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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define TRACE_TAG TRANSPORT
18 
19 #include "sysdeps.h"
20 #include "transport.h"
21 
22 #include <errno.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/types.h>
27 
28 #include <condition_variable>
29 #include <functional>
30 #include <memory>
31 #include <mutex>
32 #include <thread>
33 #include <unordered_map>
34 #include <vector>
35 
36 #include <android-base/parsenetaddress.h>
37 #include <android-base/stringprintf.h>
38 #include <android-base/thread_annotations.h>
39 #include <cutils/sockets.h>
40 
41 #if !ADB_HOST
42 #include <android-base/properties.h>
43 #endif
44 
45 #include "adb.h"
46 #include "adb_io.h"
47 #include "adb_unique_fd.h"
48 #include "adb_utils.h"
49 #include "socket_spec.h"
50 #include "sysdeps/chrono.h"
51 
52 #if ADB_HOST
53 
54 // Android Wear has been using port 5601 in all of its documentation/tooling,
55 // but we search for emulators on ports [5554, 5555 + ADB_LOCAL_TRANSPORT_MAX].
56 // Avoid stomping on their port by restricting the active scanning range.
57 // Once emulators self-(re-)register, they'll have to avoid 5601 in their own way.
58 static int adb_local_transport_max_port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT + 16 * 2 - 1;
59 
60 static std::mutex& local_transports_lock = *new std::mutex();
61 
adb_local_transport_max_port_env_override()62 static void adb_local_transport_max_port_env_override() {
63     const char* env_max_s = getenv("ADB_LOCAL_TRANSPORT_MAX_PORT");
64     if (env_max_s != nullptr) {
65         size_t env_max;
66         if (ParseUint(&env_max, env_max_s, nullptr) && env_max < 65536) {
67             // < DEFAULT_ADB_LOCAL_TRANSPORT_PORT harmlessly mimics ADB_EMU=0
68             adb_local_transport_max_port = env_max;
69             D("transport: ADB_LOCAL_TRANSPORT_MAX_PORT read as %d", adb_local_transport_max_port);
70         } else {
71             D("transport: ADB_LOCAL_TRANSPORT_MAX_PORT '%s' invalid or >= 65536, so ignored",
72               env_max_s);
73         }
74     }
75 }
76 
77 // We keep a map from emulator port to transport.
78 // TODO: weak_ptr?
79 static auto& local_transports GUARDED_BY(local_transports_lock) =
80     *new std::unordered_map<int, atransport*>();
81 #endif /* ADB_HOST */
82 
local_connect(int port)83 bool local_connect(int port) {
84     std::string dummy;
85     return local_connect_arbitrary_ports(port - 1, port, &dummy) == 0;
86 }
87 
connect_device(const std::string & address,std::string * response)88 void connect_device(const std::string& address, std::string* response) {
89     if (address.empty()) {
90         *response = "empty address";
91         return;
92     }
93 
94     D("connection requested to '%s'", address.c_str());
95     unique_fd fd;
96     int port;
97     std::string serial, prefix_addr;
98 
99     // If address does not match any socket type, it should default to TCP.
100     if (address.starts_with("vsock:") || address.starts_with("localfilesystem:")) {
101         prefix_addr = address;
102     } else {
103         prefix_addr = "tcp:" + address;
104     }
105 
106     socket_spec_connect(&fd, prefix_addr, &port, &serial, response);
107     if (fd.get() == -1) {
108         return;
109     }
110     auto reconnect = [prefix_addr](atransport* t) {
111         std::string response;
112         unique_fd fd;
113         int port;
114         std::string serial;
115         socket_spec_connect(&fd, prefix_addr, &port, &serial, &response);
116         if (fd == -1) {
117             D("reconnect failed: %s", response.c_str());
118             return ReconnectResult::Retry;
119         }
120         // This invokes the part of register_socket_transport() that needs to be
121         // invoked if the atransport* has already been setup. This eventually
122         // calls atransport->SetConnection() with a newly created Connection*
123         // that will in turn send the CNXN packet.
