/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #undef LOG_TAG #define LOG_TAG "LayerHistory" #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "LayerHistory.h" #include #include #include #include #include #include #include #include #include "../Layer.h" #include "LayerInfo.h" #include "SchedulerUtils.h" namespace android::scheduler::impl { namespace { bool isLayerActive(const Layer& layer, const LayerInfo& info, nsecs_t threshold) { if (layer.getFrameRateForLayerTree().rate > 0) { return layer.isVisible(); } return layer.isVisible() && info.getLastUpdatedTime() >= threshold; } bool traceEnabled() { char value[PROPERTY_VALUE_MAX]; property_get("debug.sf.layer_history_trace", value, "0"); return atoi(value); } bool useFrameRatePriority() { char value[PROPERTY_VALUE_MAX]; property_get("debug.sf.use_frame_rate_priority", value, "1"); return atoi(value); } void trace(const wp& weak, int fps) { const auto layer = weak.promote(); if (!layer) return; const auto& name = layer->getName(); const auto tag = "LFPS " + name; ATRACE_INT(tag.c_str(), fps); ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps); } } // namespace LayerHistory::LayerHistory() : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {} LayerHistory::~LayerHistory() = default; void LayerHistory::registerLayer(Layer* layer, float lowRefreshRate, float highRefreshRate, LayerVoteType /*type*/) { auto info = std::make_unique(lowRefreshRate, highRefreshRate); std::lock_guard lock(mLock); mLayerInfos.emplace_back(layer, std::move(info)); } void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now, LayerUpdateType /*updateType*/) { std::lock_guard lock(mLock); const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(), [layer](const auto& pair) { return pair.first == layer; }); LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer); const auto& info = it->second; info->setLastPresentTime(presentTime, now); // Activate layer if inactive. if (const auto end = activeLayers().end(); it >= end) { std::iter_swap(it, end); mActiveLayersEnd++; } } LayerHistory::Summary LayerHistory::summarize(nsecs_t now) { ATRACE_CALL(); std::lock_guard lock(mLock); partitionLayers(now); LayerHistory::Summary summary; for (const auto& [weakLayer, info] : activeLayers()) { const bool recent = info->isRecentlyActive(now); auto layer = weakLayer.promote(); // Only use the layer if the reference still exists. if (layer || CC_UNLIKELY(mTraceEnabled)) { const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(layer->getFrameRateSelectionPriority()); // Check if frame rate was set on layer. const auto frameRate = layer->getFrameRateForLayerTree(); if (frameRate.rate > 0.f) { const auto voteType = [&]() { switch (frameRate.type) { case Layer::FrameRateCompatibility::Default: return LayerVoteType::ExplicitDefault; case Layer::FrameRateCompatibility::ExactOrMultiple: return LayerVoteType::ExplicitExactOrMultiple; case Layer::FrameRateCompatibility::NoVote: return LayerVoteType::NoVote; } }(); summary.push_back({layer->getName(), voteType, frameRate.rate, /* weight */ 1.0f, layerFocused}); } else if (recent) { summary.push_back({layer->getName(), LayerVoteType::Heuristic, info->getRefreshRate(now), /* weight */ 1.0f, layerFocused}); } if (CC_UNLIKELY(mTraceEnabled)) { trace(weakLayer, round(frameRate.rate)); } } } return summary; } void LayerHistory::partitionLayers(nsecs_t now) { const nsecs_t threshold = getActiveLayerThreshold(now); // Collect expired and inactive layers after active layers. size_t i = 0; while (i < mActiveLayersEnd) { auto& [weak, info] = mLayerInfos[i]; if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) { i++; continue; } if (CC_UNLIKELY(mTraceEnabled)) { trace(weak, 0); } info->clearHistory(); std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]); } // Collect expired layers after inactive layers. size_t end = mLayerInfos.size(); while (i < end) { if (mLayerInfos[i].first.promote()) { i++; } else { std::swap(mLayerInfos[i], mLayerInfos[--end]); } } mLayerInfos.erase(mLayerInfos.begin() + static_cast(end), mLayerInfos.end()); } void LayerHistory::clear() { std::lock_guard lock(mLock); for (const auto& [layer, info] : activeLayers()) { info->clearHistory(); } mActiveLayersEnd = 0; } } // namespace android::scheduler::impl