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Searched defs:GL_TEXTURE (Results 1 – 23 of 23) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h326 #define GL_TEXTURE 0x1702 macro
/external/swiftshader/include/GLES/
Dgl.h285 #define GL_TEXTURE 0x1702 macro
/external/mesa3d/include/GLES/
Dgl.h285 #define GL_TEXTURE 0x1702 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h353 #define GL_TEXTURE 0x1702 macro
/external/mesa3d/include/GLES2/
Dgl2.h268 #define GL_TEXTURE 0x1702 macro
/external/angle/include/GLES2/
Dgl2.h268 #define GL_TEXTURE 0x1702 macro
/external/swiftshader/include/GLES2/
Dgl2.h268 #define GL_TEXTURE 0x1702 macro
/external/angle/include/GLES/
Dgl.h289 #define GL_TEXTURE 0x1702 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h350 #define GL_TEXTURE 0x1702 macro
/external/angle/include/GLES3/
Dgl3.h268 #define GL_TEXTURE 0x1702 macro
Dgl31.h270 #define GL_TEXTURE 0x1702 macro
Dgl32.h270 #define GL_TEXTURE 0x1702 macro
/external/mesa3d/include/GLES3/
Dgl3.h268 #define GL_TEXTURE 0x1702 macro
Dgl31.h268 #define GL_TEXTURE 0x1702 macro
Dgl32.h268 #define GL_TEXTURE 0x1702 macro
/external/mesa3d/include/GL/
Dgl.h213 #define GL_TEXTURE 0x1702 macro
Dglcorearb.h230 #define GL_TEXTURE 0x1702 macro
/external/swiftshader/include/GLES3/
Dgl3.h268 #define GL_TEXTURE 0x1702 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h179 #define GL_TEXTURE 0x1702 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl238 #define GL_TEXTURE 0x1702 macro
/external/swiftshader/include/GL/
Dglcorearb.h229 #define GL_TEXTURE 0x1702 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs1453 pub const GL_TEXTURE: u32 = 5890; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h665 #define GL_TEXTURE 0x1702 macro