//===- subzero/src/IceOperand.h - High-level operands -----------*- C++ -*-===// // // The Subzero Code Generator // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// \brief Declares the Operand class and its target-independent subclasses. /// /// The main classes are Variable, which represents an LLVM variable that is /// either register- or stack-allocated, and the Constant hierarchy, which /// represents integer, floating-point, and/or symbolic constants. /// //===----------------------------------------------------------------------===// #ifndef SUBZERO_SRC_ICEOPERAND_H #define SUBZERO_SRC_ICEOPERAND_H #include "IceDefs.h" #include "IceCfg.h" #include "IceGlobalContext.h" #include "IceStringPool.h" #include "IceTypes.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/Format.h" #include #include namespace Ice { class Operand { Operand() = delete; Operand(const Operand &) = delete; Operand &operator=(const Operand &) = delete; public: static constexpr size_t MaxTargetKinds = 10; enum OperandKind { kConst_Base, kConstInteger32, kConstInteger64, kConstFloat, kConstDouble, kConstRelocatable, kConstUndef, kConst_Target, // leave space for target-specific constant kinds kConst_Max = kConst_Target + MaxTargetKinds, kVariable, kVariable64On32, kVariableVecOn32, kVariableBoolean, kVariable_Target, // leave space for target-specific variable kinds kVariable_Max = kVariable_Target + MaxTargetKinds, // Target-specific operand classes use kTarget as the starting point for // their Kind enum space. Note that the value-spaces are shared across // targets. To avoid confusion over the definition of shared values, an // object specific to one target should never be passed to a different // target. kTarget, kTarget_Max = std::numeric_limits::max(), }; static_assert(kTarget <= kTarget_Max, "Must not be above max."); OperandKind getKind() const { return Kind; } Type getType() const { return Ty; } /// Every Operand keeps an array of the Variables referenced in the operand. /// This is so that the liveness operations can get quick access to the /// variables of interest, without having to dig so far into the operand. SizeT getNumVars() const { return NumVars; } Variable *getVar(SizeT I) const { assert(I < getNumVars()); return Vars[I]; } virtual void emit(const Cfg *Func) const = 0; /// \name Dumping functions. /// @{ /// The dump(Func,Str) implementation must be sure to handle the situation /// where Func==nullptr. virtual void dump(const Cfg *Func, Ostream &Str) const = 0; void dump(const Cfg *Func) const { if (!BuildDefs::dump()) return; assert(Func); dump(Func, Func->getContext()->getStrDump()); } void dump(Ostream &Str) const { if (BuildDefs::dump()) dump(nullptr, Str); } /// @} virtual ~Operand() = default; virtual Variable *asBoolean() { return nullptr; } virtual SizeT hashValue() const { llvm::report_fatal_error("Tried to hash unsupported operand type : " + std::to_string(Kind)); return 0; } inline void* getExternalData() const { return externalData; } inline void setExternalData(void* data) { externalData = data; } protected: Operand(OperandKind Kind, Type Ty) : Ty(Ty), Kind(Kind) { // It is undefined behavior to have a larger value in the enum assert(Kind <= kTarget_Max); } const Type Ty; const OperandKind Kind; /// Vars and NumVars are initialized by the derived class. SizeT NumVars = 0; Variable **Vars = nullptr; /// External data can be set by an optimizer to compute and retain any /// information related to the current operand. All the memory used to /// store this information must be managed by the optimizer. void* externalData = nullptr; }; template inline StreamType &operator<<(StreamType &Str, const Operand &Op) { Op.dump(Str); return Str; } /// Constant is the abstract base class for constants. All constants are /// allocated from a global arena and are pooled. class Constant : public Operand { Constant() = delete; Constant(const Constant &) = delete; Constant &operator=(const Constant &) = delete; public: // Declare the lookup counter to take minimal space in a non-DUMP build. using CounterType = std::conditional::type; void emit(const Cfg *Func) const override { emit(Func->getTarget()); } virtual void emit(TargetLowering *Target) const = 0; static bool classof(const Operand *Operand) { OperandKind Kind = Operand->getKind(); return Kind >= kConst_Base && Kind <= kConst_Max; } const GlobalString getLabelName() const { return LabelName; } /// Judge if this given immediate should be randomized or pooled By default /// should return false, only constant integers should truly go through this /// method. virtual bool shouldBeRandomizedOrPooled() const { return false; } bool getShouldBePooled() const { return ShouldBePooled; } // This should be thread-safe because the constant pool lock is acquired // before the method is invoked. void updateLookupCount() { if (!BuildDefs::dump()) return; ++LookupCount; } CounterType