Searched defs:ShadowSettings (Results 1 – 1 of 1) sorted by relevance
107 struct ShadowSettings { struct109 vec4 ambientColor = vec4();113 vec4 spotColor = vec4();116 vec3 lightPos = vec3();120 float lightRadius = 0.f;123 float length = 0.f;127 bool casterIsTranslucent = false;