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Searched defs:EGL_TRANSPARENT_RGB (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h137 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/external/swiftshader/include/EGL/
Degl.h114 #define EGL_TRANSPARENT_RGB 0x3052 macro
/external/angle/include/EGL/
Degl.h118 #define EGL_TRANSPARENT_RGB 0x3052 macro
/external/mesa3d/include/EGL/
Degl.h118 #define EGL_TRANSPARENT_RGB 0x3052 macro
/external/deqp/framework/egl/wrapper/
DeglwEnumsC.inl100 #define EGL_TRANSPARENT_RGB 0x3052 macro
DeglwEnums.inl100 #define EGL_TRANSPARENT_RGB 0x3052 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Deglew.h214 #define EGL_TRANSPARENT_RGB 0x3052 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs6691 pub const EGL_TRANSPARENT_RGB: u32 = 12370; constant