getLookupCount() const { return LookupCount; } SizeT hashValue() const override { return 0; } protected: Constant(OperandKind Kind, Type Ty) : Operand(Kind, Ty) { Vars = nullptr; NumVars = 0; } /// Set the ShouldBePooled field to the proper value after the object is fully /// initialized. void initShouldBePooled(); GlobalString LabelName; /// Whether we should pool this constant. Usually Float/Double and pooled /// Integers should be flagged true. Ideally this field would be const, but /// it needs to be initialized only after the subclass is fully constructed. bool ShouldBePooled = false; /// Note: If ShouldBePooled is ever removed from the base class, we will want /// to completely disable LookupCount in a non-DUMP build to save space. CounterType LookupCount = 0; }; /// ConstantPrimitive<> wraps a primitive type. template class ConstantPrimitive : public Constant { ConstantPrimitive() = delete; ConstantPrimitive(const ConstantPrimitive &) = delete; ConstantPrimitive &operator=(const ConstantPrimitive &) = delete; public: using PrimType = T; static ConstantPrimitive *create(GlobalContext *Ctx, Type Ty, PrimType Value) { auto *Const = new (Ctx->allocate()) ConstantPrimitive(Ty, Value); Const->initShouldBePooled(); if (Const->getShouldBePooled()) Const->initName(Ctx); return Const; } PrimType getValue() const { return Value; } using Constant::emit; void emit(TargetLowering *Target) const final; using Constant::dump; void dump(const Cfg *, Ostream &Str) const override { if (BuildDefs::dump()) Str << getValue(); } static bool classof(const Operand *Operand) { return Operand->getKind() == K; } SizeT hashValue() const override { return std::hash()(Value); } virtual bool shouldBeRandomizedOrPooled() const override { return false; } private: ConstantPrimitive(Type Ty, PrimType Value) : Constant(K, Ty), Value(Value) {} void initName(GlobalContext *Ctx) { std::string Buffer; llvm::raw_string_ostream Str(Buffer); constexpr bool IsCompact = !BuildDefs::dump(); if (IsCompact) { switch (getType()) { case IceType_f32: Str << "$F"; break; case IceType_f64: Str << "$D"; break; default: // For constant pooling diversification Str << ".L$" << getType() << "$"; break; } } else { Str << ".L$" << getType() << "$"; } // Print hex characters byte by byte, starting from the most significant // byte. NOTE: This ordering assumes Subzero runs on a little-endian // platform. That means the possibility of different label names depending // on the endian-ness of the platform where Subzero runs. for (unsigned i = 0; i < sizeof(Value); ++i) { constexpr unsigned HexWidthChars = 2; unsigned Offset = sizeof(Value) - 1 - i; Str << llvm::format_hex_no_prefix( *(Offset + (const unsigned char *)&Value), HexWidthChars); } // For a floating-point value in DecorateAsm mode, also append the value in // human-readable sprintf form, changing '+' to 'p' and '-' to 'm' to // maintain valid asm labels. if (BuildDefs::dump() && std::is_floating_point::value && getFlags().getDecorateAsm()) { char Buf[30]; snprintf(Buf, llvm::array_lengthof(Buf), "$%g", (double)Value); for (unsigned i = 0; i < llvm::array_lengthof(Buf) && Buf[i]; ++i) { if (Buf[i] == '-') Buf[i] = 'm'; else if (Buf[i] == '+') Buf[i] = 'p'; } Str << Buf; } LabelName = GlobalString::createWithString(Ctx, Str.str()); } const PrimType Value; }; using ConstantInteger32 = ConstantPrimitive; using ConstantInteger64 = ConstantPrimitive; using ConstantFloat = ConstantPrimitive; using ConstantDouble = ConstantPrimitive; template <> inline void ConstantInteger32::dump(const Cfg *, Ostream &Str) const { if (!BuildDefs::dump()) return; if (getType() == IceType_i1) Str << (getValue() ? "true" : "false"); else Str << static_cast(getValue()); } // =========== Immediate Randomization and Pooling routines ============== // Specialization of the template member function for ConstantInteger32 // TODO(stichnot): try to move this specialization into a target-specific file. template <> inline bool ConstantInteger32::shouldBeRandomizedOrPooled() const { uint32_t Threshold = getFlags().getRandomizeAndPoolImmediatesThreshold(); if (getFlags().getRandomizeAndPoolImmediatesOption() == RPI_None) return false; if (getType() != IceType_i32 && getType() != IceType_i16 && getType() != IceType_i8) return false; // The Following checks if the signed representation of Value is between // -Threshold/2 and +Threshold/2 bool largerThanThreshold = Threshold / 2 + Value >= Threshold; return largerThanThreshold; } template <> inline void ConstantInteger64::dump(const Cfg *, Ostream &Str) const { if (!BuildDefs::dump()) return; assert(getType() == IceType_i64); Str << static_cast(getValue()); } /// RelocOffset allows symbolic references in ConstantRelocatables' offsets, /// e.g., 8 + LabelOffset, where label offset is the location (code or data) /// of a Label that is only determinable during ELF