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1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "apexd_session.h"
18 
19 #include "apexd_utils.h"
20 #include "string_log.h"
21 
22 #include "session_state.pb.h"
23 
24 #include <android-base/logging.h>
25 #include <android-base/stringprintf.h>
26 #include <dirent.h>
27 #include <sys/stat.h>
28 
29 #include <filesystem>
30 #include <fstream>
31 #include <optional>
32 #include <utility>
33 
34 using android::base::Error;
35 using android::base::Result;
36 using android::base::StringPrintf;
37 using apex::proto::SessionState;
38 
39 namespace android {
40 namespace apex {
41 
42 namespace {
43 
44 // Starting from R, apexd prefers /metadata partition (kNewApexSessionsDir) as
45 // location for sessions-related information. For devices that don't have
46 // /metadata partition, apexd will fallback to the /data one
47 // (kOldApexSessionsDir).
48 static constexpr const char* kOldApexSessionsDir = "/data/apex/sessions";
49 static constexpr const char* kNewApexSessionsDir = "/metadata/apex/sessions";
50 
51 static constexpr const char* kStateFileName = "state";
52 
53 }  // namespace
54 
ApexSession(SessionState state)55 ApexSession::ApexSession(SessionState state) : state_(std::move(state)) {}
56 
GetSessionsDir()57 std::string ApexSession::GetSessionsDir() {
58   static std::string result;
59   static std::once_flag once_flag;
60   std::call_once(once_flag, [&]() {
61     auto status =
62         FindFirstExistingDirectory(kNewApexSessionsDir, kOldApexSessionsDir);
63     if (!status.ok()) {
64       LOG(FATAL) << status.error();
65     }
66     result = std::move(*status);
67   });
68   return result;
69 }
70 
MigrateToMetadataSessionsDir()71 Result<void> ApexSession::MigrateToMetadataSessionsDir() {
72   return MoveDir(kOldApexSessionsDir, kNewApexSessionsDir);
73 }
74 
CreateSession(int session_id)75 Result<ApexSession> ApexSession::CreateSession(int session_id) {
76   SessionState state;
77   // Create session directory
78   std::string session_dir = GetSessionsDir() + "/" + std::to_string(session_id);
79   if (auto status = createDirIfNeeded(session_dir, 0700); !status.ok()) {
80     return status.error();
81   }
82   state.set_id(session_id);
83 
84   return ApexSession(state);
85 }
86 
GetSessionFromFile(const std::string & path)87 Result<ApexSession> ApexSession::GetSessionFromFile(const std::string& path) {
88   SessionState state;
89   std::fstream stateFile(path, std::ios::in | std::ios::binary);
90   if (!stateFile) {
91     return Error() << "Failed to open " << path;
92   }
93 
94   if (!state.ParseFromIstream(&stateFile)) {
95     return Error() << "Failed to parse " << path;
96   }
97 
98   return ApexSession(state);
99 }
100 
GetSession(int session_id)101 Result<ApexSession> ApexSession::GetSession(int session_id) {
102   auto path = StringPrintf("%s/%d/%s", GetSessionsDir().c_str(), session_id,
103                            kStateFileName);
104 
105   return GetSessionFromFile(path);
106 }
107 
GetSessions()108 std::vector<ApexSession> ApexSession::GetSessions() {
109   std::vector<ApexSession> sessions;
110 
111   Result<std::vector<std::string>> sessionPaths = ReadDir(
112       GetSessionsDir(), [](const std::filesystem::directory_entry& entry) {
113         std::error_code ec;
114         return entry.is_directory(ec);
115       });
116 
117   if (!sessionPaths.ok()) {
118     return sessions;
119   }
120 
121   for (const std::string& sessionDirPath : *sessionPaths) {
122     // Try to read session state
123     auto session = GetSessionFromFile(sessionDirPath + "/" + kStateFileName);
124     if (!session.ok()) {
125       LOG(WARNING) << session.error();
126       continue;
127     }
128     sessions.push_back(std::move(*session));
129   }
130 
131   return sessions;
132 }
133 
GetSessionsInState(SessionState::State state)134 std::vector<ApexSession> ApexSession::GetSessionsInState(
135     SessionState::State state) {
136   auto sessions = GetSessions();
137   sessions.erase(
138       std::remove_if(sessions.begin(), sessions.end(),
139                      [&](const ApexSession &s) { return s.GetState() != state; }),
140       sessions.end());
141 
142   return sessions;
143 }
144 
GetActiveSessions()145 std::vector<ApexSession> ApexSession::GetActiveSessions() {
146   auto sessions = GetSessions();
147   std::vector<ApexSession> activeSessions;
148   for (const ApexSession& session : sessions) {
149     if (!session.IsFinalized() && session.GetState() != SessionState::UNKNOWN) {
