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1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // eglext_angle.h: ANGLE modifications to the eglext.h header file.
7 //   Currently we don't include this file directly, we patch eglext.h
8 //   to include it implicitly so it is visible throughout our code.
9 
10 #ifndef INCLUDE_EGL_EGLEXT_ANGLE_
11 #define INCLUDE_EGL_EGLEXT_ANGLE_
12 
13 // clang-format off
14 
15 #ifndef EGL_ANGLE_robust_resource_initialization
16 #define EGL_ANGLE_robust_resource_initialization 1
17 #define EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x3453
18 #endif /* EGL_ANGLE_robust_resource_initialization */
19 
20 #ifndef EGL_ANGLE_keyed_mutex
21 #define EGL_ANGLE_keyed_mutex 1
22 #define EGL_DXGI_KEYED_MUTEX_ANGLE        0x33A2
23 #endif /* EGL_ANGLE_keyed_mutex */
24 
25 #ifndef EGL_ANGLE_d3d_texture_client_buffer
26 #define EGL_ANGLE_d3d_texture_client_buffer 1
27 #define EGL_D3D_TEXTURE_ANGLE             0x33A3
28 #endif /* EGL_ANGLE_d3d_texture_client_buffer */
29 
30 #ifndef EGL_ANGLE_software_display
31 #define EGL_ANGLE_software_display 1
32 #define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1)
33 #endif /* EGL_ANGLE_software_display */
34 
35 #ifndef EGL_ANGLE_direct3d_display
36 #define EGL_ANGLE_direct3d_display 1
37 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
38 #define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
39 #endif /* EGL_ANGLE_direct3d_display */
40 
41 #ifndef EGL_ANGLE_direct_composition
42 #define EGL_ANGLE_direct_composition 1
43 #define EGL_DIRECT_COMPOSITION_ANGLE 0x33A5
44 #endif /* EGL_ANGLE_direct_composition */
45 
46 #ifndef EGL_ANGLE_platform_angle
47 #define EGL_ANGLE_platform_angle 1
48 #define EGL_PLATFORM_ANGLE_ANGLE          0x3202
49 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE     0x3203
50 #define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204
51 #define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205
52 #define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206
53 #define EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE 0x3451
54 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE 0x3209
55 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE 0x320A
56 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x345E
57 #endif /* EGL_ANGLE_platform_angle */
58 
59 #ifndef EGL_ANGLE_platform_angle_d3d
60 #define EGL_ANGLE_platform_angle_d3d 1
61 #define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
62 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
63 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE 0x320B
64 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE 0x320C
65 #define EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F
66 #endif /* EGL_ANGLE_platform_angle_d3d */
67 
68 #ifndef EGL_ANGLE_platform_angle_d3d11on12
69 #define EGL_ANGLE_platform_angle_d3d11on12 1
70 #define EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE 0x3488
71 #endif /* EGL_ANGLE_platform_angle_d3d11on12 */
72 
73 #ifndef EGL_ANGLE_platform_angle_opengl
74 #define EGL_ANGLE_platform_angle_opengl 1
75 #define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320D
76 #define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320E
77 #define EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE 0x3480
78 #endif /* EGL_ANGLE_platform_angle_opengl */
79 
80 #ifndef EGL_ANGLE_platform_angle_null
81 #define EGL_ANGLE_platform_angle_null 1
82 #define EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE 0x33AE
83 #endif /* EGL_ANGLE_platform_angle_null */
84 
85 #ifndef EGL_ANGLE_platform_angle_vulkan
86 #define EGL_ANGLE_platform_angle_vulkan 1
87 #define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
88 #endif /* EGL_ANGLE_platform_angle_vulkan */
89 
90 #ifndef EGL_ANGLE_platform_angle_metal
