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Searched defs:GL_FUNC_REVERSE_SUBTRACT (Results 1 – 21 of 21) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h101 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/mesa3d/include/GLES2/
Dgl2.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/angle/include/GLES2/
Dgl2.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/swiftshader/include/GLES2/
Dgl2.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h125 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/angle/include/GLES3/
Dgl3.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dgl31.h112 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dgl32.h112 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/mesa3d/include/GLES3/
Dgl3.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dgl31.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dgl32.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/mesa3d/include/GL/
Dgl.h1594 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dglcorearb.h589 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dglext.h365 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/swiftshader/include/GLES3/
Dgl3.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h333 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl297 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/swiftshader/include/GL/
Dglcorearb.h588 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
Dglext.h363 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs1660 pub const GL_FUNC_REVERSE_SUBTRACT: u32 = 32779; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h5204 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro