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Searched defs:Texture (Results 1 – 25 of 60) sorted by relevance

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/external/swiftshader/src/D3D9/
DCapabilities.hpp343 struct Texture struct
345 struct RenderTarget
374 struct DepthStencil
387 static bool NULL_;
388 static bool A8;
389 static bool R5G6B5;
390 static bool X1R5G5B5;
391 static bool A1R5G5B5;
392 static bool A4R4G4B4;
393 static bool R3G3B2;
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/external/swiftshader/src/Renderer/
DSampler.hpp43 struct Texture struct
45 Mipmap mipmap[MIPMAP_LEVELS];
47 float LOD;
48 float4 widthHeightLOD;
49 float4 widthLOD;
50 float4 heightLOD;
51 float4 depthLOD;
53 word4 borderColor4[4];
54 float4 borderColorF[4];
55 float maxAnisotropy;
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/external/swiftshader/src/D3D8/
DCapabilities.hpp238 struct Texture struct
240 struct RenderTarget
259 struct DepthStencil
267 static bool A8;
268 static bool R5G6B5;
269 static bool X1R5G5B5;
270 static bool A1R5G5B5;
271 static bool A4R4G4B4;
272 static bool R3G3B2;
273 static bool A8R3G3B2;
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/external/swiftshader/src/OpenGL/libEGL/
DTexture.hpp27 class [[clang::lto_visibility_public]] Texture : public gl::NamedObject class
30 Texture(GLuint name) : NamedObject(name) {} in Texture() function in egl::Texture
/external/replicaisland/src/com/replica/replicaisland/
DTexture.java25 public class Texture extends AllocationGuard { class
32 public Texture() { in Texture() method in Texture
/external/swiftshader/src/Device/
DSampler.hpp46 struct Texture struct
48 Mipmap mipmap[MIPMAP_LEVELS];
50 float4 widthWidthHeightHeight;
51 float4 width;
52 float4 height;
53 float4 depth;
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageTexture.cpp84 Texture::Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, co… in Texture() function in vkt::image::Texture
93 Texture::Texture (const Texture& other, const int samples) in Texture() function in vkt::image::Texture
DvktImageTexture.hpp35 class Texture class
/external/clang/test/SemaObjCXX/
Dinstantiate-property-access.mm14 @interface Texture interface
/external/swiftshader/src/OpenGL/libGLES_CM/
DResourceManager.h30 class Texture; variable
/external/angle/src/libANGLE/
Dqueryutils.h31 class Texture; variable
DStream.h30 class Texture; variable
DFramebufferAttachment.h44 class Texture; variable
DSurface.h30 class Texture; variable
DResourceManager.h40 class Texture; variable
/external/angle/src/libANGLE/renderer/metal/
Dmtl_resources.h38 class Texture; variable
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DBlit9.h20 class Texture; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.h33 class Texture; variable
/external/deqp/modules/glshared/
DglsFboUtil.hpp222 struct Texture : public Image struct
224 Texture (void) : numLevels(1) {} in Texture() function
226 glw::GLint numLevels;
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.hpp59 Texture, enumerator
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTextureTests.hpp83 class Texture class
/external/angle/src/tests/gles1_conformance_tests/
DPrimtestTests.cpp157 TEST_P(GLES1PrimtestTest, Texture) in TEST_P() argument
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h38 class Texture; variable
/external/deqp/framework/opengl/
DgluObjectWrapper.hpp132 typedef TypedObjectWrapper<OBJECTTYPE_TEXTURE> Texture; typedef
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp198 class Texture class

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