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Searched defs:GL_SRGB (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h573 #define GL_SRGB 0x8C40 macro
/external/angle/include/GLES3/
Dgl3.h750 #define GL_SRGB 0x8C40 macro
Dgl31.h752 #define GL_SRGB 0x8C40 macro
Dgl32.h752 #define GL_SRGB 0x8C40 macro
/external/mesa3d/include/GLES3/
Dgl3.h750 #define GL_SRGB 0x8C40 macro
Dgl31.h750 #define GL_SRGB 0x8C40 macro
Dgl32.h750 #define GL_SRGB 0x8C40 macro
/external/swiftshader/include/GLES3/
Dgl3.h750 #define GL_SRGB 0x8C40 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h474 #define GL_SRGB 0x8C40 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1024 #define GL_SRGB 0x8C40 macro
/external/swiftshader/include/GL/
Dglcorearb.h977 #define GL_SRGB 0x8C40 macro
Dglext.h851 #define GL_SRGB 0x8C40 macro
/external/mesa3d/include/GL/
Dglcorearb.h977 #define GL_SRGB 0x8C40 macro
Dglext.h852 #define GL_SRGB 0x8C40 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h2020 #define GL_SRGB 0x8C40 macro
4794 #define GL_SRGB 0x8C40 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs4624 pub const GL_SRGB: u32 = 35904; constant