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1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_EXECUTION_SIMULATOR_H_
6 #define V8_EXECUTION_SIMULATOR_H_
7 
8 #include "src/common/globals.h"
9 #include "src/objects/code.h"
10 
11 #if !defined(USE_SIMULATOR)
12 #include "src/utils/utils.h"
13 #endif
14 
15 #if V8_TARGET_ARCH_IA32 || V8_TARGET_ARCH_X64
16 // No simulator for ia32 or x64.
17 #elif V8_TARGET_ARCH_ARM64
18 #include "src/execution/arm64/simulator-arm64.h"
19 #elif V8_TARGET_ARCH_ARM
20 #include "src/execution/arm/simulator-arm.h"
21 #elif V8_TARGET_ARCH_PPC || V8_TARGET_ARCH_PPC64
22 #include "src/execution/ppc/simulator-ppc.h"
23 #elif V8_TARGET_ARCH_MIPS
24 #include "src/execution/mips/simulator-mips.h"
25 #elif V8_TARGET_ARCH_MIPS64
26 #include "src/execution/mips64/simulator-mips64.h"
27 #elif V8_TARGET_ARCH_S390
28 #include "src/execution/s390/simulator-s390.h"
29 #else
30 #error Unsupported target architecture.
31 #endif
32 
33 namespace v8 {
34 namespace internal {
35 
36 #if defined(USE_SIMULATOR)
37 // Running with a simulator.
38 
39 // The simulator has its own stack. Thus it has a different stack limit from
40 // the C-based native code.  The JS-based limit normally points near the end of
41 // the simulator stack.  When the C-based limit is exhausted we reflect that by
42 // lowering the JS-based limit as well, to make stack checks trigger.
43 class SimulatorStack : public v8::internal::AllStatic {
44  public:
JsLimitFromCLimit(v8::internal::Isolate * isolate,uintptr_t c_limit)45   static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
46                                             uintptr_t c_limit) {
47     return Simulator::current(isolate)->StackLimit(c_limit);
48   }
49 
50   // Returns the current stack address on the simulator stack frame.
51   // The returned address is comparable with JS stack address.
RegisterJSStackComparableAddress(v8::internal::Isolate * isolate)52   static inline uintptr_t RegisterJSStackComparableAddress(
53       v8::internal::Isolate* isolate) {
54     // The value of |kPlaceHolder| is actually not used.  It just occupies a
55     // single word on the stack frame of the simulator.
56     const uintptr_t kPlaceHolder = 0x4A535350u;  // "JSSP" in ASCII
57     return Simulator::current(isolate)->PushAddress(kPlaceHolder);
58   }
59 
UnregisterJSStackComparableAddress(v8::internal::Isolate * isolate)60   static inline void UnregisterJSStackComparableAddress(
61       v8::internal::Isolate* isolate) {
62     Simulator::current(isolate)->PopAddress();
63   }
64 };
65 
66 #else  // defined(USE_SIMULATOR)
67 // Running without a simulator on a native platform.
68 
69 // The stack limit beyond which we will throw stack overflow errors in
70 // generated code. Because generated code uses the C stack, we just use
71 // the C stack limit.
72 class SimulatorStack : public v8::internal::AllStatic {
73  public:
74   static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
75                                             uintptr_t c_limit) {
76     USE(isolate);
77     return c_limit;
78   }
79 
80   // Returns the current stack address on the native stack frame.
81   // The returned address is comparable with JS stack address.
82   static inline uintptr_t RegisterJSStackComparableAddress(
83       v8::internal::Isolate* isolate) {
84     USE(isolate);
85     return internal::GetCurrentStackPosition();
86   }
87 
88   static inline void UnregisterJSStackComparableAddress(
89       v8::internal::Isolate* isolate) {
90     USE(isolate);
91   }
92 };
93 
94 #endif  // defined(USE_SIMULATOR)
95 
96 // Use this class either as {GeneratedCode<ret, arg1, arg2>} or
97 // {GeneratedCode<ret(arg1, arg2)>} (see specialization below).
