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Searched defs:EGL_BIND_TO_TEXTURE_RGBA (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h122 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/swiftshader/include/EGL/
Degl.h151 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/angle/include/EGL/
Degl.h181 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/mesa3d/include/EGL/
Degl.h181 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/deqp/framework/egl/wrapper/
DeglwEnumsC.inl88 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
DeglwEnums.inl88 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Deglew.h284 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs6678 pub const EGL_BIND_TO_TEXTURE_RGBA: u32 = 12346; constant