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Searched defs:GL_RGBA16UI (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h611 #define GL_RGBA16UI 0x8D76 macro
/external/angle/src/libANGLE/renderer/
Dload_functions_data.json351 "GL_RGBA16UI": { object
/external/angle/include/GLES3/
Dgl3.h788 #define GL_RGBA16UI 0x8D76 macro
Dgl31.h790 #define GL_RGBA16UI 0x8D76 macro
Dgl32.h790 #define GL_RGBA16UI 0x8D76 macro
/external/mesa3d/include/GLES3/
Dgl3.h788 #define GL_RGBA16UI 0x8D76 macro
Dgl31.h788 #define GL_RGBA16UI 0x8D76 macro
Dgl32.h788 #define GL_RGBA16UI 0x8D76 macro
/external/swiftshader/include/GLES3/
Dgl3.h788 #define GL_RGBA16UI 0x8D76 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h641 #define GL_RGBA16UI 0x8D76 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1147 #define GL_RGBA16UI 0x8D76 macro
/external/swiftshader/include/GL/
Dglcorearb.h1058 #define GL_RGBA16UI 0x8D76 macro
Dglext.h939 #define GL_RGBA16UI 0x8D76 macro
/external/mesa3d/include/GL/
Dglcorearb.h1058 #define GL_RGBA16UI 0x8D76 macro
Dglext.h940 #define GL_RGBA16UI 0x8D76 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs4956 pub const GL_RGBA16UI: u32 = 36214; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h2119 #define GL_RGBA16UI 0x8D76 macro