91 #define EGL_ANGLE_platform_angle_metal 1
92 #define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
93 #endif /* EGL_ANGLE_platform_angle_metal  */
94 
95 #ifndef EGL_ANGLE_platform_angle_device_type_swiftshader
96 #define EGL_ANGLE_platform_angle_device_type_swiftshader
97 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE 0x3487
98 #endif /* EGL_ANGLE_platform_angle_device_type_swiftshader */
99 
100 #ifndef EGL_ANGLE_platform_angle_device_type_egl_angle
101 #define EGL_ANGLE_platform_angle_device_type_egl_angle
102 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE 0x348E
103 #endif /* EGL_ANGLE_platform_angle_device_type_egl_angle */
104 
105 #ifndef EGL_ANGLE_platform_angle_context_virtualization
106 #define EGL_ANGLE_platform_angle_context_virtualization 1
107 #define EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE 0x3481
108 #endif /* EGL_ANGLE_platform_angle_context_virtualization */
109 
110 #ifndef EGL_ANGLE_x11_visual
111 #define EGL_ANGLE_x11_visual
112 #define EGL_X11_VISUAL_ID_ANGLE 0x33A3
113 #endif /* EGL_ANGLE_x11_visual */
114 
115 #ifndef EGL_ANGLE_flexible_surface_compatibility
116 #define EGL_ANGLE_flexible_surface_compatibility 1
117 #define EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE 0x33A6
118 #endif /* EGL_ANGLE_flexible_surface_compatibility */
119 
120 #ifndef EGL_ANGLE_surface_orientation
121 #define EGL_ANGLE_surface_orientation
122 #define EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE 0x33A7
123 #define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8
124 #define EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE 0x0001
125 #define EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE 0x0002
126 #endif /* EGL_ANGLE_surface_orientation */
127 
128 #ifndef EGL_ANGLE_experimental_present_path
129 #define EGL_ANGLE_experimental_present_path
130 #define EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE 0x33A4
131 #define EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE 0x33A9
132 #define EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE 0x33AA
133 #endif /* EGL_ANGLE_experimental_present_path */
134 
135 #ifndef EGL_ANGLE_stream_producer_d3d_texture
136 #define EGL_ANGLE_stream_producer_d3d_texture
137 #define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB
138 typedef EGLBoolean(EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
139 typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMPOSTD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list);
140 #ifdef EGL_EGLEXT_PROTOTYPES
141 EGLAPI EGLBoolean EGLAPIENTRY eglCreateStreamProducerD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
142 EGLAPI EGLBoolean EGLAPIENTRY eglStreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list);
143 #endif
144 #endif /* EGL_ANGLE_stream_producer_d3d_texture */
145 
146 #ifndef EGL_ANGLE_create_context_webgl_compatibility
147 #define EGL_ANGLE_create_context_webgl_compatibility 1
148 #define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC
149 #endif /* EGL_ANGLE_create_context_webgl_compatibility */
150 
151 #ifndef EGL_ANGLE_display_texture_share_group
152 #define EGL_ANGLE_display_texture_share_group 1
153 #define EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE 0x33AF
154 #endif /* EGL_ANGLE_display_texture_share_group */
155 
156 #ifndef EGL_CHROMIUM_create_context_bind_generates_resource
157 #define EGL_CHROMIUM_create_context_bind_generates_resource 1
158 #define EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM 0x33AD
159 #endif /* EGL_CHROMIUM_create_context_bind_generates_resource */
160 
161 #ifndef EGL_ANGLE_create_context_client_arrays
162 #define EGL_ANGLE_create_context_client_arrays 1
163 #define EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452
164 #endif /* EGL_ANGLE_create_context_client_arrays */