98 template <typename Return, typename... Args>
99 class GeneratedCode {
100  public:
101   using Signature = Return(Args...);
102 
FromAddress(Isolate * isolate,Address addr)103   static GeneratedCode FromAddress(Isolate* isolate, Address addr) {
104     return GeneratedCode(isolate, reinterpret_cast<Signature*>(addr));
105   }
106 
FromBuffer(Isolate * isolate,byte * buffer)107   static GeneratedCode FromBuffer(Isolate* isolate, byte* buffer) {
108     return GeneratedCode(isolate, reinterpret_cast<Signature*>(buffer));
109   }
110 
FromCode(Code code)111   static GeneratedCode FromCode(Code code) {
112     return FromAddress(code.GetIsolate(), code.entry());
113   }
114 
115 #ifdef USE_SIMULATOR
116   // Defined in simulator-base.h.
Call(Args...args)117   Return Call(Args... args) {
118 #if defined(V8_TARGET_OS_WIN) && !defined(V8_OS_WIN)
119     FATAL("Generated code execution not possible during cross-compilation.");
120 #endif  // defined(V8_TARGET_OS_WIN) && !defined(V8_OS_WIN)
121     return Simulator::current(isolate_)->template Call<Return>(
122         reinterpret_cast<Address>(fn_ptr_), args...);
123   }
124 #else
125 
Call(Args...args)126   DISABLE_CFI_ICALL Return Call(Args... args) {
127     // When running without a simulator we call the entry directly.
128 #if defined(V8_TARGET_OS_WIN) && !defined(V8_OS_WIN)
129     FATAL("Generated code execution not possible during cross-compilation.");
130 #endif  // defined(V8_TARGET_OS_WIN) && !defined(V8_OS_WIN)
131 #if ABI_USES_FUNCTION_DESCRIPTORS
132     // AIX ABI requires function descriptors (FD).  Artificially create a pseudo
133     // FD to ensure correct dispatch to generated code.  The 'volatile'
134     // declaration is required to avoid the compiler from not observing the
135     // alias of the pseudo FD to the function pointer, and hence, optimizing the
136     // pseudo FD declaration/initialization away.
137     volatile Address function_desc[] = {reinterpret_cast<Address>(fn_ptr_), 0,
138                                         0};
139     Signature* fn = reinterpret_cast<Signature*>(function_desc);
140     return fn(args...);
141 #else
142     return fn_ptr_(args...);
143 #endif  // ABI_USES_FUNCTION_DESCRIPTORS
144   }
145 #endif  // USE_SIMULATOR
146 
147  private:
148   friend class GeneratedCode<Return(Args...)>;
149   Isolate* isolate_;
150   Signature* fn_ptr_;
GeneratedCode(Isolate * isolate,Signature * fn_ptr)151   GeneratedCode(Isolate* isolate, Signature* fn_ptr)
152       : isolate_(isolate), fn_ptr_(fn_ptr) {}
153 };
154 
155 // Allow to use {GeneratedCode<ret(arg1, arg2)>} instead of
156 // {GeneratedCode<ret, arg1, arg2>}.
157 template <typename Return, typename... Args>
158 class GeneratedCode<Return(Args...)> : public GeneratedCode<Return, Args...> {
159  public:
160   // Automatically convert from {GeneratedCode<ret, arg1, arg2>} to
161   // {GeneratedCode<ret(arg1, arg2)>}.
GeneratedCode(GeneratedCode<Return,Args...> other)162   GeneratedCode(GeneratedCode<Return, Args...> other)
163       : GeneratedCode<Return, Args...>(other.isolate_, other.fn_ptr_) {}
164 };
165 
166 }  // namespace internal
167 }  // namespace v8
168 
169 #endif  // V8_EXECUTION_SIMULATOR_H_
170