// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_PLATFORM_CONDITION_VARIABLE_H_ #define V8_BASE_PLATFORM_CONDITION_VARIABLE_H_ #include "src/base/base-export.h" #include "src/base/lazy-instance.h" #include "src/base/platform/mutex.h" #if V8_OS_STARBOARD #include "starboard/common/condition_variable.h" #endif namespace v8 { namespace base { // Forward declarations. class ConditionVariableEvent; class TimeDelta; // ----------------------------------------------------------------------------- // ConditionVariable // // This class is a synchronization primitive that can be used to block a thread, // or multiple threads at the same time, until: // - a notification is received from another thread, // - a timeout expires, or // - a spurious wakeup occurs // Any thread that intends to wait on a ConditionVariable has to acquire a lock // on a Mutex first. The |Wait()| and |WaitFor()| operations atomically release // the mutex and suspend the execution of the calling thread. When the condition // variable is notified, the thread is awakened, and the mutex is reacquired. class V8_BASE_EXPORT ConditionVariable final { public: ConditionVariable(); ConditionVariable(const ConditionVariable&) = delete; ConditionVariable& operator=(const ConditionVariable&) = delete; ~ConditionVariable(); // If any threads are waiting on this condition variable, calling // |NotifyOne()| unblocks one of the waiting threads. void NotifyOne(); // Unblocks all threads currently waiting for this condition variable. void NotifyAll(); // |Wait()| causes the calling thread to block until the condition variable is // notified or a spurious wakeup occurs. Atomically releases the mutex, blocks // the current executing thread, and adds it to the list of threads waiting on // this condition variable. The thread will be unblocked when |NotifyAll()| or // |NotifyOne()| is executed. It may also be unblocked spuriously. When // unblocked, regardless of the reason, the lock on the mutex is reacquired // and |Wait()| exits. void Wait(Mutex* mutex); // Atomically releases the mutex, blocks the current executing thread, and // adds it to the list of threads waiting on this condition variable. The // thread will be unblocked when |NotifyAll()| or |NotifyOne()| is executed, // or when the relative timeout |rel_time| expires. It may also be unblocked // spuriously. When unblocked, regardless of the reason, the lock on the mutex // is reacquired and |WaitFor()| exits. Returns true if the condition variable // was notified prior to the timeout. bool WaitFor(Mutex* mutex, const TimeDelta& rel_time) V8_WARN_UNUSED_RESULT; // The implementation-defined native handle type. #if V8_OS_POSIX using NativeHandle = pthread_cond_t; #elif V8_OS_WIN using NativeHandle = CONDITION_VARIABLE; #elif V8_OS_STARBOARD using NativeHandle = SbConditionVariable; #endif NativeHandle& native_handle() { return native_handle_; } const NativeHandle& native_handle() const { return native_handle_; } private: NativeHandle native_handle_; }; // POD ConditionVariable initialized lazily (i.e. the first time Pointer() is // called). // Usage: // static LazyConditionVariable my_condvar = // LAZY_CONDITION_VARIABLE_INITIALIZER; // // void my_function() { // MutexGuard lock_guard(&my_mutex); // my_condvar.Pointer()->Wait(&my_mutex); // } using LazyConditionVariable = LazyStaticInstance, ThreadSafeInitOnceTrait>::type; #define LAZY_CONDITION_VARIABLE_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER } // namespace base } // namespace v8 #endif // V8_BASE_PLATFORM_CONDITION_VARIABLE_H_