124         return init_socket_transport(t, std::move(fd), port, 0) >= 0 ? ReconnectResult::Success
125                                                                      : ReconnectResult::Retry;
126     };
127 
128     int error;
129     if (!register_socket_transport(std::move(fd), serial, port, 0, std::move(reconnect), false,
130                                    &error)) {
131         if (error == EALREADY) {
132             *response = android::base::StringPrintf("already connected to %s", serial.c_str());
133         } else if (error == EPERM) {
134             *response = android::base::StringPrintf("failed to authenticate to %s", serial.c_str());
135         } else {
136             *response = android::base::StringPrintf("failed to connect to %s", serial.c_str());
137         }
138     } else {
139         *response = android::base::StringPrintf("connected to %s", serial.c_str());
140     }
141 }
142 
143 
local_connect_arbitrary_ports(int console_port,int adb_port,std::string * error)144 int local_connect_arbitrary_ports(int console_port, int adb_port, std::string* error) {
145     unique_fd fd;
146 
147 #if ADB_HOST
148     if (find_emulator_transport_by_adb_port(adb_port) != nullptr ||
149         find_emulator_transport_by_console_port(console_port) != nullptr) {
150         return -1;
151     }
152 
153     const char *host = getenv("ADBHOST");
154     if (host) {
155         fd.reset(network_connect(host, adb_port, SOCK_STREAM, 0, error));
156     }
157 #endif
158     if (fd < 0) {
159         fd.reset(network_loopback_client(adb_port, SOCK_STREAM, error));
160     }
161 
162     if (fd >= 0) {
163         D("client: connected on remote on fd %d", fd.get());
164         close_on_exec(fd.get());
165         disable_tcp_nagle(fd.get());
166         std::string serial = getEmulatorSerialString(console_port);
167         if (register_socket_transport(
168                     std::move(fd), std::move(serial), adb_port, 1,
169                     [](atransport*) { return ReconnectResult::Abort; }, false)) {
170             return 0;
171         }
172     }
173     return -1;
174 }
175 
176 #if ADB_HOST
177 
PollAllLocalPortsForEmulator()178 static void PollAllLocalPortsForEmulator() {
179     // Try to connect to any number of running emulator instances.
180     for (int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT; port <= adb_local_transport_max_port;
181          port += 2) {
182         local_connect(port);  // Note, uses port and port-1, so '=max_port' is OK.
183     }
184 }
185 
186 // Retry the disconnected local port for 60 times, and sleep 1 second between two retries.
187 static constexpr uint32_t LOCAL_PORT_RETRY_COUNT = 60;
188 static constexpr auto LOCAL_PORT_RETRY_INTERVAL = 1s;
189 
190 struct RetryPort {
191     int port;
192     uint32_t retry_count;
193 };
194 
195 // Retry emulators just kicked.
196 static std::vector<RetryPort>& retry_ports = *new std::vector<RetryPort>;
197 std::mutex &retry_ports_lock = *new std::mutex;
198 std::condition_variable &retry_ports_cond = *new std::condition_variable;
199 
client_socket_thread(std::string_view)200 static void client_socket_thread(std::string_view) {
201     adb_thread_setname("client_socket_thread");
202     D("transport: client_socket_thread() starting");
203     PollAllLocalPortsForEmulator();
204     while (true) {
205         std::vector<RetryPort> ports;
206         // Collect retry ports.
207         {
208             std::unique_lock<std::mutex> lock(retry_ports_lock);
209             while (retry_ports.empty()) {
210                 retry_ports_cond.wait(lock);
211             }
212             retry_ports.swap(ports);
213         }
214         // Sleep here instead of the end of loop, because if we immediately try to reconnect
215         // the emulator just kicked, the adbd on the emulator may not have time to remove the
216         // just kicked transport.
217         std::this_thread::sleep_for(LOCAL_PORT_RETRY_INTERVAL);
218 
219         // Try connecting retry ports.
220         std::vector<RetryPort> next_ports;
221         for (auto& port : ports) {
222             VLOG(TRANSPORT) << "retry port " << port.port << ", last retry_count "
223                 << port.retry_count;
224             if (local_connect(port.port)) {
225                 VLOG(TRANSPORT) << "retry port " << port.port << " successfully";
226                 continue;
227             }
228             if (--port.retry_count > 0) {
229                 next_ports.push_back(port);
230             } else {
231                 VLOG(TRANSPORT) << "stop retrying port " << port.port;
232             }
233         }
234 
235         // Copy back left retry ports.
236         {
237             std::unique_lock<std::mutex> lock(retry_ports_lock);
238             retry_ports.insert(retry_ports.end(), next_ports.begin(), next_ports.end());
239         }
240     }
241 }
242 
243 #else  // !ADB_HOST
244 
server_socket_thread(std::function<unique_fd (std::string_view,std::string *)> listen_func,std::string_view addr)245 void server_socket_thread(std::function<unique_fd(std::string_view, std::string*)> listen_func,
246                           std::string_view addr) {
247     adb_thread_setname("server socket");
248 
249     unique_fd serverfd;
250     std::string error;
251 
252     while (serverfd == -1) {
253         errno = 0;
254         serverfd = listen_func(addr, &error);
255         if (errno == EAFNOSUPPORT || errno == EINVAL || errno == EPROTONOSUPPORT) {
256             D("unrecoverable error: '%s'", error.c_str());
257             return;
258         } else if (serverfd < 0) {
259             D("server: cannot bind socket yet: %s", error.c_str());
260             std::this_thread::sleep_for(1s);
261             continue;
262         }
263         close_on_exec(serverfd.get());
264     }
265 
266     while (true) {
267         D("server: trying to get new connection from fd %d", serverfd.get());
268         unique_fd fd(adb_socket_accept(serverfd, nullptr, nullptr));
269         if (fd >= 0) {
270             D("server: new connection on fd %d", fd.get());
271             close_on_exec(fd.get());
272             disable_tcp_nagle(fd.get());
273             std::string serial = android::base::StringPrintf("host-%d", fd.get());
274             // We don't care about port value in "register_socket_transport" as it is used
275             // only from ADB_HOST. "server_socket_thread" is never called from ADB_HOST.
