/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 30 static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; member in __anon6b0bb1b00111::GLFenceSync
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/external/skia/tools/gpu/gl/ |
D | GLTestContext.cpp | 30 static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; member in __anonf0bfdb790111::GLFenceSync
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/external/OpenCL-CTS/test_conformance/gles/ |
D | test_fence_sync.cpp | 87 #define GL_WAIT_FAILED 0x911D macro
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/external/OpenCL-CTS/test_conformance/gl/ |
D | test_fence_sync.cpp | 99 #define GL_WAIT_FAILED 0x911D macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 765 #define GL_WAIT_FAILED 0x911D macro
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/external/angle/include/GLES3/ |
D | gl3.h | 958 #define GL_WAIT_FAILED 0x911D macro
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D | gl31.h | 960 #define GL_WAIT_FAILED 0x911D macro
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D | gl32.h | 960 #define GL_WAIT_FAILED 0x911D macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 958 #define GL_WAIT_FAILED 0x911D macro
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D | gl31.h | 958 #define GL_WAIT_FAILED 0x911D macro
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D | gl32.h | 958 #define GL_WAIT_FAILED 0x911D macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 958 #define GL_WAIT_FAILED 0x911D macro
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 820 #define GL_WAIT_FAILED 0x911D macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1520 #define GL_WAIT_FAILED 0x911D macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1578 #define GL_WAIT_FAILED 0x911D macro
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D | glext.h | 1465 #define GL_WAIT_FAILED 0x911D macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1541 #define GL_WAIT_FAILED 0x911D macro
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D | glext.h | 1429 #define GL_WAIT_FAILED 0x911D macro
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/external/crosvm/gpu_renderer/src/generated/ |
D | epoxy_egl.rs | 5839 pub const GL_WAIT_FAILED: u32 = 37149; constant
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 6960 #define GL_WAIT_FAILED 0x911D macro
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