1 // Copyright 2019 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_LOGGING_COUNTERS_DEFINITIONS_H_ 6 #define V8_LOGGING_COUNTERS_DEFINITIONS_H_ 7 8 namespace v8 { 9 namespace internal { 10 11 #define HISTOGRAM_RANGE_LIST(HR) \ 12 /* Generic range histograms: HR(name, caption, min, max, num_buckets) */ \ 13 HR(background_marking, V8.GCBackgroundMarking, 0, 10000, 101) \ 14 HR(background_scavenger, V8.GCBackgroundScavenger, 0, 10000, 101) \ 15 HR(background_sweeping, V8.GCBackgroundSweeping, 0, 10000, 101) \ 16 HR(code_cache_reject_reason, V8.CodeCacheRejectReason, 1, 6, 6) \ 17 HR(errors_thrown_per_context, V8.ErrorsThrownPerContext, 0, 200, 20) \ 18 HR(debug_feature_usage, V8.DebugFeatureUsage, 1, 7, 7) \ 19 HR(incremental_marking_reason, V8.GCIncrementalMarkingReason, 0, 25, 26) \ 20 HR(incremental_marking_sum, V8.GCIncrementalMarkingSum, 0, 10000, 101) \ 21 HR(mark_compact_reason, V8.GCMarkCompactReason, 0, 25, 26) \ 22 HR(gc_finalize_clear, V8.GCFinalizeMC.Clear, 0, 10000, 101) \ 23 HR(gc_finalize_epilogue, V8.GCFinalizeMC.Epilogue, 0, 10000, 101) \ 24 HR(gc_finalize_evacuate, V8.GCFinalizeMC.Evacuate, 0, 10000, 101) \ 25 HR(gc_finalize_finish, V8.GCFinalizeMC.Finish, 0, 10000, 101) \ 26 HR(gc_finalize_mark, V8.GCFinalizeMC.Mark, 0, 10000, 101) \ 27 HR(gc_finalize_prologue, V8.GCFinalizeMC.Prologue, 0, 10000, 101) \ 28 HR(gc_finalize_sweep, V8.GCFinalizeMC.Sweep, 0, 10000, 101) \ 29 HR(gc_scavenger_scavenge_main, V8.GCScavenger.ScavengeMain, 0, 10000, 101) \ 30 HR(gc_scavenger_scavenge_roots, V8.GCScavenger.ScavengeRoots, 0, 10000, 101) \ 31 HR(gc_mark_compactor, V8.GCMarkCompactor, 0, 10000, 101) \ 32 HR(gc_marking_sum, V8.GCMarkingSum, 0, 10000, 101) \ 33 /* Range and bucket matches BlinkGC.MainThreadMarkingThroughput. */ \ 34 HR(gc_main_thread_marking_throughput, V8.GCMainThreadMarkingThroughput, 0, \ 35 100000, 50) \ 36 HR(scavenge_reason, V8.GCScavengeReason, 0, 25, 26) \ 37 HR(young_generation_handling, V8.GCYoungGenerationHandling, 0, 2, 3) \ 38 /* Asm/Wasm. */ \ 39 HR(wasm_functions_per_asm_module, V8.WasmFunctionsPerModule.asm, 1, 1000000, \ 40 51) \ 41 HR(wasm_functions_per_wasm_module, V8.WasmFunctionsPerModule.wasm, 1, \ 42 1000000, 51) \ 43 HR(array_buffer_big_allocations, V8.ArrayBufferLargeAllocations, 0, 4096, \ 44 13) \ 45 HR(array_buffer_new_size_failures, V8.ArrayBufferNewSizeFailures, 0, 4096, \ 46 13) \ 47 HR(shared_array_allocations, V8.SharedArrayAllocationSizes, 0, 4096, 13) \ 48 HR(wasm_asm_function_size_bytes, V8.WasmFunctionSizeBytes.asm, 1, GB, 51) \ 49 HR(wasm_wasm_function_size_bytes, V8.WasmFunctionSizeBytes.wasm, 1, GB, 51) \ 50 HR(wasm_asm_module_size_bytes, V8.WasmModuleSizeBytes.asm, 1, GB, 51) \ 51 HR(wasm_wasm_module_size_bytes, V8.WasmModuleSizeBytes.wasm, 1, GB, 51) \ 52 HR(wasm_asm_min_mem_pages_count, V8.WasmMinMemPagesCount.asm, 1, 2 << 16, \ 53 51) \ 54 HR(wasm_wasm_min_mem_pages_count, V8.WasmMinMemPagesCount.wasm, 1, 2 << 16, \ 55 51) \ 56 HR(wasm_wasm_max_mem_pages_count, V8.WasmMaxMemPagesCount.wasm, 1, 2 << 16, \ 57 51) \ 58 HR(wasm_compile_function_peak_memory_bytes, \ 59 V8.WasmCompileFunctionPeakMemoryBytes, 1, GB, 51) \ 60 