276             register_socket_transport(
277                     std::move(fd), std::move(serial), 0, 1,
278                     [](atransport*) { return ReconnectResult::Abort; }, false);
279         }
280     }
281     D("transport: server_socket_thread() exiting");
282 }
283 
284 #endif
285 
286 #if !ADB_HOST
adb_listen(std::string_view addr,std::string * error)287 unique_fd adb_listen(std::string_view addr, std::string* error) {
288     return unique_fd{socket_spec_listen(addr, error, nullptr)};
289 }
290 #endif
291 
local_init(const std::string & addr)292 void local_init(const std::string& addr) {
293 #if ADB_HOST
294     D("transport: local client init");
295     std::thread(client_socket_thread, addr).detach();
296     adb_local_transport_max_port_env_override();
297 #elif !defined(__ANDROID__)
298     // Host adbd.
299     D("transport: local server init");
300     std::thread(server_socket_thread, adb_listen, addr).detach();
301 #else
302     D("transport: local server init");
303     // For the adbd daemon in the system image we need to distinguish
304     // between the device, and the emulator.
305     if (addr.starts_with("tcp:") && use_qemu_goldfish()) {
306         std::thread(qemu_socket_thread, addr).detach();
307     } else {
308         std::thread(server_socket_thread, adb_listen, addr).detach();
309     }
310 #endif // !ADB_HOST
311 }
312 
313 #if ADB_HOST
314 struct EmulatorConnection : public FdConnection {
EmulatorConnectionEmulatorConnection315     EmulatorConnection(unique_fd fd, int local_port)
316         : FdConnection(std::move(fd)), local_port_(local_port) {}
317 
~EmulatorConnectionEmulatorConnection318     ~EmulatorConnection() {
319         VLOG(TRANSPORT) << "remote_close, local_port = " << local_port_;
320         std::unique_lock<std::mutex> lock(retry_ports_lock);
321         RetryPort port;
322         port.port = local_port_;
323         port.retry_count = LOCAL_PORT_RETRY_COUNT;
324         retry_ports.push_back(port);
325         retry_ports_cond.notify_one();
326     }
327 
CloseEmulatorConnection328     void Close() override {
329         std::lock_guard<std::mutex> lock(local_transports_lock);
330         local_transports.erase(local_port_);
331         FdConnection::Close();
332     }
333 
334     int local_port_;
335 };
336 
337 /* Only call this function if you already hold local_transports_lock. */
find_emulator_transport_by_adb_port_locked(int adb_port)338 static atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
339     REQUIRES(local_transports_lock) {
340     auto it = local_transports.find(adb_port);
341     if (it == local_transports.end()) {
342         return nullptr;
343     }
344     return it->second;
345 }
346 
find_emulator_transport_by_adb_port(int adb_port)347 atransport* find_emulator_transport_by_adb_port(int adb_port) {
348     std::lock_guard<std::mutex> lock(local_transports_lock);
349     return find_emulator_transport_by_adb_port_locked(adb_port);
350 }
351 
find_emulator_transport_by_console_port(int console_port)352 atransport* find_emulator_transport_by_console_port(int console_port) {
353     return find_transport(getEmulatorSerialString(console_port).c_str());
354 }
355 #endif
356 
getEmulatorSerialString(int console_port)357 std::string getEmulatorSerialString(int console_port) {
358     return android::base::StringPrintf("emulator-%d", console_port);
359 }
360 
init_socket_transport(atransport * t,unique_fd fd,int adb_port,int local)361 int init_socket_transport(atransport* t, unique_fd fd, int adb_port, int local) {
362     int fail = 0;
363 
364     t->type = kTransportLocal;
365 
366 #if ADB_HOST
367     // Emulator connection.
368     if (local) {
369         auto emulator_connection = std::make_unique<EmulatorConnection>(std::move(fd), adb_port);
370         t->SetConnection(
371                 std::make_unique<BlockingConnectionAdapter>(std::move(emulator_connection)));
372         std::lock_guard<std::mutex> lock(local_transports_lock);
373         atransport* existing_transport = find_emulator_transport_by_adb_port_locked(adb_port);
374         if (existing_transport != nullptr) {
375             D("local transport for port %d already registered (%p)?", adb_port, existing_transport);
376             fail = -1;
377         } else {
378             local_transports[adb_port] = t;
379         }
380 
381         return fail;
382     }
383 #endif
384 
385     // Regular tcp connection.
386     auto fd_connection = std::make_unique<FdConnection>(std::move(fd));
387     t->SetConnection(std::make_unique<BlockingConnectionAdapter>(std::move(fd_connection)));
388     return fail;
389 }
390