/external/swiftshader/src/D3D9/ |
D | Capabilities.hpp | 343 struct Texture struct 345 struct RenderTarget 374 struct DepthStencil 387 static bool NULL_; 388 static bool A8; 389 static bool R5G6B5; 390 static bool X1R5G5B5; 391 static bool A1R5G5B5; 392 static bool A4R4G4B4; 393 static bool R3G3B2; [all …]
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/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 43 struct Texture struct 45 Mipmap mipmap[MIPMAP_LEVELS]; 47 float LOD; 48 float4 widthHeightLOD; 49 float4 widthLOD; 50 float4 heightLOD; 51 float4 depthLOD; 53 word4 borderColor4[4]; 54 float4 borderColorF[4]; 55 float maxAnisotropy; [all …]
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/external/swiftshader/src/D3D8/ |
D | Capabilities.hpp | 238 struct Texture struct 240 struct RenderTarget 259 struct DepthStencil 267 static bool A8; 268 static bool R5G6B5; 269 static bool X1R5G5B5; 270 static bool A1R5G5B5; 271 static bool A4R4G4B4; 272 static bool R3G3B2; 273 static bool A8R3G3B2; [all …]
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Texture.hpp | 27 class [[clang::lto_visibility_public]] Texture : public gl::NamedObject class 30 Texture(GLuint name) : NamedObject(name) {} in Texture() function in egl::Texture
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Texture.java | 25 public class Texture extends AllocationGuard { class 32 public Texture() { in Texture() method in Texture
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/external/swiftshader/src/Device/ |
D | Sampler.hpp | 46 struct Texture struct 48 Mipmap mipmap[MIPMAP_LEVELS]; 50 float4 widthWidthHeightHeight; 51 float4 width; 52 float4 height; 53 float4 depth;
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageTexture.cpp | 84 Texture::Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, co… in Texture() function in vkt::image::Texture 93 Texture::Texture (const Texture& other, const int samples) in Texture() function in vkt::image::Texture
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D | vktImageTexture.hpp | 35 class Texture class
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/external/clang/test/SemaObjCXX/ |
D | instantiate-property-access.mm | 14 @interface Texture interface
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | ResourceManager.h | 30 class Texture; variable
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/external/angle/src/libANGLE/ |
D | queryutils.h | 31 class Texture; variable
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D | Stream.h | 30 class Texture; variable
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D | FramebufferAttachment.h | 44 class Texture; variable
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D | Surface.h | 30 class Texture; variable
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D | ResourceManager.h | 40 class Texture; variable
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_resources.h | 38 class Texture; variable
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.h | 20 class Texture; variable
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | ResourceManager.h | 33 class Texture; variable
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/external/deqp/modules/glshared/ |
D | glsFboUtil.hpp | 222 struct Texture : public Image struct 224 Texture (void) : numLevels(1) {} in Texture() function 226 glw::GLint numLevels;
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.hpp | 59 Texture, enumerator
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTextureTests.hpp | 83 class Texture class
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/external/angle/src/tests/gles1_conformance_tests/ |
D | PrimtestTests.cpp | 157 TEST_P(GLES1PrimtestTest, Texture) in TEST_P() argument
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 38 class Texture; variable
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/external/deqp/framework/opengl/ |
D | gluObjectWrapper.hpp | 132 typedef TypedObjectWrapper<OBJECTTYPE_TEXTURE> Texture; typedef
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 198 class Texture class
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