HR(asm_module_size_bytes, V8.AsmModuleSizeBytes, 1, GB, 51) \ 61 HR(compile_script_cache_behaviour, V8.CompileScript.CacheBehaviour, 0, 20, \ 62 21) \ 63 HR(wasm_memory_allocation_result, V8.WasmMemoryAllocationResult, 0, 3, 4) \ 64 HR(wasm_address_space_usage_mb, V8.WasmAddressSpaceUsageMiB, 0, 1 << 20, \ 65 128) \ 66 /* committed code size per module, collected on GC */ \ 67 HR(wasm_module_code_size_mb, V8.WasmModuleCodeSizeMiB, 0, 1024, 64) \ 68 /* code size per module after baseline compilation */ \ 69 HR(wasm_module_code_size_mb_after_baseline, \ 70 V8.WasmModuleCodeSizeBaselineMiB, 0, 1024, 64) \ 71 /* code size per module after top-tier compilation */ \ 72 HR(wasm_module_code_size_mb_after_top_tier, V8.WasmModuleCodeSizeTopTierMiB, \ 73 0, 1024, 64) \ 74 /* percent of freed code size per module, collected on GC */ \ 75 HR(wasm_module_freed_code_size_percent, V8.WasmModuleCodeSizePercentFreed, \ 76 0, 100, 32) \ 77 /* number of code GCs triggered per native module, collected on code GC */ \ 78 HR(wasm_module_num_triggered_code_gcs, \ 79 V8.WasmModuleNumberOfCodeGCsTriggered, 1, 128, 20) \ 80 /* number of code spaces reserved per wasm module */ \ 81 HR(wasm_module_num_code_spaces, V8.WasmModuleNumberOfCodeSpaces, 1, 128, 20) \ 82 /* number of live modules per isolate */ \ 83 HR(wasm_modules_per_isolate, V8.WasmModulesPerIsolate, 1, 1024, 30) \ 84 /* number of live modules per engine (i.e. whole process) */ \ 85 HR(wasm_modules_per_engine, V8.WasmModulesPerEngine, 1, 1024, 30) \ 86 /* bailout reason if Liftoff failed, or {kSuccess} (per function) */ \ 87 HR(liftoff_bailout_reasons, V8.LiftoffBailoutReasons, 0, 20, 21) \ 88 /* Ticks observed in a single Turbofan compilation, in 1K */ \ 89 HR(turbofan_ticks, V8.TurboFan1KTicks, 0, 100000, 200) \ 90 /* Backtracks observed in a single regexp interpreter execution */ \ 91 /* The maximum of 100M backtracks takes roughly 2 seconds on my machine. */ \ 92 HR(regexp_backtracks, V8.RegExpBacktracks, 1, 100000000, 50) 93 94 #define HISTOGRAM_TIMER_LIST(HT) \ 95 /* Timer histograms, not thread safe: HT(name, caption, max, unit) */ \ 96 /* Garbage collection timers. */ \ 97 HT(gc_context, V8.GCContext, 10000, \ 98 MILLISECOND) /* GC context cleanup time */ \ 99 HT(gc_idle_notification, V8.GCIdleNotification, 10000, MILLISECOND) \ 100 HT(gc_incremental_marking, V8.GCIncrementalMarking, 10000, MILLISECOND) \ 101 HT(gc_incremental_marking_start, V8.GCIncrementalMarkingStart, 10000, \ 102 MILLISECOND) \ 103 HT(gc_incremental_marking_finalize, V8.GCIncrementalMarkingFinalize, 10000, \ 104 MILLISECOND) \ 105 HT(gc_low_memory_notification, V8.GCLowMemoryNotification, 10000, \ 106 MILLISECOND) \ 107 /* Compilation times. */ \ 108 HT(collect_source_positions, V8.CollectSourcePositions, 1000000, \ 109 MICROSECOND) \ 110 HT(compile, V8.CompileMicroSeconds, 1000000, MICROSECOND) \ 111 HT(compile_eval, V8.CompileEvalMicroSeconds, 1000000, MICROSECOND) \ 112 /* Serialization as part of compilation (code caching) */ \ 113 HT(compile_serialize, V8.CompileSerializeMicroSeconds, 100000, MICROSECOND) \ 114 HT(compile_deserialize, V8.CompileDeserializeMicroSeconds, 1000000, \ 115 MICROSECOND) \ 116 /* Total compilation time incl. caching/parsing */ \ 117 HT(compile_script, V8.CompileScriptMicroSeconds, 1000000, MICROSECOND) \ 118 /* Total JavaScript execution time (including callbacks and runtime calls */ \ 119 HT(execute, V8.Execute, 1000000, MICROSECOND) 120 121 #define TIMED_HISTOGRAM_LIST(HT) \ 122 /* Timer histograms, thread safe: HT(name, caption, max, unit) */ \ 123 /* Garbage collection timers. */ \ 124 HT(gc_compactor, V8.GCCompactor, 10000, MILLISECOND) \ 125 HT(gc_compactor_background, V8.GCCompactorBackground, 10000, MILLISECOND) \ 126 HT(gc_compactor_foreground, V8.GCCompactorForeground, 10000, MILLISECOND) \ 127 HT(gc_finalize, V8.GCFinalizeMC, 10000, MILLISECOND) \ 128 HT(gc_finalize_background, V8.GCFinalizeMCBackground, 10000, MILLISECOND) \ 129 HT(gc_finalize_foreground, V8.GCFinalizeMCForeground, 10000, MILLISECOND) \ 130 HT(gc_finalize_measure_memory, V8.GCFinalizeMCMeasureMemory, 10000, \ 131 MILLISECOND) \ 132 HT(gc_finalize_reduce_memory, V8.GCFinalizeMCReduceMemory, 10000, \ 133 MILLISECOND) \ 134 HT(gc_finalize_reduce_memory_background, \ 135 V8.GCFinalizeMCReduceMemoryBackground, 10000, MILLISECOND) \ 136 HT(gc_finalize_reduce_memory_foreground, \ 137 V8.GCFinalizeMCReduceMemoryForeground, 10000, MILLISECOND) \ 138 HT(gc_scavenger, V8.GCScavenger, 10000, MILLISECOND) \ 139 HT(gc_scavenger_background, V8.GCScavengerBackground, 10000, MILLISECOND) \ 140 HT(gc_scavenger_foreground, V8.GCScavengerForeground, 10000, MILLISECOND) \ 141 HT(measure_memory_delay_ms, V8.MeasureMemoryDelayMilliseconds, 100000, \ 142 MILLISECOND) \ 143 HT(stop_the_world, V8.StopTheWorld, 10000, MICROSECOND) \ 144 HT(time_to_collection, V8.TimeToCollection, 10000, MICROSECOND) \ 145 /* TurboFan timers. */ \ 146 HT(turbofan_optimize_prepare, V8.TurboFanOptimizePrepare, 1000000, \ 147 MICROSECOND) \ 148 HT(turbofan_optimize_execute, V8.TurboFanOptimizeExecute, 1000000, \ 149 MICROSECOND) \ 150 HT(turbofan_optimize_finalize, V8.TurboFanOptimizeFinalize, 1000000, \ 151 MICROSECOND) \ 152 HT(turbofan_optimize_total_foreground, V8.TurboFanOptimizeTotalForeground, \ 153 10000000, MICROSECOND) \ 154 HT(turbofan_optimize_total_background, V8.TurboFanOptimizeTotalBackground, \ 155 10000000, MICROSECOND) \ 156 HT(turbofan_optimize_total_time, V8.TurboFanOptimizeTotalTime, 10000000, \ 157 MICROSECOND) \ 158 HT(turbofan_optimize_non_concurrent_total_time, \ 159 V8.TurboFanOptimizeNonConcurrentTotalTime, 10000000, MICROSECOND) \ 160 HT(turbofan_optimize_concurrent_total_time, \ 161 V8.TurboFanOptimizeConcurrentTotalTime, 10000000, MICROSECOND) \ 162 HT(turbofan_osr_prepare, V8.TurboFanOptimizeForOnStackReplacementPrepare, \ 163 1000000, MICROSECOND) \ 164 HT(turbofan_osr_execute, V8.TurboFanOptimizeForOnStackReplacementExecute, \ 165 1000000, MICROSECOND) \ 166 HT(turbofan_osr_finalize, V8.TurboFanOptimizeForOnStackReplacementFinalize, \ 167 1000000, MICROSECOND) \ 168 HT(turbofan_osr_total_time, \ 169 V8.TurboFanOptimizeForOnStackReplacementTotalTime, 10000000, MICROSECOND) \ 170 /* Wasm timers. */ \ 171 HT(wasm_compile_asm_module_time, V8.WasmCompileModuleMicroSeconds.asm, \ 172 10000000, MICROSECOND) \ 