165 
166 #ifndef EGL_ANGLE_device_creation
167 #define EGL_ANGLE_device_creation 1
168 typedef EGLDeviceEXT(EGLAPIENTRYP PFNEGLCREATEDEVICEANGLEPROC) (EGLint device_type, void *native_device, const EGLAttrib *attrib_list);
169 typedef EGLBoolean(EGLAPIENTRYP PFNEGLRELEASEDEVICEANGLEPROC) (EGLDeviceEXT device);
170 #ifdef EGL_EGLEXT_PROTOTYPES
171 EGLAPI EGLDeviceEXT EGLAPIENTRY eglCreateDeviceANGLE(EGLint device_type, void *native_device, const EGLAttrib *attrib_list);
172 EGLAPI EGLBoolean EGLAPIENTRY eglReleaseDeviceANGLE(EGLDeviceEXT device);
173 #endif
174 #endif /* EGL_ANGLE_device_creation */
175 
176 #ifndef EGL_ANGLE_program_cache_control
177 #define EGL_ANGLE_program_cache_control 1
178 #define EGL_PROGRAM_CACHE_SIZE_ANGLE 0x3455
179 #define EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE 0x3456
180 #define EGL_PROGRAM_CACHE_RESIZE_ANGLE 0x3457
181 #define EGL_PROGRAM_CACHE_TRIM_ANGLE 0x3458
182 #define EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE 0x3459
183 typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC) (EGLDisplay dpy, EGLenum attrib);
184 typedef void (EGLAPIENTRYP PFNEGLPROGRAMCACHEQUERYANGLEPROC) (EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize);
185 typedef void (EGLAPIENTRYP PFNEGLPROGRAMCACHEPOPULATEANGLEPROC) (EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize);
186 typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHERESIZEANGLEPROC) (EGLDisplay dpy, EGLint limit, EGLenum mode);
187 #ifdef EGL_EGLEXT_PROTOTYPES
188 EGLAPI EGLint EGLAPIENTRY eglProgramCacheGetAttribANGLE(EGLDisplay dpy, EGLenum attrib);
189 EGLAPI void EGLAPIENTRY eglProgramCacheQueryANGLE(EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize);
190 EGLAPI void EGLAPIENTRY eglProgramCachePopulateANGLE(EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize);
191 EGLAPI EGLint EGLAPIENTRY eglProgramCacheResizeANGLE(EGLDisplay dpy, EGLint limit, EGLenum mode);
192 #endif
193 #endif /* EGL_ANGLE_program_cache_control */
194 
195 #ifndef EGL_ANGLE_iosurface_client_buffer
196 #define EGL_ANGLE_iosurface_client_buffer 1
197 #define EGL_IOSURFACE_ANGLE 0x3454
198 #define EGL_IOSURFACE_PLANE_ANGLE 0x345A
199 #define EGL_TEXTURE_RECTANGLE_ANGLE 0x345B
200 #define EGL_TEXTURE_TYPE_ANGLE 0x345C
201 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
202 #define EGL_IOSURFACE_USAGE_HINT_ANGLE 0x348A
203 #define EGL_IOSURFACE_READ_HINT_ANGLE 0x0001
204 #define EGL_IOSURFACE_WRITE_HINT_ANGLE 0x0002
205 #define EGL_BIND_TO_TEXTURE_TARGET_ANGLE 0x348D
206 #endif /* EGL_ANGLE_iosurface_client_buffer */
207 
208 #ifndef EGL_ANGLE_create_context_extensions_enabled
209 #define EGL_ANGLE_create_context_extensions_enabled 1
210 #define EGL_EXTENSIONS_ENABLED_ANGLE 0x345F
211 #endif /* EGL_ANGLE_create_context_extensions_enabled */
212 
213 #ifndef EGL_CHROMIUM_sync_control
214 #define EGL_CHROMIUM_sync_control 1
215 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCVALUESCHROMIUMPROC) (EGLDisplay dpy,
216                                                              EGLSurface surface,
217                                                              EGLuint64KHR *ust,
218                                                              EGLuint64KHR *msc,
219                                                              EGLuint64KHR *sbc);
220 #ifdef EGL_EGLEXT_PROTOTYPES
221 EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncValuesCHROMIUM(EGLDisplay dpy,
222                                                              EGLSurface surface,
223                                                              EGLuint64KHR *ust,
224                                                              EGLuint64KHR *msc,
225                                                              EGLuint64KHR *sbc);
