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Searched defs:GL_MAX_VERTEX_UNIFORM_VECTORS (Results 1 – 20 of 20) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h262 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/mesa3d/include/GLES2/
Dgl2.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/angle/include/GLES2/
Dgl2.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/swiftshader/include/GLES2/
Dgl2.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h286 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/angle/include/GLES3/
Dgl3.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
Dgl31.h224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
Dgl32.h224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/mesa3d/include/GLES3/
Dgl3.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
Dgl31.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
Dgl32.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/swiftshader/include/GLES3/
Dgl3.h222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h934 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/swiftshader/include/GL/
Dglcorearb.h1911 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
Dglext.h1858 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/mesa3d/include/GL/
Dglcorearb.h1874 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
Dglext.h1822 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs5155 pub const GL_MAX_VERTEX_UNIFORM_VECTORS: u32 = 36347; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h3811 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro