/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" #include #include #include #include "BufferLayerConsumer.h" #include "BufferQueueLayer.h" #include "BufferStateLayer.h" #include "ContainerLayer.h" #include "DisplayDevice.h" #include "EffectLayer.h" #include "Layer.h" #include "MonitoredProducer.h" #include "NativeWindowSurface.h" #include "StartPropertySetThread.h" #include "SurfaceFlingerDefaultFactory.h" #include "SurfaceFlingerProperties.h" #include "SurfaceInterceptor.h" #include "DisplayHardware/ComposerHal.h" #include "Scheduler/DispSync.h" #include "Scheduler/EventControlThread.h" #include "Scheduler/MessageQueue.h" #include "Scheduler/PhaseOffsets.h" #include "Scheduler/Scheduler.h" namespace android::surfaceflinger { DefaultFactory::~DefaultFactory() = default; std::unique_ptr DefaultFactory::createDispSync(const char* name, bool hasSyncFramework) { return std::make_unique(name, hasSyncFramework); } std::unique_ptr DefaultFactory::createEventControlThread( SetVSyncEnabled setVSyncEnabled) { return std::make_unique(std::move(setVSyncEnabled)); } std::unique_ptr DefaultFactory::createHWComposer(const std::string& serviceName) { return std::make_unique(serviceName); } std::unique_ptr DefaultFactory::createMessageQueue() { return std::make_unique(); } std::unique_ptr DefaultFactory::createPhaseConfiguration( const scheduler::RefreshRateConfigs& refreshRateConfigs) { if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) { return std::make_unique(refreshRateConfigs); } else { return std::make_unique(refreshRateConfigs); } } std::unique_ptr DefaultFactory::createScheduler( SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& schedulerCallback) { return std::make_unique(std::move(setVSyncEnabled), configs, schedulerCallback, property_get_bool("debug.sf.use_content_detection_v2", true), sysprop::use_content_detection_for_refresh_rate(false)); } std::unique_ptr DefaultFactory::createSurfaceInterceptor( SurfaceFlinger* flinger) { return std::make_unique(flinger); } sp DefaultFactory::createStartPropertySetThread( bool timestampPropertyValue) { return new StartPropertySetThread(timestampPropertyValue); } sp DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) { return new DisplayDevice(creationArgs); } sp DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) { return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); } void DefaultFactory::createBufferQueue(sp* outProducer, sp* outConsumer, bool consumerIsSurfaceFlinger) { BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); } sp DefaultFactory::createMonitoredProducer( const sp& producer, const sp& flinger, const wp& layer) { return new MonitoredProducer(producer, flinger, layer); } sp DefaultFactory::createBufferLayerConsumer( const sp& consumer, renderengine::RenderEngine& renderEngine, uint32_t textureName, Layer* layer) { return new BufferLayerConsumer(consumer, renderEngine, textureName, layer); } std::unique_ptr DefaultFactory::createNativeWindowSurface( const sp& producer) { return surfaceflinger::impl::createNativeWindowSurface(producer); } std::unique_ptr DefaultFactory::createCompositionEngine() { return compositionengine::impl::createCompositionEngine(); } sp DefaultFactory::createContainerLayer(const LayerCreationArgs& args) { return new ContainerLayer(args); } sp DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) { return new BufferQueueLayer(args); } sp DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { return new BufferStateLayer(args); } sp DefaultFactory::createEffectLayer(const LayerCreationArgs& args) { return new EffectLayer(args); } } // namespace android::surfaceflinger // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic pop // ignored "-Wconversion"