226 #endif
227 #endif /* EGL_CHROMIUM_sync_control */
228 
229 #ifndef EGL_ANGLE_sync_control_rate
230 #define EGL_ANGLE_sync_control_rate 1
231 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMSCRATEANGLEPROC) (EGLDisplay dpy,
232                                                              EGLSurface surface,
233                                                              EGLint *numerator,
234                                                              EGLint *denominator);
235 #ifdef EGL_EGLEXT_PROTOTYPES
236 EGLAPI EGLBoolean EGLAPIENTRY eglGetMscRateANGLE(EGLDisplay dpy,
237                                                              EGLSurface surface,
238                                                              EGLint *numerator,
239                                                              EGLint *denominator);
240 #endif
241 #endif /* EGL_ANGLE_sync_control_rate */
242 
243 #ifndef EGL_ANGLE_power_preference
244 #define EGL_ANGLE_power_preference 1
245 #define EGL_POWER_PREFERENCE_ANGLE 0x3482
246 #define EGL_LOW_POWER_ANGLE 0x0001
247 #define EGL_HIGH_POWER_ANGLE 0x0002
248 #endif /* EGL_ANGLE_power_preference */
249 
250 #ifndef EGL_ANGLE_feature_control
251 #define EGL_ANGLE_feature_control 1
252 #define EGL_FEATURE_NAME_ANGLE 0x3460
253 #define EGL_FEATURE_CATEGORY_ANGLE 0x3461
254 #define EGL_FEATURE_DESCRIPTION_ANGLE 0x3462
255 #define EGL_FEATURE_BUG_ANGLE 0x3463
256 #define EGL_FEATURE_STATUS_ANGLE 0x3464
257 #define EGL_FEATURE_COUNT_ANGLE 0x3465
258 #define EGL_FEATURE_OVERRIDES_ENABLED_ANGLE 0x3466
259 #define EGL_FEATURE_OVERRIDES_DISABLED_ANGLE 0x3467
260 #define EGL_FEATURE_CONDITION_ANGLE 0x3468
261 #define EGL_FEATURE_ALL_DISABLED_ANGLE 0x3469
262 typedef const char *(EGLAPIENTRYP PFNEGLQUERYSTRINGIANGLEPROC) (EGLDisplay dpy, EGLint name, EGLint index);
263 typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBANGLEPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
264 #ifdef EGL_EGLEXT_PROTOTYPES
265 EGLAPI const char *EGLAPIENTRY eglQueryStringiANGLE(EGLDisplay dpy, EGLint name, EGLint index);
266 EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribANGLE(EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
267 #endif
268 #endif /* EGL_ANGLE_feature_control */
269 
270 #ifndef EGL_ANGLE_image_d3d11_texture
271 #define EGL_D3D11_TEXTURE_ANGLE 0x3484
272 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
273 #endif /* EGL_ANGLE_image_d3d11_texture */
274 
275 #ifndef EGL_ANGLE_create_context_backwards_compatible
276 #define EGL_ANGLE_create_context_backwards_compatible 1
277 #define EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE 0x3483
278 #endif /* EGL_ANGLE_create_context_backwards_compatible */
279 
280 #ifndef EGL_ANGLE_device_cgl
281 #define EGL_ANGLE_device_cgl 1
282 #define EGL_CGL_CONTEXT_ANGLE 0x3485
283 #define EGL_CGL_PIXEL_FORMAT_ANGLE 0x3486
284 #endif
285 
286 #ifndef EGL_ANGLE_ggp_stream_descriptor
287 #define EGL_ANGLE_ggp_stream_descriptor 1
288 #define EGL_GGP_STREAM_DESCRIPTOR_ANGLE 0x348B
289 #endif /* EGL_ANGLE_ggp_stream_descriptor */
290 
291 #ifndef EGL_ANGLE_swap_with_frame_token
292 #define EGL_ANGLE_swap_with_frame_token 1
293 typedef khronos_uint64_t EGLFrameTokenANGLE;
294 typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHFRAMETOKENANGLEPROC)(EGLDisplay dpy, EGLSurface surface, EGLFrameTokenANGLE frametoken);
295 #ifdef EGL_EGLEXT_PROTOTYPES
296 EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithFrameTokenANGLE(EGLDisplay dpy, EGLSurface surface, EGLFrameTokenANGLE frametoken);
297 #endif
298 #endif /* EGL_ANGLE_swap_with_frame_token */
299 
300 #ifndef EGL_ANGLE_device_eagl
301 #define EGL_ANGLE_device_eagl 1
302 #define EGL_EAGL_CONTEXT_ANGLE 0x348C
303 #endif
304 
305 // clang-format on
306 
307 #endif  // INCLUDE_EGL_EGLEXT_ANGLE_
308