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Searched defs:GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (Results 1 – 20 of 20) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h400 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/mesa3d/include/GLES2/
Dgl2.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/angle/include/GLES2/
Dgl2.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/swiftshader/include/GLES2/
Dgl2.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h424 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/angle/include/GLES3/
Dgl3.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dgl31.h335 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dgl32.h335 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/mesa3d/include/GLES3/
Dgl3.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dgl31.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dgl32.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/swiftshader/include/GLES3/
Dgl3.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h453 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl823 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/swiftshader/include/GL/
Dglcorearb.h726 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dglext.h596 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/mesa3d/include/GL/
Dglcorearb.h726 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dglext.h597 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs3948 pub const GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: u32 = 34922; constant
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h1761 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro