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Searched defs:GL_RGB32UI (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_map.json97 "GL_RGB32UI": "R32G32B32A32_UINT", string
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h610 #define GL_RGB32UI 0x8D71 macro
/external/angle/src/libANGLE/renderer/
Dload_functions_data.json56 "GL_RGB32UI": { object
/external/angle/include/GLES3/
Dgl3.h787 #define GL_RGB32UI 0x8D71 macro
Dgl31.h789 #define GL_RGB32UI 0x8D71 macro
Dgl32.h789 #define GL_RGB32UI 0x8D71 macro
/external/mesa3d/include/GLES3/
Dgl3.h787 #define GL_RGB32UI 0x8D71 macro
Dgl31.h787 #define GL_RGB32UI 0x8D71 macro
Dgl32.h787 #define GL_RGB32UI 0x8D71 macro
/external/swiftshader/include/GLES3/
Dgl3.h787 #define GL_RGB32UI 0x8D71 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h635 #define GL_RGB32UI 0x8D71 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1146 #define GL_RGB32UI 0x8D71 macro
/external/swiftshader/include/GL/
Dglcorearb.h1057 #define GL_RGB32UI 0x8D71 macro
Dglext.h938 #define GL_RGB32UI 0x8D71 macro
/external/mesa3d/include/GL/
Dglcorearb.h1057 #define GL_RGB32UI 0x8D71 macro
Dglext.h939 #define GL_RGB32UI 0x8D71 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs4950 pub const GL_RGB32UI: u32 = 36209; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h2118 #define GL_RGB32UI 0x8D71 macro