173 HT(wasm_compile_wasm_module_time, V8.WasmCompileModuleMicroSeconds.wasm, \ 174 10000000, MICROSECOND) \ 175 HT(wasm_async_compile_wasm_module_time, \ 176 V8.WasmCompileModuleAsyncMicroSeconds, 100000000, MICROSECOND) \ 177 HT(wasm_streaming_compile_wasm_module_time, \ 178 V8.WasmCompileModuleStreamingMicroSeconds, 100000000, MICROSECOND) \ 179 HT(wasm_streaming_finish_wasm_module_time, \ 180 V8.WasmFinishModuleStreamingMicroSeconds, 100000000, MICROSECOND) \ 181 HT(wasm_tier_up_module_time, V8.WasmTierUpModuleMicroSeconds, 100000000, \ 182 MICROSECOND) \ 183 HT(wasm_compile_asm_function_time, V8.WasmCompileFunctionMicroSeconds.asm, \ 184 1000000, MICROSECOND) \ 185 HT(wasm_compile_wasm_function_time, V8.WasmCompileFunctionMicroSeconds.wasm, \ 186 1000000, MICROSECOND) \ 187 HT(wasm_instantiate_wasm_module_time, \ 188 V8.WasmInstantiateModuleMicroSeconds.wasm, 10000000, MICROSECOND) \ 189 HT(wasm_instantiate_asm_module_time, \ 190 V8.WasmInstantiateModuleMicroSeconds.asm, 10000000, MICROSECOND) \ 191 /* Total compilation time incl. caching/parsing for various cache states. */ \ 192 HT(compile_script_with_produce_cache, \ 193 V8.CompileScriptMicroSeconds.ProduceCache, 1000000, MICROSECOND) \ 194 HT(compile_script_with_isolate_cache_hit, \ 195 V8.CompileScriptMicroSeconds.IsolateCacheHit, 1000000, MICROSECOND) \ 196 HT(compile_script_with_consume_cache, \ 197 V8.CompileScriptMicroSeconds.ConsumeCache, 1000000, MICROSECOND) \ 198 HT(compile_script_consume_failed, \ 199 V8.CompileScriptMicroSeconds.ConsumeCache.Failed, 1000000, MICROSECOND) \ 200 HT(compile_script_no_cache_other, \ 201 V8.CompileScriptMicroSeconds.NoCache.Other, 1000000, MICROSECOND) \ 202 HT(compile_script_no_cache_because_inline_script, \ 203 V8.CompileScriptMicroSeconds.NoCache.InlineScript, 1000000, MICROSECOND) \ 204 HT(compile_script_no_cache_because_script_too_small, \ 205 V8.CompileScriptMicroSeconds.NoCache.ScriptTooSmall, 1000000, \ 206 MICROSECOND) \ 207 HT(compile_script_no_cache_because_cache_too_cold, \ 208 V8.CompileScriptMicroSeconds.NoCache.CacheTooCold, 1000000, MICROSECOND) \ 209 HT(compile_script_streaming_finalization, \ 210 V8.CompileScriptMicroSeconds.StreamingFinalization, 1000000, MICROSECOND) \ 211 HT(compile_script_on_background, \ 212 V8.CompileScriptMicroSeconds.BackgroundThread, 1000000, MICROSECOND) \ 213 HT(compile_function_on_background, \ 214 V8.CompileFunctionMicroSeconds.BackgroundThread, 1000000, MICROSECOND) 215 216 #define AGGREGATABLE_HISTOGRAM_TIMER_LIST(AHT) \ 217 AHT(compile_lazy, V8.CompileLazyMicroSeconds) 218 219 #define HISTOGRAM_PERCENTAGE_LIST(HP) \ 220 /* Heap fragmentation. */ \ 221 HP(external_fragmentation_total, V8.MemoryExternalFragmentationTotal) \ 222 HP(external_fragmentation_old_space, V8.MemoryExternalFragmentationOldSpace) \ 223 HP(external_fragmentation_code_space, \ 224 V8.MemoryExternalFragmentationCodeSpace) \ 225 HP(external_fragmentation_map_space, V8.MemoryExternalFragmentationMapSpace) \ 226 HP(external_fragmentation_lo_space, V8.MemoryExternalFragmentationLoSpace) 227 228 // Note: These use Histogram with options (min=1000, max=500000, buckets=50). 