Searched defs:ShaderVariable (Results 1 – 4 of 4) sorted by relevance
64 struct ShaderVariable struct71 ShaderVariable &operator=(const ShaderVariable &other); argument90 // Turn this ShaderVariable from an array into a specific element in that array. Will update argument115 // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable argument126 GLenum type;127 GLenum precision;128 std::string name;129 std::string mappedName;155 std::vector<ShaderVariable> fields; argument170 bool isSameUniformAtLinkTime(const ShaderVariable &other) const; argument[all …]
58 struct ShaderVariable struct69 std::vector<ShaderVariable> fields; argument162 : ShaderVariable(type, name, reg), qualifier(type.getQualifier()), column(col) in ShaderVariable() function
265 ShaderVariable::ShaderVariable(const TType& type, const std::string& name, int registerIndex) : in ShaderVariable() function in glsl::ShaderVariable
34 ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} in ShaderVariable() function in sh::ShaderVariable36 ShaderVariable::ShaderVariable(GLenum typeIn) in ShaderVariable() function in sh::ShaderVariable54 ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) in ShaderVariable() function in sh::ShaderVariable62 ShaderVariable::ShaderVariable(const ShaderVariable &other) in ShaderVariable() function in sh::ShaderVariable