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Searched defs:GL_RGB8UI (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_map.json87 "GL_RGB8UI": "R8G8B8A8_UINT", string
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h614 #define GL_RGB8UI 0x8D7D macro
/external/angle/src/libANGLE/renderer/
Dload_functions_data.json649 "GL_RGB8UI": { object
/external/angle/include/GLES3/
Dgl3.h791 #define GL_RGB8UI 0x8D7D macro
Dgl31.h793 #define GL_RGB8UI 0x8D7D macro
Dgl32.h793 #define GL_RGB8UI 0x8D7D macro
/external/mesa3d/include/GLES3/
Dgl3.h791 #define GL_RGB8UI 0x8D7D macro
Dgl31.h791 #define GL_RGB8UI 0x8D7D macro
Dgl32.h791 #define GL_RGB8UI 0x8D7D macro
/external/swiftshader/include/GLES3/
Dgl3.h791 #define GL_RGB8UI 0x8D7D macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h637 #define GL_RGB8UI 0x8D7D macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1150 #define GL_RGB8UI 0x8D7D macro
/external/swiftshader/include/GL/
Dglcorearb.h1061 #define GL_RGB8UI 0x8D7D macro
Dglext.h942 #define GL_RGB8UI 0x8D7D macro
/external/mesa3d/include/GL/
Dglcorearb.h1061 #define GL_RGB8UI 0x8D7D macro
Dglext.h943 #define GL_RGB8UI 0x8D7D macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs4966 pub const GL_RGB8UI: u32 = 36221; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h2122 #define GL_RGB8UI 0x8D7D macro