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1 // Copyright 2020 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_HEAP_LOCAL_HEAP_INL_H_
6 #define V8_HEAP_LOCAL_HEAP_INL_H_
7 
8 #include "src/handles/persistent-handles.h"
9 #include "src/heap/concurrent-allocator-inl.h"
10 #include "src/heap/local-heap.h"
11 
12 namespace v8 {
13 namespace internal {
14 
AllocateRaw(int size_in_bytes,AllocationType type,AllocationOrigin origin,AllocationAlignment alignment)15 AllocationResult LocalHeap::AllocateRaw(int size_in_bytes, AllocationType type,
16                                         AllocationOrigin origin,
17                                         AllocationAlignment alignment) {
18 #if DEBUG
19   DCHECK_EQ(LocalHeap::Current(), this);
20   DCHECK(AllowHandleAllocation::IsAllowed());
21   DCHECK(AllowHeapAllocation::IsAllowed());
22   DCHECK(AllowGarbageCollection::IsAllowed());
23   DCHECK_IMPLIES(type == AllocationType::kCode || type == AllocationType::kMap,
24                  alignment == AllocationAlignment::kWordAligned);
25   Heap::HeapState state = heap()->gc_state();
26   DCHECK(state == Heap::TEAR_DOWN || state == Heap::NOT_IN_GC);
27 #endif
28 
29   bool large_object = size_in_bytes > Heap::MaxRegularHeapObjectSize(type);
30   CHECK_EQ(type, AllocationType::kOld);
31 
32   if (large_object)
33     return heap()->lo_space()->AllocateRawBackground(this, size_in_bytes);
34   else
35     return old_space_allocator()->AllocateRaw(size_in_bytes, alignment, origin);
36 }
37 
AllocateRawOrFail(int object_size,AllocationType type,AllocationOrigin origin,AllocationAlignment alignment)38 Address LocalHeap::AllocateRawOrFail(int object_size, AllocationType type,
39                                      AllocationOrigin origin,
40                                      AllocationAlignment alignment) {
41   AllocationResult result = AllocateRaw(object_size, type, origin, alignment);
42   if (!result.IsRetry()) return result.ToObject().address();
43   return PerformCollectionAndAllocateAgain(object_size, type, origin,
44                                            alignment);
45 }
46 
47 }  // namespace internal
48 }  // namespace v8
49 
50 #endif  // V8_HEAP_LOCAL_HEAP_INL_H_
51