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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  *  * Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  *  * Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in
12  *    the documentation and/or other materials provided with the
13  *    distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
16  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
17  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
18  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
19  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
22  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
25  * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28 
29 #pragma once
30 
31 #include <string.h>
32 
33 #define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_
34 #include <sys/_system_properties.h>
35 
36 // Cached system property lookup. For code that needs to read the same property multiple times,
37 // this class helps optimize those lookups.
38 class CachedProperty {
39  public:
40   // The lifetime of `property_name` must be greater than that of this CachedProperty.
CachedProperty(const char * property_name)41   explicit CachedProperty(const char* property_name)
42     : property_name_(property_name),
43       prop_info_(nullptr),
44       cached_area_serial_(0),
45       cached_property_serial_(0),
46       is_read_only_(strncmp(property_name, "ro.", 3) == 0),
47       read_only_property_(nullptr) {
48     cached_value_[0] = '\0';
49   }
50 
51   // Returns true if the property has been updated (based on the serial rather than the value)
52   // since the last call to Get.
DidChange()53   bool DidChange() {
54     uint32_t initial_property_serial_ = cached_property_serial_;
55     Get();
56     return (cached_property_serial_ != initial_property_serial_);
57   }
58 
59   // Returns the current value of the underlying system property as cheaply as possible.
60   // The returned pointer is valid until the next call to Get. It is the caller's responsibility
61   // to provide a lock for thread-safety.
Get()62   const char* Get() {
63     // Do we have a `struct prop_info` yet?
64     if (prop_info_ == nullptr) {
65       // `__system_property_find` is expensive, so only retry if a property
66       // has been created since last time we checked.
67       uint32_t property_area_serial = __system_property_area_serial();
68       if (property_area_serial != cached_area_serial_) {
69         prop_info_ = __system_property_find(property_name_);
70         cached_area_serial_ = property_area_serial;
71       }
72     }
73 
74     if (prop_info_ != nullptr) {
75       // Only bother re-reading the property if it's actually changed since last time.
76       uint32_t property_serial = __system_property_serial(prop_info_);
77       if (property_serial != cached_property_serial_) {
78         __system_property_read_callback(prop_info_, &CachedProperty::Callback, this);
79       }
80     }
81     if (is_read_only_ && read_only_property_ != nullptr) {
82       return read_only_property_;
83     }
84     return cached_value_;
85   }
86 
87  private:
88   const char* property_name_;
89   const prop_info* prop_info_;
90   uint32_t cached_area_serial_;
91   uint32_t cached_property_serial_;
92   char cached_value_[PROP_VALUE_MAX];
93   bool is_read_only_;
94   const char* read_only_property_;
95 
Callback(void * data,const char *,const char * value,uint32_t serial)96   static void Callback(void* data, const char*, const char* value, uint32_t serial) {
97     CachedProperty* instance = reinterpret_cast<CachedProperty*>(data);
98     instance->cached_property_serial_ = serial;
99     // Read only properties can be larger than PROP_VALUE_MAX, but also never change value or
100     // location, thus we return the pointer from the shared memory directly.
101     if (instance->is_read_only_) {
102       instance->read_only_property_ = value;
103     } else {
104       strlcpy(instance->cached_value_, value, PROP_VALUE_MAX);
105     }
106   }
107 };
108