229 #define HISTOGRAM_LEGACY_MEMORY_LIST(HM) \ 230 HM(heap_sample_total_committed, V8.MemoryHeapSampleTotalCommitted) \ 231 HM(heap_sample_total_used, V8.MemoryHeapSampleTotalUsed) \ 232 HM(heap_sample_map_space_committed, V8.MemoryHeapSampleMapSpaceCommitted) \ 233 HM(heap_sample_code_space_committed, V8.MemoryHeapSampleCodeSpaceCommitted) \ 234 HM(heap_sample_maximum_committed, V8.MemoryHeapSampleMaximumCommitted) 235 236 // WARNING: STATS_COUNTER_LIST_* is a very large macro that is causing MSVC 237 // Intellisense to crash. It was broken into two macros (each of length 40 238 // lines) rather than one macro (of length about 80 lines) to work around 239 // this problem. Please avoid using recursive macros of this length when 240 // possible. 241 #define STATS_COUNTER_LIST_1(SC) \ 242 /* Global Handle Count*/ \ 243 SC(global_handles, V8.GlobalHandles) \ 244 SC(maps_normalized, V8.MapsNormalized) \ 245 SC(maps_created, V8.MapsCreated) \ 246 SC(elements_transitions, V8.ObjectElementsTransitions) \ 247 SC(props_to_dictionary, V8.ObjectPropertiesToDictionary) \ 248 SC(elements_to_dictionary, V8.ObjectElementsToDictionary) \ 249 SC(alive_after_last_gc, V8.AliveAfterLastGC) \ 250 SC(objs_since_last_young, V8.ObjsSinceLastYoung) \ 251 SC(objs_since_last_full, V8.ObjsSinceLastFull) \ 252 SC(string_table_capacity, V8.StringTableCapacity) \ 253 SC(number_of_symbols, V8.NumberOfSymbols) \ 254 SC(inlined_copied_elements, V8.InlinedCopiedElements) \ 255 SC(compilation_cache_hits, V8.CompilationCacheHits) \ 256 SC(compilation_cache_misses, V8.CompilationCacheMisses) \ 257 /* Amount of evaled source code. */ \ 258 SC(total_eval_size, V8.TotalEvalSize) \ 259 /* Amount of loaded source code. */ \ 260 SC(total_load_size, V8.TotalLoadSize) \ 261 /* Amount of parsed source code. */ \ 262 SC(total_parse_size, V8.TotalParseSize) \ 263 /* Amount of source code skipped over using preparsing. */ \ 264 SC(total_preparse_skipped, V8.TotalPreparseSkipped) \ 265 /* Amount of compiled source code. */ \ 266 SC(total_compile_size, V8.TotalCompileSize) \ 267 /* Number of contexts created from scratch. */ \ 268 SC(contexts_created_from_scratch, V8.ContextsCreatedFromScratch) \ 269 /* Number of contexts created by context snapshot. */ \ 270 SC(contexts_created_by_snapshot, V8.ContextsCreatedBySnapshot) \ 271 /* Number of code objects found from pc. */ \ 272 SC(pc_to_code, V8.PcToCode) \ 273 SC(pc_to_code_cached, V8.PcToCodeCached) \ 274 /* The store-buffer implementation of the write barrier. */ \ 275 SC(store_buffer_overflows, V8.StoreBufferOverflows) 276 277 #define STATS_COUNTER_LIST_2(SC) \ 278 /* Amount of (JS) compiled code. */ \ 279 SC(total_compiled_code_size, V8.TotalCompiledCodeSize) \ 280 SC(gc_compactor_caused_by_request, V8.GCCompactorCausedByRequest) \ 281 SC(gc_compactor_caused_by_promoted_data, V8.GCCompactorCausedByPromotedData) \ 282 SC(gc_compactor_caused_by_oldspace_exhaustion, \ 283 V8.GCCompactorCausedByOldspaceExhaustion) \ 284 SC(gc_last_resort_from_js, V8.GCLastResortFromJS) \ 285 SC(gc_last_resort_from_handles, V8.GCLastResortFromHandles) \ 286 SC(cow_arrays_converted, V8.COWArraysConverted) \ 287 