ice::InstRet *ret = Ice::InstRet::create(awaitFunc, ::context->getConstantInt32(1)); resumeBlock->appendInst(ret); } // if (coro::isDone()) // { // // } // else // resume // { // // } Ice::CfgNode *bb = awaitFunc->getEntryNode(); Ice::Variable *done = sz::Call(awaitFunc, bb, coro::isDone); auto br = Ice::InstBr::create(awaitFunc, done, doneBlock, resumeBlock); bb->appendInst(br); return FunctionUniquePtr{ awaitFunc }; } // Generates the destroy function for the current coroutine. // Cannot use Nucleus functions that modify ::function and ::basicBlock. static FunctionUniquePtr generateDestroyFunction() { // void coroutine_destroy(Nucleus::CoroutineHandle handle) // { // coro::convertMainFiberToThread(coroData); // coro::deleteRoutineFiber(handle); // coro::destroyCoroutineData(handle); // return; // } const Ice::Type ReturnType = Ice::IceType_void; const Ice::Type HandleType = sz::getPointerType(Ice::IceType_void); Ice::Cfg *destroyFunc = sz::createFunction(::context, ReturnType, std::vector{ HandleType }); Ice::CfgLocalAllocatorScope scopedAlloc{ destroyFunc }; Ice::Variable *handle = destroyFunc->getArgs()[0]; auto *bb = destroyFunc->getEntryNode(); // coro::convertMainFiberToThread(coroData); sz::Call(destroyFunc, bb, coro::convertMainFiberToThread, handle); // coro::deleteRoutineFiber(handle); sz::Call(destroyFunc, bb, coro::deleteRoutineFiber, handle); // coro::destroyCoroutineData(handle); sz::Call(destroyFunc, bb, coro::destroyCoroutineData, handle); // return; Ice::InstRet *ret = Ice::InstRet::create(destroyFunc); bb->appendInst(ret); return FunctionUniquePtr{ destroyFunc }; } private: Ice::Variable *handle{}; Ice::Variable *promise{}; }; static Nucleus::CoroutineHandle invokeCoroutineBegin(std::function beginFunc) { // This doubles up as our coroutine handle auto coroData = coro::createCoroutineData(); // Convert current thread to a fiber so we can create new fibers and switch to them coro::convertThreadToMainFiber(coroData); coro::FiberFunc fiberFunc = [&]() { // Store handle in TLS so that the coroutine can grab it right away, before // any fiber switch occurs. coro::setHandleParam(coroData); // Invoke the begin function in the context of the routine fiber beginFunc(); // Either it yielded, or finished. In either case, we switch back to the main fiber. // We don't ever return from this function, or the current thread will be destroyed. coro::switchToMainFiber(coroData); }; coro::createRoutineFiber(coroData, &fiberFunc); // Fiber will now start running, executing the saved beginFunc coro::switchToRoutineFiber(coroData); return coroData; } void Nucleus::createCoroutine(Type *yieldType, const std::vector ¶ms) { // Start by creating a regular function createFunction(yieldType, params); // Save in case yield() is called ASSERT(::coroYieldType == nullptr); // Only one coroutine can be generated at once ::coroYieldType = yieldType; } void Nucleus::yield(Value *val) { RR_DEBUG_INFO_UPDATE_LOC(); Variable::materializeAll(); // On first yield, we start generating coroutine functions if(!::coroGen) { ::coroGen = std::make_shared(); ::coroGen->generateCoroutineBegin(); } ASSERT(::coroGen); ::coroGen->generateYield(val); } static bool coroutineEntryAwaitStub(Nucleus::CoroutineHandle, void *yieldValue) { return false; } static void coroutineEntryDestroyStub(Nucleus::CoroutineHandle handle) { } std::shared_ptr Nucleus::acquireCoroutine(const char *name, const Config::Edit &cfgEdit /* = Config::Edit::None */) { if(::coroGen) { // Finish generating coroutine functions { Ice::CfgLocalAllocatorScope scopedAlloc{ ::function }; ::coroGen->generateCoroutineEnd(); createRetVoidIfNoRet(); } auto awaitFunc = ::coroGen->generateAwaitFunction(); auto destroyFunc = ::coroGen->generateDestroyFunction(); // At this point, we no longer need the CoroutineGenerator. ::coroGen.reset(); ::coroYieldType = nullptr; auto routine = rr::acquireRoutine({ ::function, awaitFunc.get(), destroyFunc.get() }, { name, "await", "destroy" }, cfgEdit); return routine; } else { { Ice::CfgLocalAllocatorScope scopedAlloc{ ::function }; createRetVoidIfNoRet(); } ::coroYieldType = nullptr; // Not an actual coroutine (no yields), so return stubs for await and destroy auto routine = rr::acquireRoutine({ ::function }, { name }, cfgEdit); auto routineImpl = std::static_pointer_cast(routine); routineImpl->setEntry(Nucleus::CoroutineEntryAwait, reinterpret_cast(&coroutineEntryAwaitStub)); routineImpl->setEntry(Nucleus::CoroutineEntryDestroy, reinterpret_cast(&coroutineEntryDestroyStub)); return routine; } } Nucleus::CoroutineHandle Nucleus::invokeCoroutineBegin(Routine &routine, std::function func) { const bool isCoroutine = routine.getEntry(Nucleus::CoroutineEntryAwait) != reinterpret_cast(&coroutineEntryAwaitStub); if(isCoroutine) { return rr::invokeCoroutineBegin(func); } else { // For regular routines, just invoke the begin func directly return func(); } } } // namespace rr