150       activeSessions.push_back(session);
151     }
152   }
153   return activeSessions;
154 }
155 
GetState() const156 SessionState::State ApexSession::GetState() const { return state_.state(); }
157 
GetId() const158 int ApexSession::GetId() const { return state_.id(); }
159 
GetBuildFingerprint() const160 std::string ApexSession::GetBuildFingerprint() const {
161   return state_.expected_build_fingerprint();
162 }
163 
IsFinalized() const164 bool ApexSession::IsFinalized() const {
165   switch (GetState()) {
166     case SessionState::SUCCESS:
167     case SessionState::ACTIVATION_FAILED:
168     case SessionState::REVERTED:
169     case SessionState::REVERT_FAILED:
170       return true;
171     default:
172       return false;
173   }
174 }
175 
HasRollbackEnabled() const176 bool ApexSession::HasRollbackEnabled() const {
177   return state_.rollback_enabled();
178 }
179 
IsRollback() const180 bool ApexSession::IsRollback() const { return state_.is_rollback(); }
181 
GetRollbackId() const182 int ApexSession::GetRollbackId() const { return state_.rollback_id(); }
183 
GetCrashingNativeProcess() const184 std::string ApexSession::GetCrashingNativeProcess() const {
185   return state_.crashing_native_process();
186 }
187 
GetChildSessionIds() const188 const google::protobuf::RepeatedField<int> ApexSession::GetChildSessionIds()
189     const {
190   return state_.child_session_ids();
191 }
192 
SetChildSessionIds(const std::vector<int> & child_session_ids)193 void ApexSession::SetChildSessionIds(
194     const std::vector<int>& child_session_ids) {
195   *(state_.mutable_child_session_ids()) = {child_session_ids.begin(),
196                                            child_session_ids.end()};
197 }
198 
199 const google::protobuf::RepeatedPtrField<std::string>
GetApexNames() const200 ApexSession::GetApexNames() const {
201   return state_.apex_names();
202 }
203 
SetBuildFingerprint(const std::string & fingerprint)204 void ApexSession::SetBuildFingerprint(const std::string& fingerprint) {
205   *(state_.mutable_expected_build_fingerprint()) = fingerprint;
206 }
207 
SetHasRollbackEnabled(const bool enabled)208 void ApexSession::SetHasRollbackEnabled(const bool enabled) {
209   state_.set_rollback_enabled(enabled);
210 }
211 
SetIsRollback(const bool is_rollback)212 void ApexSession::SetIsRollback(const bool is_rollback) {
213   state_.set_is_rollback(is_rollback);
214 }
215 
SetRollbackId(const int rollback_id)216 void ApexSession::SetRollbackId(const int rollback_id) {
217   state_.set_rollback_id(rollback_id);
218 }
219 
SetCrashingNativeProcess(const std::string & crashing_process)220 void ApexSession::SetCrashingNativeProcess(
221     const std::string& crashing_process) {
222   state_.set_crashing_native_process(crashing_process);
223 }
224 
AddApexName(const std::string & apex_name)225 void ApexSession::AddApexName(const std::string& apex_name) {
226   state_.add_apex_names(apex_name);
227 }
228 
UpdateStateAndCommit(const SessionState::State & session_state)229 Result<void> ApexSession::UpdateStateAndCommit(
230     const SessionState::State& session_state) {
231   state_.set_state(session_state);
232 
233   auto state_file_path = StringPrintf("%s/%d/%s", GetSessionsDir().c_str(),
234                                       state_.id(), kStateFileName);
235 
236   std::fstream state_file(state_file_path,
237                           std::ios::out | std::ios::trunc | std::ios::binary);
238   if (!state_.SerializeToOstream(&state_file)) {
239     return Error() << "Failed to write state file " << state_file_path;
240   }
241 
242   return {};
243 }
244 
DeleteSession() const245 Result<void> ApexSession::DeleteSession() const {
246   std::string session_dir = GetSessionsDir() + "/" + std::to_string(GetId());
247   LOG(INFO) << "Deleting " << session_dir;
248   auto path = std::filesystem::path(session_dir);
249   std::error_code error_code;
250   std::filesystem::remove_all(path, error_code);
251   if (error_code) {
252     return Error() << "Failed to delete " << session_dir << " : "
253                    << error_code.message();
254   }
255   return {};
256 }
257 
operator <<(std::ostream & out,const ApexSession & session)258 std::ostream& operator<<(std::ostream& out, const ApexSession& session) {
259   return out << "[id = " << session.GetId()
260              << "; state = " << SessionState::State_Name(session.GetState())
261              << "]";
262 }
263 
264 }  // namespace apex
265 }  // namespace android
266