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Searched defs:GL_COLOR_ATTACHMENT12 (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h677 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/angle/include/GLES3/
Dgl3.h854 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
Dgl31.h856 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
Dgl32.h856 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/mesa3d/include/GLES3/
Dgl3.h854 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
Dgl31.h854 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
Dgl32.h854 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/swiftshader/include/GLES3/
Dgl3.h854 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h499 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1090 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/swiftshader/include/GL/
Dglcorearb.h1159 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
Dglext.h1040 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/mesa3d/include/GL/
Dglcorearb.h1159 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
Dglext.h1041 #define GL_COLOR_ATTACHMENT12 0x8CEC macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs4846 pub const GL_COLOR_ATTACHMENT12: u32 = 36076; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h4826 #define GL_COLOR_ATTACHMENT12 0x8CEC macro