emission. class RelocOffset final { RelocOffset(const RelocOffset &) = delete; RelocOffset &operator=(const RelocOffset &) = delete; public: template static RelocOffset *create(T *AllocOwner) { return new (AllocOwner->template allocate()) RelocOffset(); } static RelocOffset *create(GlobalContext *Ctx, RelocOffsetT Value) { return new (Ctx->allocate()) RelocOffset(Value); } void setSubtract(bool Value) { Subtract = Value; } bool hasOffset() const { return HasOffset; } RelocOffsetT getOffset() const { assert(HasOffset); return Offset; } void setOffset(const RelocOffsetT Value) { assert(!HasOffset); if (Subtract) { assert(Value != std::numeric_limits::lowest()); Offset = -Value; } else { Offset = Value; } HasOffset = true; } private: RelocOffset() = default; explicit RelocOffset(RelocOffsetT Offset) { setOffset(Offset); } bool Subtract = false; bool HasOffset = false; RelocOffsetT Offset; }; /// RelocatableTuple bundles the parameters that are used to construct an /// ConstantRelocatable. It is done this way so that ConstantRelocatable can fit /// into the global constant pool template mechanism. class RelocatableTuple { RelocatableTuple() = delete; RelocatableTuple &operator=(const RelocatableTuple &) = delete; public: RelocatableTuple(const RelocOffsetT Offset, const RelocOffsetArray &OffsetExpr, GlobalString Name) : Offset(Offset), OffsetExpr(OffsetExpr), Name(Name) {} RelocatableTuple(const RelocOffsetT Offset, const RelocOffsetArray &OffsetExpr, GlobalString Name, const std::string &EmitString) : Offset(Offset), OffsetExpr(OffsetExpr), Name(Name), EmitString(EmitString) {} RelocatableTuple(const RelocatableTuple &) = default; const RelocOffsetT Offset; const RelocOffsetArray OffsetExpr; const GlobalString Name; const std::string EmitString; }; bool operator==(const RelocatableTuple &A, const RelocatableTuple &B); /// ConstantRelocatable represents a symbolic constant combined with a fixed /// offset. class ConstantRelocatable : public Constant { ConstantRelocatable() = delete; ConstantRelocatable(const ConstantRelocatable &) = delete; ConstantRelocatable &operator=(const ConstantRelocatable &) = delete; public: template static ConstantRelocatable *create(T *AllocOwner, Type Ty, const RelocatableTuple &Tuple) { return new (AllocOwner->template allocate()) ConstantRelocatable(Ty, Tuple.Offset, Tuple.OffsetExpr, Tuple.Name, Tuple.EmitString); } RelocOffsetT getOffset() const { RelocOffsetT Ret = Offset; for (const auto *const OffsetReloc : OffsetExpr) { Ret += OffsetReloc->getOffset(); } return Ret; } const std::string &getEmitString() const { return EmitString; } GlobalString getName() const { return Name; } using Constant::emit; void emit(TargetLowering *Target) const final; void emitWithoutPrefix(const TargetLowering *Target, const char *Suffix = "") const; using Constant::dump; void dump(const Cfg *Func, Ostream &Str) const override; static bool classof(const Operand *Operand) { OperandKind Kind = Operand->getKind(); return Kind == kConstRelocatable; } private: ConstantRelocatable(Type Ty, const RelocOffsetT Offset, const RelocOffsetArray &OffsetExpr, GlobalString Name, const std::string &EmitString) : Constant(kConstRelocatable, Ty), Offset(Offset), OffsetExpr(OffsetExpr), Name(Name), EmitString(EmitString) {} const RelocOffsetT Offset; /// fixed, known offset to add const RelocOffsetArray OffsetExpr; /// fixed, unknown offset to add const GlobalString Name; /// optional for debug/dump const std::string EmitString; /// optional for textual emission }; /// ConstantUndef represents an unspecified bit pattern. Although it is legal to /// lower ConstantUndef to any value, backends should try to make code /// generation deterministic by lowering ConstantUndefs to 0. class ConstantUndef : public Constant { ConstantUndef() = delete; ConstantUndef(const ConstantUndef &) = delete; ConstantUndef &operator=(const ConstantUndef &) = delete; public: static ConstantUndef *create(GlobalContext *Ctx, Type Ty) { return new (Ctx->allocate()) ConstantUndef(Ty); } using Constant::emit; void emit(TargetLowering *Target) const final; using Constant::dump; void dump(const Cfg *, Ostream &Str) const override { if (BuildDefs::dump()) Str << "undef"; } static bool classof(const Operand *Operand) { return Operand->getKind() == kConstUndef; } private: ConstantUndef(Type Ty) : Constant(kConstUndef, Ty) {} }; /// RegNumT is for holding target-specific register numbers, plus the sentinel /// value if no register is assigned. Its public ctor allows direct use of enum /// values, such as RegNumT(Reg_eax), but not things like RegNumT(Reg_eax+1). /// This is to try to prevent inappropriate assumptions about enum ordering. If /// needed, the fromInt() method can be used, such as when a RegNumT is based /// on a bitvector index. class RegNumT { public: using BaseType = uint32_t; RegNumT() = default; RegNumT(const RegNumT &) = default; template