SC(constructed_objects_runtime, V8.ConstructedObjectsRuntime) \ 288 SC(megamorphic_stub_cache_updates, V8.MegamorphicStubCacheUpdates) \ 289 SC(enum_cache_hits, V8.EnumCacheHits) \ 290 SC(enum_cache_misses, V8.EnumCacheMisses) \ 291 SC(string_add_runtime, V8.StringAddRuntime) \ 292 SC(sub_string_runtime, V8.SubStringRuntime) \ 293 SC(regexp_entry_runtime, V8.RegExpEntryRuntime) \ 294 SC(stack_interrupts, V8.StackInterrupts) \ 295 SC(runtime_profiler_ticks, V8.RuntimeProfilerTicks) \ 296 SC(soft_deopts_executed, V8.SoftDeoptsExecuted) \ 297 SC(new_space_bytes_available, V8.MemoryNewSpaceBytesAvailable) \ 298 SC(new_space_bytes_committed, V8.MemoryNewSpaceBytesCommitted) \ 299 SC(new_space_bytes_used, V8.MemoryNewSpaceBytesUsed) \ 300 SC(old_space_bytes_available, V8.MemoryOldSpaceBytesAvailable) \ 301 SC(old_space_bytes_committed, V8.MemoryOldSpaceBytesCommitted) \ 302 SC(old_space_bytes_used, V8.MemoryOldSpaceBytesUsed) \ 303 SC(code_space_bytes_available, V8.MemoryCodeSpaceBytesAvailable) \ 304 SC(code_space_bytes_committed, V8.MemoryCodeSpaceBytesCommitted) \ 305 SC(code_space_bytes_used, V8.MemoryCodeSpaceBytesUsed) \ 306 SC(map_space_bytes_available, V8.MemoryMapSpaceBytesAvailable) \ 307 SC(map_space_bytes_committed, V8.MemoryMapSpaceBytesCommitted) \ 308 SC(map_space_bytes_used, V8.MemoryMapSpaceBytesUsed) \ 309 SC(lo_space_bytes_available, V8.MemoryLoSpaceBytesAvailable) \ 310 SC(lo_space_bytes_committed, V8.MemoryLoSpaceBytesCommitted) \ 311 SC(lo_space_bytes_used, V8.MemoryLoSpaceBytesUsed) \ 312 /* Total code size (including metadata) of baseline code or bytecode. */ \ 313 SC(total_baseline_code_size, V8.TotalBaselineCodeSize) \ 314 /* Total count of functions compiled using the baseline compiler. */ \ 315 SC(total_baseline_compile_count, V8.TotalBaselineCompileCount) 316 317 #define STATS_COUNTER_TS_LIST(SC) \ 318 SC(wasm_generated_code_size, V8.WasmGeneratedCodeBytes) \ 319 SC(wasm_reloc_size, V8.WasmRelocBytes) \ 320 SC(wasm_lazily_compiled_functions, V8.WasmLazilyCompiledFunctions) \ 321 SC(liftoff_compiled_functions, V8.LiftoffCompiledFunctions) \ 322 SC(liftoff_unsupported_functions, V8.LiftoffUnsupportedFunctions) 323 324 // List of counters that can be incremented from generated code. We need them in 325 // a separate list to be able to relocate them. 326 #define STATS_COUNTER_NATIVE_CODE_LIST(SC) \ 327 /* Number of write barriers executed at runtime. */ \ 328 SC(write_barriers, V8.WriteBarriers) \ 329 SC(constructed_objects, V8.ConstructedObjects) \ 330 SC(fast_new_closure_total, V8.FastNewClosureTotal) \ 331 SC(regexp_entry_native, V8.RegExpEntryNative) \ 332 SC(string_add_native, V8.StringAddNative) \ 333 SC(sub_string_native, V8.SubStringNative) \ 334 SC(ic_keyed_load_generic_smi, V8.ICKeyedLoadGenericSmi) \ 335 SC(ic_keyed_load_generic_symbol, V8.ICKeyedLoadGenericSymbol) \ 336 SC(ic_keyed_load_generic_slow, V8.ICKeyedLoadGenericSlow) \ 337 SC(megamorphic_stub_cache_probes, V8.MegamorphicStubCacheProbes) \ 338 SC(megamorphic_stub_cache_misses, V8.MegamorphicStubCacheMisses) 339 340 } // namespace internal 341 } // namespace v8 342 343 #endif // V8_LOGGING_COUNTERS_DEFINITIONS_H_ 344