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Searched defs:EGL_MULTISAMPLE_RESOLVE_BOX_BIT (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h153 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ macro
/external/swiftshader/include/EGL/
Degl.h228 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 macro
/external/angle/include/EGL/
Degl.h271 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 macro
/external/mesa3d/include/EGL/
Degl.h271 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 macro
/external/deqp/framework/egl/wrapper/
DeglwEnumsC.inl13 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 macro
DeglwEnums.inl13 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Deglew.h387 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs6632 pub const EGL_MULTISAMPLE_RESOLVE_BOX_BIT: u32 = 512; constant