RegNumT(AnyEnum Value, typename std::enable_if::value, int>::type = 0) : Value(Value) { validate(Value); } RegNumT &operator=(const RegNumT &) = default; operator unsigned() const { return Value; } /// Asserts that the register is valid, i.e. not NoRegisterValue. Note that /// the ctor already does the target-specific limit check. void assertIsValid() const { assert(Value != NoRegisterValue); } static RegNumT fromInt(BaseType Value) { return RegNumT(Value); } /// Marks cases that inappropriately add/subtract RegNumT values, and /// therefore need to be fixed because they make assumptions about register /// enum value ordering. TODO(stichnot): Remove fixme() as soon as all /// current uses are fixed/removed. static RegNumT fixme(BaseType Value) { return RegNumT(Value); } /// The target's staticInit() method should call setLimit() to register the /// upper bound of allowable values. static void setLimit(BaseType Value) { // Make sure it's only called once. assert(Limit == 0); assert(Value != 0); Limit = Value; } // Define NoRegisterValue as an enum value so that it can be used as an // argument for the public ctor if desired. enum : BaseType { NoRegisterValue = std::numeric_limits::max() }; bool hasValue() const { return Value != NoRegisterValue; } bool hasNoValue() const { return !hasValue(); } private: BaseType Value = NoRegisterValue; static BaseType Limit; /// Private ctor called only by fromInt() and fixme(). RegNumT(BaseType Value) : Value(Value) { validate(Value); } /// The ctor calls this to validate against the target-supplied limit. static void validate(BaseType Value) { (void)Value; assert(Value == NoRegisterValue || Value < Limit); } /// Disallow operators that inappropriately make assumptions about register /// enum value ordering. bool operator<(const RegNumT &) = delete; bool operator<=(const RegNumT &) = delete; bool operator>(const RegNumT &) = delete; bool operator>=(const RegNumT &) = delete; }; /// RegNumBVIter wraps SmallBitVector so that instead of this pattern: /// /// for (int i = V.find_first(); i != -1; i = V.find_next(i)) { /// RegNumT RegNum = RegNumT::fromInt(i); /// ... /// } /// /// this cleaner pattern can be used: /// /// for (RegNumT RegNum : RegNumBVIter(V)) { /// ... /// } template class RegNumBVIterImpl { using T = B; static constexpr int Sentinel = -1; RegNumBVIterImpl() = delete; public: class Iterator { Iterator() = delete; Iterator &operator=(const Iterator &) = delete; public: explicit Iterator(const T &V) : V(V), Current(V.find_first()) {} Iterator(const T &V, int Value) : V(V), Current(Value) {} Iterator(const Iterator &) = default; RegNumT operator*() { assert(Current != Sentinel); return RegNumT::fromInt(Current); } Iterator &operator++() { assert(Current != Sentinel); Current = V.find_next(Current); return *this; } bool operator!=(Iterator &Other) { return Current != Other.Current; } private: const T &V; int Current; }; RegNumBVIterImpl(const RegNumBVIterImpl &) = default; RegNumBVIterImpl &operator=(const RegNumBVIterImpl &) = delete; explicit RegNumBVIterImpl(const T &V) : V(V) {} Iterator begin() { return Iterator(V); } Iterator end() { return Iterator(V, Sentinel); } private: const T &V; }; template RegNumBVIterImpl RegNumBVIter(const B &BV) { return RegNumBVIterImpl(BV); } /// RegWeight is a wrapper for a uint32_t weight value, with a special value /// that represents infinite weight, and an addWeight() method that ensures that /// W+infinity=infinity. class RegWeight { public: using BaseType = uint32_t; RegWeight() = default; explicit RegWeight(BaseType Weight) : Weight(Weight) {} RegWeight(const RegWeight &) = default; RegWeight &operator=(const RegWeight &) = default; constexpr static BaseType Inf = ~0; /// Force regalloc to give a register constexpr static BaseType Zero = 0; /// Force regalloc NOT to give a register constexpr static BaseType Max = Inf - 1; /// Max natural weight. void addWeight(BaseType Delta) { if (Delta == Inf) Weight = Inf; else if (Weight != Inf) if (Utils::add_overflow(Weight, Delta, &Weight) || Weight == Inf) Weight = Max; } void addWeight(const RegWeight &Other) { addWeight(Other.Weight); } void setWeight(BaseType Val) { Weight = Val; } BaseType getWeight() const { return Weight; } private: BaseType Weight = 0; }; Ostream &operator<<(Ostream &Str, const RegWeight &W); bool operator<(const RegWeight &A, const RegWeight &B); bool operator<=(const RegWeight &A, const RegWeight &B); bool operator==(const RegWeight &A, const RegWeight &B); /// LiveRange is a set of instruction number intervals representing a variable's /// live range. Generally there is one interval per basic block where the /// variable is live, but adjacent intervals get coalesced into a single /// interval. class LiveRange { public: using RangeElementType = std::pair; /// RangeType is arena-allocated from the Cfg's allocator. using RangeType = CfgVector; LiveRange() = default; /// Special constructor for building a kill set. The advantage is that we can /// reserve the right amount of space in advance. explicit LiveRange(const CfgVector &Kills) { Range.reserve(Kills.size()); for (InstNumberT I : Kills) addSegment(I, I); } LiveRange(const LiveRange &) = default; LiveRange &operator=(const LiveRange &) = default; void reset() { Range.clear(); untrim(); } void addSegment(InstNumberT Start, InstNumberT End, CfgNode *Node = nullptr); void addSegment(RangeElementType Segment, CfgNode *Node = nullptr) { addSegment(Segment.first, Segment.second, Node); } bool endsBefore(const LiveRange &Other) const; bool overlaps(const LiveRange &Other, bool UseTrimmed = false) const; bool overlapsInst(InstNumberT OtherBegin, bool UseTrimmed = false) const; bool containsValue(InstNumberT Value, bool IsDest) const; bool isEmpty() const { return Range.empty(); } InstNumberT getStart() const { return Range.empty() ? -1 : Range.begin()->first; } InstNumberT getEnd() const { return Range.empty() ? -1 : Range.rbegin()->second; } void untrim() { TrimmedBegin = Range.begin(); } void trim(InstNumberT Lower); void dump(Ostream &Str) const; SizeT getNumSegments() const { return Range.size(); } const RangeType &getSegments() const { return Range; } CfgNode *getNodeForSegment(InstNumberT Begin) { auto Iter = NodeMap.find(Begin); assert(Iter != NodeMap.end()); return Iter->second; } private: RangeType Range; CfgUnorderedMap NodeMap; /// TrimmedBegin is an optimization for the overlaps() computation. Since the /// linear-scan algorithm always calls it as overlaps(Cur) and Cur advances /// monotonically according to live range start, we can optimize overlaps() by /// ignoring all segments that end before the start of Cur's range. The /// linear-scan code enables this by calling trim() on the ranges of interest /// as Cur advances. Note that linear-scan also has to initialize TrimmedBegin /// at the beginning by calling untrim(). RangeType::const_iterator TrimmedBegin; }; Ostream &operator<<(Ostream &Str, const LiveRange &L); /// Variable represents an operand that is register-allocated or /// stack-allocated. If it is register-allocated, it will ultimately have a /// valid RegNum field. class Variable : public Operand { Variable() = delete; Variable(const Variable &) = delete; Variable &operator=(const Variable &) = delete; enum RegRequirement : uint8_t { RR_MayHaveRegister, RR_MustHaveRegister, RR_MustNotHaveRegister, }; public: static Variable *create(Cfg *Func, Type Ty, SizeT Index) { return new (Func->allocate()) Variable(Func, kVariable, Ty, Index); } SizeT getIndex() const { return Number; } std::string getName() const { if (Name.hasStdString()) return Name.toString(); return "__" + std::to_string(getIndex()); } virtual void setName(const Cfg *Func, const std::string &NewName) { if (NewName.empty()) return; Name = VariableString::createWithString(Func, NewName); } bool getIsArg() const { return IsArgument; } virtual void setIsArg(bool Val = true) { IsArgument = Val; } bool getIsImplicitArg() const { return IsImplicitArgument; } void setIsImplicitArg(bool Val = true) { IsImplicitArgument = Val; } void setIgnoreLiveness() { IgnoreLiveness = true; } bool getIgnoreLiveness() const { return IgnoreLiveness || IsRematerializable; } /// Returns true if the variable either has a definite stack offset, or has /// the UndeterminedStackOffset such that it is guaranteed to have a definite /// stack offset at emission time. bool hasStackOffset() const { return StackOffset != InvalidStackOffset; } /// Returns true if the variable has a stack offset that is known at this /// time. bool hasKnownStackOffset() const { return StackOffset != InvalidStackOffset && StackOffset != UndeterminedStackOffset; } int32_t getStackOffset() const { assert(hasKnownStackOffset()); return StackOffset; } void setStackOffset(int32_t Offset) { StackOffset = Offset; } /// Set a "placeholder" stack offset before its actual offset has been /// determined. void setHasStackOffset() { if (!hasStackOffset()) StackOffset = UndeterminedStackOffset; } /// Returns the variable's stack offset in symbolic form, to improve /// readability in DecorateAsm mode. std::string getSymbolicStackOffset() const { if (!BuildDefs::dump()) return ""; return ".L$lv$" + getName(); } bool hasReg() const { return getRegNum().hasValue(); } RegNumT getRegNum() const { return RegNum; } void setRegNum(RegNumT NewRegNum) { // Regnum shouldn't be set more than once. assert(!hasReg() || RegNum == NewRegNum); RegNum = NewRegNum; } bool hasRegTmp() const { return getRegNumTmp().hasValue(); } RegNumT getRegNumTmp() const { return RegNumTmp; } void setRegNumTmp(RegNumT NewRegNum) { RegNumTmp = NewRegNum; } RegWeight getWeight(const Cfg *Func) const; void setMustHaveReg() { RegRequirement = RR_MustHaveRegister; } bool mustHaveReg() const { return RegRequirement == RR_MustHaveRegister; } void setMustNotHaveReg() { RegRequirement = RR_MustNotHaveRegister; } bool mustNotHaveReg() const { return RegRequirement == RR_MustNotHaveRegister; } bool mayHaveReg() const { return RegRequirement == RR_MayHaveRegister; } void setRematerializable(RegNumT NewRegNum, int32_t NewOffset) { IsRematerializable = true; setRegNum(NewRegNum); setStackOffset(NewOffset); setMustHaveReg(); } bool isRematerializable() const { return IsRematerializable; } void setRegClass(uint8_t RC) { RegisterClass = static_cast(RC); } RegClass getRegClass() const { return RegisterClass; } LiveRange &getLiveRange() { return Live; } const LiveRange &getLiveRange() const { return Live; } void setLiveRange(const LiveRange &Range) { Live = Range; } void resetLiveRange() { Live.reset(); } void addLiveRange(InstNumberT Start, InstNumberT End, CfgNode *Node = nullptr) { assert(!getIgnoreLiveness()); Live.addSegment(Start, End, Node); } void trimLiveRange(InstNumberT Start) { Live.trim(Start); } void untrimLiveRange() { Live.untrim(); } bool rangeEndsBefore(const Variable *Other) const { return Live.endsBefore(Other->Live); } bool rangeOverlaps(const Variable *Other) const { constexpr bool UseTrimmed = true; return Live.overlaps(Other->Live, UseTrimmed); } bool rangeOverlapsStart(const Variable *Other) const { constexpr bool UseTrimmed = true; return Live.overlapsInst(Other->Live.getStart(), UseTrimmed); } /// Creates a temporary copy of the variable with a different type. Used /// primarily for syntactic correctness of textual assembly emission. Note /// that only basic information is copied, in particular not IsArgument, /// IsImplicitArgument, IgnoreLiveness, RegNumTmp, Live, LoVar, HiVar, /// VarsReal. If NewRegNum.hasValue(), then that register assignment is made /// instead of copying the existing assignment. const Variable *asType(const Cfg *Func, Type Ty, RegNumT NewRegNum) const; void emit(const Cfg *Func) const override; using Operand::dump; void dump(const Cfg *Func, Ostream &Str) const override; /// Return reg num of base register, if different from stack/frame register. virtual RegNumT getBaseRegNum() const { return RegNumT(); } /// Access the LinkedTo field. void setLinkedTo(Variable *Var) { LinkedTo = Var; } Variable *getLinkedTo() const { return LinkedTo; } /// Follow the LinkedTo chain up to the furthest ancestor. Variable *getLinkedToRoot() const { Variable *Root = LinkedTo; if (Root == nullptr) return nullptr; while (Root->LinkedTo != nullptr) Root = Root->LinkedTo; return Root; } /// Follow the LinkedTo chain up to the furthest stack-allocated ancestor. /// This is only certain to be accurate after register allocation and stack /// slot assignment have completed. Variable *getLinkedToStackRoot() const { Variable *FurthestStackVar = nullptr; for (Variable *Root = LinkedTo; Root != nullptr; Root = Root->LinkedTo) { if (!Root->hasReg() && Root->hasStackOffset()) { FurthestStackVar = Root; } } return FurthestStackVar; } static bool classof(const Operand *Operand) { OperandKind Kind = Operand->getKind(); return Kind >= kVariable && Kind <= kVariable_Max; } SizeT hashValue() const override { return std::hash()(getIndex()); } inline void* getExternalData() const { return externalData; } inline void setExternalData(void* data) { externalData = data; } protected: Variable(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) : Operand(K, Ty), Number(Index), Name(VariableString::createWithoutString(Func)), RegisterClass(static_cast(Ty)) { Vars = VarsReal; Vars[0] = this; NumVars = 1; } /// Number is unique across all variables, and is used as a (bit)vector index /// for liveness analysis. const SizeT Number; VariableString Name; bool IsArgument = false; bool IsImplicitArgument = false; /// IgnoreLiveness means that the variable should be ignored when constructing /// and validating live ranges. This is usually reserved for the stack /// pointer and other physical registers specifically referenced by name. bool IgnoreLiveness = false; // If IsRematerializable, RegNum keeps track of which register (stack or frame // pointer), and StackOffset is the known offset from that register. bool IsRematerializable = false; RegRequirement RegRequirement = RR_MayHaveRegister; RegClass RegisterClass; /// RegNum is the allocated register, (as long as RegNum.hasValue() is true). RegNumT RegNum; /// RegNumTmp is the tentative assignment during register allocation. RegNumT RegNumTmp; static constexpr int32_t InvalidStackOffset = std::numeric_limits::min(); static constexpr int32_t UndeterminedStackOffset = 1 + std::numeric_limits::min(); /// StackOffset is the canonical location on stack (only if /// RegNum.hasNoValue() || IsArgument). int32_t StackOffset = InvalidStackOffset; LiveRange Live; /// VarsReal (and Operand::Vars) are set up such that Vars[0] == this. Variable *VarsReal[1]; /// This Variable may be "linked" to another Variable, such that if neither /// Variable gets a register, they are guaranteed to share a stack location. Variable *LinkedTo = nullptr; /// External data can be set by an optimizer to compute and retain any /// information related to the current variable. All the memory used to /// store this information must be managed by the optimizer. void* externalData = nullptr; }; // Variable64On32 represents a 64-bit variable on a 32-bit architecture. In // this situation the variable must be split into a low and a high word. class Variable64On32 : public Variable { Variable64On32() = delete; Variable64On32(const Variable64On32 &) = delete; Variable64On32 &operator=(const Variable64On32 &) = delete; public: static Variable64On32 *create(Cfg *Func, Type Ty, SizeT Index) { return new (Func->allocate()) Variable64On32(Func, kVariable64On32, Ty, Index); } void setName(const Cfg *Func, const std::string &NewName) override { Variable::setName(Func, NewName); if (LoVar && HiVar) { LoVar->setName(Func, getName() + "__lo"); HiVar->setName(Func, getName() + "__hi"); } } void setIsArg(bool Val = true) override { Variable::setIsArg(Val); if (LoVar && HiVar) { LoVar->setIsArg(Val); HiVar->setIsArg(Val); } } Variable *getLo() const { assert(LoVar != nullptr); return LoVar; } Variable *getHi() const { assert(HiVar != nullptr); return HiVar; } void initHiLo(Cfg *Func) { assert(LoVar == nullptr); assert(HiVar == nullptr); LoVar = Func->makeVariable(IceType_i32); HiVar = Func->makeVariable(IceType_i32); LoVar->setIsArg(getIsArg()); HiVar->setIsArg(getIsArg()); if (BuildDefs::dump()) { LoVar->setName(Func, getName() + "__lo"); HiVar->setName(Func, getName() + "__hi"); } } static bool classof(const Operand *Operand) { OperandKind Kind = Operand->getKind(); return Kind == kVariable64On32; } protected: Variable64On32(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) : Variable(Func, K, Ty, Index) { assert(typeWidthInBytes(Ty) == 8); } Variable *LoVar = nullptr; Variable *HiVar = nullptr; }; // VariableVecOn32 represents a 128-bit vector variable on a 32-bit // architecture. In this case the variable must be split into 4 containers. class VariableVecOn32 : public Variable { VariableVecOn32() = delete; VariableVecOn32(const VariableVecOn32 &) = delete; VariableVecOn32 &operator=(const VariableVecOn32 &) = delete; public: static VariableVecOn32 *create(Cfg *Func, Type Ty, SizeT Index) { return new (Func->allocate()) VariableVecOn32(Func, kVariableVecOn32, Ty, Index); } void setName(const Cfg *Func, const std::string &NewName) override { Variable::setName(Func, NewName); if (!Containers.empty()) { for (SizeT i = 0; i < ContainersPerVector; ++i) { Containers[i]->setName(Func, getName() + "__cont" + std::to_string(i)); } } } void setIsArg(bool Val = true) override { Variable::setIsArg(Val); for (Variable *Var : Containers) { Var->setIsArg(getIsArg()); } } const VarList &getContainers() const { return Containers; } void initVecElement(Cfg *Func) { for (SizeT i = 0; i < ContainersPerVector; ++i) { Variable *Var = Func->makeVariable(IceType_i32); Var->setIsArg(getIsArg()); if (BuildDefs::dump()) { Var->setName(Func, getName() + "__cont" + std::to_string(i)); } Containers.push_back(Var); } } static bool classof(const Operand *Operand) { OperandKind Kind = Operand->getKind(); return Kind == kVariableVecOn32; } // A 128-bit vector value is mapped onto 4 32-bit register values. static constexpr SizeT ContainersPerVector = 4; protected: VariableVecOn32(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) : Variable(Func, K, Ty, Index) { assert(typeWidthInBytes(Ty) == ContainersPerVector * typeWidthInBytes(IceType_i32)); } VarList Containers; }; enum MetadataKind { VMK_Uses, /// Track only uses, not defs VMK_SingleDefs, /// Track uses+defs, but only record single def VMK_All /// Track uses+defs, including full def list }; using InstDefList = CfgVector; /// VariableTracking tracks the metadata for a single variable. It is /// only meant to be used internally by VariablesMetadata. class VariableTracking { public: enum MultiDefState { // TODO(stichnot): Consider using just a simple counter. MDS_Unknown, MDS_SingleDef, MDS_MultiDefSingleBlock, MDS_MultiDefMultiBlock }; enum MultiBlockState { MBS_Unknown, // Not yet initialized, so be conservative MBS_NoUses, // Known to have no uses MBS_SingleBlock, // All uses in are in a single block MBS_MultiBlock // Several uses across several blocks }; VariableTracking() = default; VariableTracking(const VariableTracking &) = default; VariableTracking &operator=(const VariableTracking &) = default; VariableTracking(MultiBlockState MultiBlock) : MultiBlock(MultiBlock) {} MultiDefState getMultiDef() const { return MultiDef; } MultiBlockState getMultiBlock() const { return MultiBlock; } const Inst *getFirstDefinitionSingleBlock() const; const Inst *getSingleDefinition() const; const Inst *getFirstDefinition() const; const InstDefList &getLatterDefinitions() const { return Definitions; } CfgNode *getNode() const { return SingleUseNode; } RegWeight getUseWeight() const { return UseWeight; } void markUse(MetadataKind TrackingKind, const Inst *Instr, CfgNode *Node, bool IsImplicit); void markDef(MetadataKind TrackingKind, const Inst *Instr, CfgNode *Node); private: MultiDefState MultiDef = MDS_Unknown; MultiBlockState MultiBlock = MBS_Unknown; CfgNode *SingleUseNode = nullptr; CfgNode *SingleDefNode = nullptr; /// All definitions of the variable are collected in Definitions[] (except for /// the earliest definition), in increasing order of instruction number. InstDefList Definitions; /// Only used if Kind==VMK_All const Inst *FirstOrSingleDefinition = nullptr; RegWeight UseWeight; }; /// VariablesMetadata analyzes and summarizes the metadata for the complete set /// of Variables. class VariablesMetadata { VariablesMetadata() = delete; VariablesMetadata(const VariablesMetadata &) = delete; VariablesMetadata &operator=(const VariablesMetadata &) = delete; public: explicit VariablesMetadata(const Cfg *Func) : Func(Func) {} /// Initialize the state by traversing all instructions/variables in the CFG. void init(MetadataKind TrackingKind); /// Add a single node. This is called by init(), and can be called /// incrementally from elsewhere, e.g. after edge-splitting. void addNode(CfgNode *Node); MetadataKind getKind() const { return Kind; } /// Returns whether the given Variable is tracked in this object. It should /// only return false if changes were made to the CFG after running init(), in /// which case the state is stale and the results shouldn't be trusted (but it /// may be OK e.g. for dumping). bool isTracked(const Variable *Var) const { return Var->getIndex() < Metadata.size(); } /// Returns whether the given Variable has multiple definitions. bool isMultiDef(const Variable *Var) const; /// Returns the first definition instruction of the given Variable. This is /// only valid for variables whose definitions are all within the same block, /// e.g. T after the lowered sequence "T=B; T+=C; A=T", for which /// getFirstDefinitionSingleBlock(T) would return the "T=B" instruction. For /// variables with definitions span multiple blocks, nullptr is returned. const Inst *getFirstDefinitionSingleBlock(const Variable *Var) const; /// Returns the definition instruction of the given Variable, when the /// variable has exactly one definition. Otherwise, nullptr is returned. const Inst *getSingleDefinition(const Variable *Var) const; /// getFirstDefinition() and getLatterDefinitions() are used together to /// return the complete set of instructions that define the given Variable, /// regardless of whether the definitions are within the same block (in /// contrast to getFirstDefinitionSingleBlock). const Inst *getFirstDefinition(const Variable *Var) const; const InstDefList &getLatterDefinitions(const Variable *Var) const; /// Returns whether the given Variable is live across multiple blocks. Mainly, /// this is used to partition Variables into single-block versus multi-block /// sets for leveraging sparsity in liveness analysis, and for implementing /// simple stack slot coalescing. As a special case, function arguments are /// always considered multi-block because they are live coming into the entry /// block. bool isMultiBlock(const Variable *Var) const; bool isSingleBlock(const Variable *Var) const; /// Returns the node that the given Variable is used in, assuming /// isMultiBlock() returns false. Otherwise, nullptr is returned. CfgNode *getLocalUseNode(const Variable *Var) const; /// Returns the total use weight computed as the sum of uses multiplied by a /// loop nest depth factor for each use. RegWeight getUseWeight(const Variable *Var) const; private: const Cfg *Func; MetadataKind Kind; CfgVector Metadata; static const InstDefList *NoDefinitions; }; /// BooleanVariable represents a variable that was the zero-extended result of a /// comparison. It maintains a pointer to its original i1 source so that the /// WASM frontend can avoid adding needless comparisons. class BooleanVariable : public Variable { BooleanVariable() = delete; BooleanVariable(const BooleanVariable &) = delete; BooleanVariable &operator=(const BooleanVariable &) = delete; BooleanVariable(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) : Variable(Func, K, Ty, Index) {} public: static BooleanVariable *create(Cfg *Func, Type Ty, SizeT Index) { return new (Func->allocate()) BooleanVariable(Func, kVariable, Ty, Index); } virtual Variable *asBoolean() { return BoolSource; } void setBoolSource(Variable *Src) { BoolSource = Src; } static bool classof(const Operand *Operand) { return Operand->getKind() == kVariableBoolean; } private: Variable *BoolSource = nullptr; }; } // end of namespace Ice #endif // SUBZERO_SRC_ICEOPERAND_H